a few points of crtitiqe.
while the game is decent, bossbattles without the endless horde spawn are challaging inof.
i want to learn the boss mechanics and have a route avaible where you can actualy get a 100% pure route.
not being aible to actualy clear it on that 100% pure route is killing this game for me.
don't get me wrong: i am not against this content.
but i want it to be a choise, not something bound to happpen.
i am not dying to the bosses, i'm dying to the trash mobs.
good game design is dificalt, but fair.
acdoring background to your setting, your MC is a hero who defeated a goblin horde, and that's why you are to marry the princess.
i am not seeing this in the MC.
making your backstory setting quite rediculess.
i wounder how he defeted a goblin horde, and got to marry her in the first place.
for what i am seeing, is some one who was supposed to die in that war, not some one who is strong inof to fend off a goblin horde.
i like the animation, i like the tripple repeat before you continou.
but i would love it if the MC is more true to the backstory provided, and not some farmboy who gets beaten up.
i intentionly get defeated just to see what the scene is, but i also want the game to be fair to the player.
overall, i do think it's a good game.
still, the unfair aprouch to the boss battles, is the killing factor for me.
i hope you take this as advice, for that was my intention with it.