The Good:
- The graphics are ok. I don't remember seeing those models anywhere else.
- The hint system (once you understand the implementation) is very good.
The Meh:
- Story. It's not terrible, but whenever any sort of magic is used, there need to be rules for what the magic can do, what its limitations are and what dangers it poses for the user. As it stands now, magic does whatever is needed to move the story along.
The Bad:
- Grind. I played the "Normal" mode and its insane - each employee has three jobs they can do, plus their energy bar. The stats rise for each job are excruciatingly slow, while the energy drops like they're fat asthmatics working in a coal mine. On top of that, there is the hotel’s reputation level – this is a very rough math, but I believe you’d need to successfully complete 100+ guest visits to max it out. My advice – don’t even start the game without the cheat-mod.
- While annoying in the beginning, guest interactions gets absurd in later stages. For example, in the kitchen a level 1 guest can ask for soup and you’ll be given three options from which to choose – soup, salad, steak. A level 5 guest can ask for Swedish breakfast or English diner and you need to guess WTF are they talking about. This is utterly pointless and is only used to artificially inflate the playing time.
- After finishing a girl’s quest – they’re done. You could repeat any of their scenes from “Progress” menu, but the is no way to interact with them during the day.
- RNG. There is at least one quest that can be missed if you progress the story too far, without stumbling on a specific location.
- The graphics are ok. I don't remember seeing those models anywhere else.
- The hint system (once you understand the implementation) is very good.
The Meh:
- Story. It's not terrible, but whenever any sort of magic is used, there need to be rules for what the magic can do, what its limitations are and what dangers it poses for the user. As it stands now, magic does whatever is needed to move the story along.
The Bad:
- Grind. I played the "Normal" mode and its insane - each employee has three jobs they can do, plus their energy bar. The stats rise for each job are excruciatingly slow, while the energy drops like they're fat asthmatics working in a coal mine. On top of that, there is the hotel’s reputation level – this is a very rough math, but I believe you’d need to successfully complete 100+ guest visits to max it out. My advice – don’t even start the game without the cheat-mod.
- While annoying in the beginning, guest interactions gets absurd in later stages. For example, in the kitchen a level 1 guest can ask for soup and you’ll be given three options from which to choose – soup, salad, steak. A level 5 guest can ask for Swedish breakfast or English diner and you need to guess WTF are they talking about. This is utterly pointless and is only used to artificially inflate the playing time.
- After finishing a girl’s quest – they’re done. You could repeat any of their scenes from “Progress” menu, but the is no way to interact with them during the day.
- RNG. There is at least one quest that can be missed if you progress the story too far, without stumbling on a specific location.
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