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Cheat Mod Unity Mystwood Manor Grinding Remover 0.1.2.1 by Exoplast feat Obsidian01 - Support Discontinued -

3.00 star(s) 1 Vote

What should be in the next Update of the Mod?


  • Total voters
    191
  • Poll closed .

adulttroll

Newbie
Apr 28, 2019
31
9
I can tell you some -
> For 100 satisfaction, in CalculateSatisfaction change the first "this.satisfaction += 10" to "this.satisfaction += 100"
> For additional starting money, reward money or XP you're looking in the Rules class, I wouldn't touch the modifiers though, just base values
> To nullify Strikes head for the AddStrike method in pGuest and lop out the bit that says "this.Strikes++;"
> To highlight corect answers go to the Init method in ChoiceController and remove the following chunk:
C:
&& (DataController.PlayerData.pPlayer.HasCard("the fortune teller") || DataController.PlayerData.pPlayer.GetFlagValue("highlight_correct_answers") == 1)
Thanks man, karilas appreciate it. I'd be happy to pitch in for this mod whenever you are busy.
 
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AlbaGamer82

New Member
Feb 14, 2019
2
2
Thanks for the mod, it was really useful for me when I lost my Level 3 save and had to start again!

I spent a little bit of time trying to figure out how to use dnSpy today and I've managed to knock together a modded dll file for V0.5.0 that increases the starting value for the satisfaction calculation from 0 to 70 (basically 100 satisfaction if you get it right), triples the skill experience given, doubles the base income, reduces staff energy consumption from 25 to 5 and lowers the hotel stat drops from 10 per turn to 2 per turn. Also it increases the starting cash significantly and highlights correct answers. One more cheeky bonus, strikes don't increase.

This should give your existing save the satisfaction boost without having to start a new game (works fer me!).

Same instructions as the other mods, simply extract the dll from the zip and replace the existing file in "Mystwood Manor_Data\Managed"

Provided as-is. I have no idea what I'm doing, so the only support I can provide is a non-committal shrug.

EDIT 25/06 -

Updated the mod for Version 0.5.1 Full [fixed at 19:35, 26.06.21]

Edit 31/07 -

Updated for 0.6.0

27/09 - 0.7.0
29/10 - 0.7.1
27/11 - 0.7.2
02/01 - 0.7.3
01/02 - 0.8
27/02 - 0.8.1
28/03-0.8.2b
30/04-0.9.0.5
28/05-0.9.1
25/07-0.9.2
29/07-0.9.3.5
Will there be an update for version 0.9.3.6?
 

beetlo

New Member
Feb 2, 2017
7
6
Any ideas where in the code the logic for finding items in the attic and from fishing is located? I really hate how late into the game you have to wait to get the candle from the attic (not to mention the number of times you can fail to find anything at all).
 

kuryakin

Newbie
May 10, 2020
17
281
Will there be an update for version 0.9.3.6?
Just added it, cheers for the nudge, I hadn't spotted the new version.

Any ideas where in the code the logic for finding items in the attic and from fishing is located? I really hate how late into the game you have to wait to get the candle from the attic (not to mention the number of times you can fail to find anything at all).
Afraid not, it's above my skill level!
 
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bhenteronead

New Member
May 12, 2020
4
0
Thanks for the mod, it was really useful for me when I lost my Level 3 save and had to start again!

I spent a little bit of time trying to figure out how to use dnSpy today and I've managed to knock together a modded dll file for V0.5.0 that increases the starting value for the satisfaction calculation from 0 to 70 (basically 100 satisfaction if you get it right), triples the skill experience given, doubles the base income, reduces staff energy consumption from 25 to 5 and lowers the hotel stat drops from 10 per turn to 2 per turn. Also it increases the starting cash significantly and highlights correct answers. One more cheeky bonus, strikes don't increase.
- Starting cash and XP gain tripled, working doesn't use energy, upkeep drop changed from 10 to 1, correct answers highlighted, 100% satisfaction, strikes don't count.

