millyrainbow

Member
May 11, 2018
210
166
137
O snap. I really need to dig through the hills area. Theres a lot of new stuff !O:
Also gotta say, i am very much enjoying the redesign of the hills area. The old layout was kinda lame and annoying with some questionable design decisions. This feels proper polished. Good stuff :D
 
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Untamed

Well-Known Member
Mar 8, 2018
1,780
1,750
409
I was expecting some cum inflation with the pig enemies, considering a pig's orgasm can last as long as 90 minutes
With their size, you'd think they'd be able to gangbang her too and inflate her heaps
 
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Ol_Stone_Ears

Member
Jun 5, 2021
365
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An incomplete thing anyway. In reality they produce sperm for so long because it comes out in very small quantities over the duration, basically dripping slowly into their mate.

But fuck it, this is porn logic anyway, bring on the cumflation!
 

Randomphoenix1

New Member
Jun 18, 2019
12
5
141
Are the transformations only game overs?
theres a set of enemies in the. i forget what the area's called but its the one whose boss is legally distinct krystal, each version turns you into something unique for their anims but they're not permanent
 
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gtgod

Member
Mar 16, 2022
186
78
156
Are the transformations only game overs?
There are 3 enemy robots in the machine level that will transform Maya into a different monster girl and 2 bosses that will transform her too. A witch found before entering the machine level, transforms Maya into a dildo, and the fox girl boss found at the end of the machine level, transforms Maya into a male fox. Those are the only transformations that don't lead into a game over so far.
 
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Valentine9

Newbie
May 16, 2020
52
90
202
Wow. Played this for the first time since the hell area with the succubus enemies came out.
Was fun seeing all the little changes and enemy additions! First area is so different. Lots of new floor traps with h-animations across a few maps it would seem.

For a negative...well, I'm kinda missing that flame uppercut spell. It was fun seeing what kind of mobility you could get by chaining the abilities together. Tickled a real Metroidvania nerve in my brain.

For something more neutral, and I think I may have also said so years ago, I think it would be nice if you could kill the enemy spawners.
 

millyrainbow

Member
May 11, 2018
210
166
137
It's more that the shop's double jump kind of completely eclipses it and is available from like 5 minutes in. I seriously hope that doesn't stick around in said shop, because it trivialises most of the platforming and exploration
I disagree. I still use Flame Sword over doublejump because of its versatility. Its biggest boon is that it both gives you i frames, and it deals damage, which are both very useful in a lot of air infested areas. (like the fairy areas in hills. good GODS theres so many of them x....x) Its also usable as a triple jump if you have double equipped.
 
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