- Sep 12, 2018
- 672
- 1,172
Ok that's interesting, I can't say I was very pleased how things was going when you were developers, but I hope this experience will help you to make better game. Not to sound rude, but it will be much better to create standalone topic in general discussion and discuss your game there. I understand, that they bumped you, but it's a rules of this site.What our game is about:
Alisa tries to solve mysteries about her missing sister. At one moment Alisa will lose everything and start living her life at the bottom of social and financial position, forgotten by everyone.
There'll be multiple ways to bring her previous lifestyle back. But by the time she might not want to...
Planned features:
- Time system, Day/night, weather cycles and even seasons.
- Vastly populated open-world map, covered by cities, lakes, mountains, rivers, and forests. All of them contain many activities... and hidden secrets.
- Lust system: Alisa will start as a shy and innocent girl, but you decide the way she develops. Will she remain pure or succumb to her lust, engaging in prostitution or adult videos?
- A dramatic storyline with mystical and horror elements.
- - Unique NPC's with unique personalities, quests, and reactions to your actions.
- QTE sex system that gives immersive control over stages and orgasm.
- A large list of fetish-specific poses can be unlocked the more Alisa interacts with each one.
- Clothing system
- Alisa can wear multiple layers of clothing, NPC's will react accordingly.
- Survival System
- Alisa starts with a normal life with her family, all her needs met. However, things are about to change. Without her family to support her, how will she eat, where will she sleep? Will Alisa be able to survive in this cruel new world?
- Dynamic character customization
- Alisa will be able to change her appearance. Sexual encounters, food, weather, sports, cosmetics, and more can affect her appearance.
- Unreal Engine provides exceptional quality of characters and environment.
But before that, I still ask my question here, since I might forget about it later. The only point in your game description that bothers me is the open world. Too many devs (not only of adult games) make this more of a disadvantage of the game than a positive point, when you see these empty, hollow spaces where you simply have nothing to do. And it can be even more frustrating if you will be forced to spending half of your game time travelling from one point to another while looking at the empty world with which you can't interact in any way. So my advise is to make smaller locations but full with actions, it will save your time and player's. And later on, the world can be expanded, optional, not relevant places can be added. It's important for the first versions of the game, so that players won't feel that they walk in a dead world, because it is very depressing.