This should give your existing save the satisfaction boost without having to start a new game (works fer me!).

Same instructions as the other mods, simply extract the dll from the zip and replace the existing file in "Mystwood Manor_Data\Managed"

Provided as-is. I have no idea what I'm doing, so the only support I can provide is a non-committal shrug.

EDIT 25/06 -

Updated the mod for Version 0.5.1 Full [fixed at 19:35, 26.06.21]

Edit 31/07 -

Updated for 0.6.0

27/09 - 0.7.0
29/10 - 0.7.1
27/11 - 0.7.2
02/01 - 0.7.3
01/02 - 0.8
27/02 - 0.8.1
28/03-0.8.2b
30/04-0.9.0.5
28/05-0.9.1
25/07-0.9.2
29/07-0.9.3.5
03/08-0.9.3.6
27/08-0.9.4
01/10-1.0.1
14/10-1.0.2
Why when i download the 1.0.2 file, my game is crash?
 

Lock998

New Member
Oct 14, 2018
1
1
Will there be an update for version 1.1.0?
We will have to wait and see if the mod creator updates it, with the new character and the new version it may take longer. Besides it is something that is done for fun so we can not demand anything. We have to wait and see if he finally updates it ;):)
I just wrote it ... and it turns out he just updated it :love:
 
Last edited:
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chicho1958

Forum Fanatic
Donor
Apr 28, 2020
4,024
2,318
Thanks for the mod, it was really useful for me when I lost my Level 3 save and had to start again!

I spent a little bit of time trying to figure out how to use dnSpy today and I've managed to knock together a modded dll file for V0.5.0 that increases the starting value for the satisfaction calculation from 0 to 70 (basically 100 satisfaction if you get it right), triples the skill experience given, doubles the base income, reduces staff energy consumption from 25 to 5 and lowers the hotel stat drops from 10 per turn to 2 per turn. Also it increases the starting cash significantly and highlights correct answers. One more cheeky bonus, strikes don't increase.
- Starting cash and XP gain tripled, working doesn't use energy, upkeep drop changed from 10 to 1, correct answers highlighted, 100% satisfaction, strikes don't count.

This should give your existing save the satisfaction boost without having to start a new game (works fer me!).

Same instructions as the other mods, simply extract the dll from the zip and replace the existing file in "Mystwood Manor_Data\Managed"

Provided as-is. I have no idea what I'm doing, so the only support I can provide is a non-committal shrug.

EDIT 25/06 -

Updated the mod for Version 0.5.1 Full [fixed at 19:35, 26.06.21]

Edit 31/07 -

Updated for 0.6.0

27/09 - 0.7.0
29/10 - 0.7.1
27/11 - 0.7.2
02/01 - 0.7.3
01/02 - 0.8
27/02 - 0.8.1
28/03-0.8.2b
30/04-0.9.0.5
28/05-0.9.1
25/07-0.9.2
29/07-0.9.3.5
03/08-0.9.3.6
27/08-0.9.4
01/10-1.0.1
14/10-1.0.2
29/10-1.1.0
Just wanted let you know that I appreciate the work you done, does save a lot time and game more enjoyable
 

chicho1958

Forum Fanatic
Donor
Apr 28, 2020
4,024
2,318
We will have to wait and see if the mod creator updates it, with the new character and the new version it may take longer. Besides it is something that is done for fun so we can not demand anything. We have to wait and see if he finally updates it ;):)
I just wrote it ... and it turns out he just updated it :love:
Yeah I was downloading game and when I was installing it he already had an update, I think the admin. here gave him a bed somewhere that was fast :ROFLMAO:
 

lumberjack

New Member
Oct 21, 2017
11
16
Thanks for the mod, it was really useful for me when I lost my Level 3 save and had to start again!

