Paitryn

Well-Known Member
Mar 10, 2017
1,629
2,318
458
Thank you for the insight.
Why do you think the dev do not switch to daz3d or another animation/model software to make improvements? Is there a cost? or is one better than the other?
Daz3D takes a LONG time to produce an image vs simply taking a screenshot of a scene in a game engine.

Well before he started MNL he was a traditional artist. His style is represented by his logo. Now his first goal was to be able to support himself so he didn't have to get a traditional job. before the Revamp his goal to make MNL2 in his own art instead of using TK17. The advantage to using it is similar to why other use Koikatsu or Honey select: its fast and can put out a lot of content in a short period. For the same reason he initially chose RPGM. Its easy to pick up and requires little effort to make a game.

So much of what he's doing now is the result of other peoples work more than his own. All the animations from TK17 are stuff you can find out there for free and the better animations belong to redapple2. The minigames are all plugins you find on RPGM sites from hobby devs. But I dont think any of those people designed their plugins to be generally compatible, but instead require certain ones, or just be used along side a few others. The outcome is obvious to anyone who plays the soccer game how half-baked it is.
 

StreamSteam

Engaged Member
Jun 24, 2022
3,018
23,792
614
Well before he started MNL he was a traditional artist. His style is represented by his logo. Now his first goal was to be able to support himself so he didn't have to get a traditional job. before the Revamp his goal to make MNL2 in his own art instead of using TK17. The advantage to using it is similar to why other use Koikatsu or Honey select: its fast and can put out a lot of content in a short period. For the same reason he initially chose RPGM. Its easy to pick up and requires little effort to make a game.
Yet he takes decades to release a new update (and the new updates gets content cutted out which was there before and implemented sometime later again and sold as new stuff) whereas even some handdrawn games are updated quicker like LittleMan, Paradise Lust or Heroes University H for example.
We get bi weekly updates by NLT which is made in Daz with new perfectly animated scenes using same engine.
 
  • Like
Reactions: aager

Paitryn

Well-Known Member
Mar 10, 2017
1,629
2,318
458
Yet he takes decades to release a new update (and the new updates gets content cutted out which was there before and implemented sometime later again and sold as new stuff) whereas even some handdrawn games are updated quicker like LittleMan, Paradise Lust or Heroes University H for example.
We get bi weekly updates by NLT which is made in Daz with new perfectly animated scenes using same engine.
TBF NLT media is more than one person now. The artist is 100% focused on the art and was popular in comics before making games

As for BON....yeah why I stopped supporting him a long time ago. I jumped on when he started and he released updates that had about half the amount of content as he produces now, but he produced monthly. Like a lot of them, the influx of steady income that arrives even when you don't put out a lot of effort is counterintuitive to giving creators a reason to keep working as hard.

If your job paid you the same if you worked 2 hours or 8 hours a day why work the full 8 right? Its the nature of all living things to spend the least amount of energy to accomplish any task. So I stopped blindly supporting anyone and just put up the amount of money I think the game is worth and quit. If everyone did that then games would change a lot I think. The devs would stay hungry so they would have to keep the pace or wash out. You would see a lot more finished products out there I imagine as well.
 

StreamSteam

Engaged Member
Jun 24, 2022
3,018
23,792
614
TBF NLT media is more than one person now. The artist is 100% focused on the art and was popular in comics before making games
Its said the he is a one man army.
How it's being popular on working in comics before make him the most reliable dev ? what you try to say ? that he is experienced ? the same or even more would apply to Beg because he is a weg dev for at least 7 years and back in the day he delivered (like you already said) monthly and now he needs 3 times more ? if anything he would need less not more and the cherry on the cake is that this loser degraded the quality of his product instead of upgrading it.
Also NLT doesn't have Symphony Of The Night who rescues his coding mess nope NLT does everything by himself.
Beg should stop the greed and hire Symp or someone as skilled as him to help him out with the mess he did.



As for BON....yeah why I stopped supporting him a long time ago. I jumped on when he started and he released updates that had about half the amount of content as he produces now, but he produced monthly. Like a lot of them, the influx of steady income that arrives even when you don't put out a lot of effort is counterintuitive to giving creators a reason to keep working as hard.
Depends on how dedicated you are to the matter, if he only cares about money sure than he will maximize his scam tactics using bs excuses & straight up lies.

