I thought I was being unfair as I skipped past a lot of the dialog later in the game just trying to get to the H scenes for some of the LIs which seemed to be dangled and kept out of reach for what IMHO seemed to be an excessive amount of time (particularly Lucy). I truly felt stabs of guilt as I read along thinking to myself, "okay if this were me, I would have given up on this twit (Lucy) and pursued other girls that actually showed interest in me."
After reading some of the other reviews, I was pleasantly surprised that I wasn't the only one that found myself being bored for over half of the content. A lot of filler scenes clogged up an already slow-paced story (sleep scenes, wake up, breakfast! and shower scenes etc.) Some of these scenes were fine, at first, but after having to click through them EVERYDAY it seemed to me that a lot of them could have just been skipped (which I started doing). The storyline became very linear and after I decided to not show interest in one of the LIs early in the game it seemed to come back and bite me in the ass! Why even allow it to be a decision if it's the wrong one and it will stop a lot of content later on? Wrong decisions are fine and I expect there to be some consequences of my actions. Fine, but don't throw it in my face later, force me to basically replay that decision so that the game can continue. If that's the case, why even allow that decision to be made?
Going back to my opening statement, I found myself skipping through tons of info because the storyline became boring and I could really care less about a bunch of people, particularly the MC, who had no jobs yet lived in a beautiful neighborhood, in a small mansion, with no regard or concern for money, whining about how bad their lives were. I was like, really? The Dad is a bad guy and ruined everyone's lives as they date, fuck, sleep and eat with abandon?
I didn't even finish the game. Even skipping through thousands of banal lines of dialog, I found myself only caring about the H scenes (painful to admit) and even they weren't very good. So I just quit. I know a ton of work went into creating this game but Devs should keep in mind that more isn't always better and you should never risk sacrificing quality for quantity.
After reading some of the other reviews, I was pleasantly surprised that I wasn't the only one that found myself being bored for over half of the content. A lot of filler scenes clogged up an already slow-paced story (sleep scenes, wake up, breakfast! and shower scenes etc.) Some of these scenes were fine, at first, but after having to click through them EVERYDAY it seemed to me that a lot of them could have just been skipped (which I started doing). The storyline became very linear and after I decided to not show interest in one of the LIs early in the game it seemed to come back and bite me in the ass! Why even allow it to be a decision if it's the wrong one and it will stop a lot of content later on? Wrong decisions are fine and I expect there to be some consequences of my actions. Fine, but don't throw it in my face later, force me to basically replay that decision so that the game can continue. If that's the case, why even allow that decision to be made?
Going back to my opening statement, I found myself skipping through tons of info because the storyline became boring and I could really care less about a bunch of people, particularly the MC, who had no jobs yet lived in a beautiful neighborhood, in a small mansion, with no regard or concern for money, whining about how bad their lives were. I was like, really? The Dad is a bad guy and ruined everyone's lives as they date, fuck, sleep and eat with abandon?
I didn't even finish the game. Even skipping through thousands of banal lines of dialog, I found myself only caring about the H scenes (painful to admit) and even they weren't very good. So I just quit. I know a ton of work went into creating this game but Devs should keep in mind that more isn't always better and you should never risk sacrificing quality for quantity.