I spent a little bit of time trying to figure out how to use dnSpy today and I've managed to knock together a modded dll file for V0.5.0 that increases the starting value for the satisfaction calculation from 0 to 70 (basically 100 satisfaction if you get it right), triples the skill experience given, doubles the base income, reduces staff energy consumption from 25 to 5 and lowers the hotel stat drops from 10 per turn to 2 per turn. Also it increases the starting cash significantly and highlights correct answers. One more cheeky bonus, strikes don't increase.
- Starting cash and XP gain tripled, working doesn't use energy, upkeep drop changed from 10 to 1, correct answers highlighted, 100% satisfaction, strikes don't count.

This should give your existing save the satisfaction boost without having to start a new game (works fer me!).

Same instructions as the other mods, simply extract the dll from the zip and replace the existing file in "Mystwood Manor_Data\Managed"

Provided as-is. I have no idea what I'm doing, so the only support I can provide is a non-committal shrug.

EDIT 25/06 -

Updated the mod for Version 0.5.1 Full [fixed at 19:35, 26.06.21]

Edit 31/07 -

Updated for 0.6.0

27/09 - 0.7.0
29/10 - 0.7.1
27/11 - 0.7.2
02/01 - 0.7.3
01/02 - 0.8
27/02 - 0.8.1
28/03-0.8.2b
30/04-0.9.0.5
28/05-0.9.1
25/07-0.9.2
29/07-0.9.3.5
03/08-0.9.3.6
27/08-0.9.4
01/10-1.0.1
14/10-1.0.2
29/10-1.1.0
Issue: for 1.02 and 1.1.0, guest levels do not increase.
 
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chicho1958

Forum Fanatic
Donor
Apr 28, 2020
4,024
2,318
Issue: for 1.02 and 1.1.0, guest levels do not increase.
I played 1.02 with no issues, playing 1.1.0 to see new stuff, also for guest lvls you have to meet certain tasks like have another guest with that guest or hotel lvl, if you know that then sorry just trying help. If still having that issue send me save i'll take a look, sometimes our mind is focus on one thing and we don't see others, also sometimes for other guest you need certain girl to be doing certain job
 
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kuryakin

Newbie
May 10, 2020
17
281
Issue: for 1.02 and 1.1.0, guest levels do not increase.
Afraid I haven't been able to reproduce this issue with either version, in both cases I've started a fresh game and played to Level 3 or so and all the progression seems fine. Hopefully Chico1958 can help you with the save, as I'm afraid I wouldn't know where to look!
 
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chicho1958

Forum Fanatic
Donor
Apr 28, 2020
4,024
2,318
Afraid I haven't been able to reproduce this issue with either version, in both cases I've started a fresh game and played to Level 3 or so and all the progression seems fine. Hopefully Chico1958 can help you with the save, as I'm afraid I wouldn't know where to look!
Are you having issues with the 3x exp? because I'm getting 10 exp only instead 30
 

kuryakin

Newbie
May 10, 2020
17
281
Are you having issues with the 3x exp? because I'm getting 10 exp only instead 30
I've just had a look in the dll in case I'd forgotten to amend the XP gain, but that look's the same as I've been doing previously, I'll give it a test when I get the chance and see if I'm getting the same behaviour

Edit -

Just checked and it looks like it's working for me, sorry!
 
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chicho1958

Forum Fanatic
Donor
Apr 28, 2020
4,024
2,318
I've just had a look in the dll in case I'd forgotten to amend the XP gain, but that look's the same as I've been doing previously, I'll give it a test when I get the chance and see if I'm getting the same behaviour

Edit -

Just checked and it looks like it's working for me, sorry!
It's working but at start was only getting 10xp, after tutorial getting the 30, also why you changed the energy could've swear on previous version was at 100 but still only losing 5 isn't too bad, can you tell me what you used to edit the dll so i can play with it, have original and a copy just want to mess with it, not gonna upload it or anything just for private use if I figure how it works, with my pc skills probably fck up the file but that's only way to learn :p :ROFLMAO:
 
3.00 star(s) 1 Vote