If your job paid you the same if you worked 2 hours or 8 hours a day why work the full 8 right? Its the nature of all living things to spend the least amount of energy to accomplish any task. So I stopped blindly supporting anyone and just put up the amount of money I think the game is worth and quit. If everyone did that then games would change a lot I think. The devs would stay hungry so they would have to keep the pace or wash out. You would see a lot more finished products out there I imagine as well.
Even if he cares only about cash even than it would be worth it because working more results in multiplying income, but besides that, Beg killed his own reputation to prevent that deliver promised stuff on time.
Agreed it's also the fault of the people that still feeding him with the $'s but this only shows how perfidious Beg using the weakness of the patreon system against his patrons
 
  • Like
Reactions: CurvedDustPR

Strajder

Active Member
Nov 26, 2018
646
507
301
any ideas when the new update will come? and with hope less bugs!!
It can be tomorrow or it can be for several months, when beggar decided not to give release dates anymore he gave himself excuse to prolong releases as much as he like with no excuses anymore for delays.
 
  • Like
Reactions: StreamSteam

StreamSteam

Engaged Member
Jun 24, 2022
3,018
23,792
614
It can be tomorrow or it can be for several months, when beggar decided not to give release dates anymore he gave himself excuse to prolong releases as much as he like with no excuses anymore for delays.
Actually he repeated to give release dates, jan 2024, than it was multiple dates on feb and this time he didn't
 

StarMan69

New Member
Feb 7, 2021
13
10
38
I'm having problems, when I win the underground race against Tyna, the game crashes, can someone help me with that.
 

MCBabyFace

Member
Dec 3, 2017
197
323
245
I think what Paitryn was trying to say is, it is indeed an old game engine called TK17. A standalone expansion of 3D SexVilla if memory serves right. It is a game engine hybrid with minimal model & animation tools included. Was one of the first of its kind. Think Honey Select grandpapa; a game engine of the early 2000's which is now modified with a graphic hook (hook 5) to kinda look updated. The current version is a highly modified version by modders that the dev uses. Could even say it is another expansion of the expansion by modders, along with content creators assets downloaded from that source.

Treasure of Nadia uses the same game engine as this game but the model/animation is not TK17 but Daz3D. Hence the graphics are modern and updated.
Ohhh, my bad then
 

Paitryn

Well-Known Member
Mar 10, 2017
1,629
2,318
458
Its said the he is a one man army.
How it's being popular on working in comics before make him the most reliable dev ? what you try to say ? that he is experienced ? the same or even more would apply to Beg because he is a weg dev for at least 7 years and back in the day he delivered (like you already said) monthly and now he needs 3 times more ? if anything he would need less not more and the cherry on the cake is that this loser degraded the quality of his product instead of upgrading it.
Also NLT doesn't have Symphony Of The Night who rescues his coding mess nope NLT does everything by himself.
Beg should stop the greed and hire Symp or someone as skilled as him to help him out with the mess he did.
If he's one man cool. My bad, Its been a while since I read some of his patreon posts, I was under the impression he's the artist and writer but there is more than one person on the game projects.

As for the rest, He was making top shelf Daz content when everyone else was still shit at it. In terms of content and scope, NLT makes smaller games. Higher quality, but smaller and a lot more simple. and BON could definately take a queue from that NLT Keeps the gameplay well within the confines of the engine its built on. He also doesnt take risks. The gameplay is more or less the same over all the projects.

I don't think in any of my posts did I defend BoN in any way so not sure about the rest of your response other than it's just saying the same thing I have. I simply mentioned how NLT has a distinct advantage in creating content in Daz over BoN who hasn't really touched it.
 

Roditzxav

New Member
Nov 20, 2020
7
1
13
Hey there guys

I really need some help here...it seems whenever I try to call Carol for a date I end up straight in Lucy's house
 

ggold

Newbie
Sep 17, 2018
18
1
198
Does anyone know how to solve Sandra's bug or has save?
it says i finished all the possible contents for her without playing her walkthrough yet
 
3.00 star(s) 165 Votes