CREATE YOUR AI CUM SLUT ON CANDY.AI TRY FOR FREE
x

Unity - Completed - Mystwood Manor [v1.1.2] [Faerin]

  1. 4.00 star(s)

    DenimRat

    Gameplay: A sandbox clicker, with money and time management. I felt the normal difficulty was too grindy, but the other difficulty completely cuts the gameplay. I wish there was a middle ground. In the sex scenes, there are a few instances where the player must increase the speed in order to continue. This bothers me since it’s so few times.

    Writing: Interesting enough, not the greatest ever though.

    Art: Decent quality models, with nice backgrounds.

    Audio: Music, sound effects, and voiced moans.
  2. 5.00 star(s)

    TheBarkingDog

    As others have say, the main issue would be that the game is too long so far. In the other hand, the characters are developed, and I find it rather well written.
    The characters are subtle, the story interesting, and the game fun to play (not GTAV fun, but still, no grind). There is a lot of content, proper animations.

    Overall, very well executed so far.
  3. 4.00 star(s)

    Demonic Presence

    I love the paranormal aspect of the game and if this story was just a straight VN I probably would like it even more. It's clear this Dev wants you to really dedicate time and effort into playing this game. There's stalling going on in this game, maybe more than it should. My biggest gripe is this management stuff, I'm too old and impatient for stuff like this, again, I would prefer if this was a VN but it's not, I don't have anything against sandboxes because some are good and others are very bad. On the bright side the characters are fun to look at and perhaps worth the wait.
  4. 4.00 star(s)

    MrHatIsHere

    First thing I should mention: these might be some of the best quality sex animations I've seen from games on this site. The actual maneuvers are pretty basic, but the quality of the models, the facial expressions, the lighting, etc. are really quite spectacular.

    The characters are nice and likable for the most part (there were times where Amber and Riley were rather despicable), so while the story is pretty basic, it is generally enjoyable, especially with the generally kind and friendly nature of the characters (also, Hana has a lot of badass moments).

    The actual hotel management doesn't really blend with the story very well, so if you are interested in a rather simple hotel management game, you can choose a mode that includes it, and you can use the cheat options to help tweak gameplay away from some of the potentially bothersome elements of gameplay. And if you just want an interesting story with beautiful and likable characters, you can just play the story mode.

    This game really has gotten better with time, and is a lot less awkward gameplay-wise than "Man of the House". If you like the screenshots of this game, you might want to try this game out.
  5. 5.00 star(s)

    Smirnoff42

    Mystwood Manor v0.9.0.5b

    Mystwood Manor provides a HUGE amount of management, specifically hotel management and needs you to strategize on how to run the hotel as efficiently and flawlessly as possible, so if you're here looking for a quick wank then this really ain't it since you'll be sitting there being blue-balled for some time.

    TLDR: Be ready to invest many hours into this, Many hot women, very well animated sex scenes & fancy pace slider, Good UI, Repetitive gameplay but rather interesting & competitive. Lewd and non lewd scenes are replayable in the progress tab on each person. I believe I've played possibly 15-20 hours and I'm at day 300.

    The game has you grinding a lot in the beginning making it a pretty slow start till you start seeing lewd scenes, once you get to the 2nd or 3rd lewd scene they'll start flooding in like crazy. Even though they'll start coming in like crazy, you'll still have to work your ass off but possibly worth it for the scenes?
    Scenes that are present at the moment are somewhat bland and generic but I bet this will change in the near future as there's some changes in sex the further the story goes.
    The lewd scenes are also very well animated and look very good! Speaking of the women, all of them are sexy, different from each other and have got very different personalities.

    A really important thing for me is the story and the game starts off strong with a well told one but fades away very quickly and only progresses into management and lewd scenes.

    You can replay all the lewd and normal scenes in the progress tab on each person by clicking on the circle you want to view.
    Though a really nice thing about the UI in scenes is that there's a slider where you can change the pace freely and depending on who's scene it is, it can affect when they cum and possibly more. One last complaint I've got about the UI is that when you go to save your game you only have about 12 slots and should be expanded into pages, and also be able to rename the saves.

    I've so far played up to 300days to see if there was anything more and nothing for now but the gameplay was very interesting since you had different hotel levels where the customers got more demanding and expected more from you, which gives you a challenge since you gotta get upgrades, etc.
  6. 3.00 star(s)

    shadowknave

    Hotel simulator with a few scenes here and there. Cliche scenario where every breathing woman around you is magically horny. It is a good simulator but not really an adult game. Scenes are structured like as if it is about structure and order. It gets real boring real fast. Models are nice but they are just soulless paperdolls. 2 stars for the simulator part, 1 for the anticlimactic scenes.
  7. 2.00 star(s)

    starfarts

    As a pretext, I count Man of the House in my top three porn games of all time. Every couple months I go back and play through it just to evoke a comfy feeling--the same way I do with other turbo-comfy games like Amalur or Maj'Eyal.

    I waited until the game was mature enough before diving in, and honestly I'm super disappointed. I don't mind grinding in AVNs the same way I don't mind sandboxes. I think when done right (like Man of the House) it can be extremely compelling because you freely choose when to do things and with whom.

    Here, however, the erotic scenes are vastly displaced from the actual gameplay. The management layer is 99% of your time, and erotic scenes are dependent on which girl is placed where, when. Even then, if you have multiple alerts on pending activities you can miss things, then have to do all over again to get what you missed the next day. On paper that's fine, but in reality it means you'll be repeating so many mundane trivialities all the time and when you finally remember which girl is supposed to placed where, the ensuing erotic scene is just tedious.

    It's worse because every scene and menu fades to another. You can mash your LMB all you want, but you'll be waiting a second or two every time; tangentially that seems like nothing but if you're furiously trying to find out what happens next it just adds more and more time between you wanting something and you receiving it. To find out the next thing a scene requires, you have to go the layout, click the girl menu, click the girl you want, click to her profile, select the activity section of her profile, then read what is needed. Every. Single. Time. Combine it with what I said before and it's just wasted time. If this were a published game I'd rail on and on about how the publisher was interfering with developer's vision to require padding out so reviewers would be like "yeah this took me nine thousand hours to complete." But it's not. What the fuck is the point of all this padding? It's literally wasted time.

    As for the management aspect of the game, which is the real meat, at first it's fun. Perhaps the first two hours or more I was excited because I figured this was a real AVN with solid extra-porn gameplay. But then on hour three I realized I hadn't actually even seen a tiddie. I didn't even know what the MC's dick looked like (no homo). In Man of the House, you could spy through a keyhole like ten minutes into the game and see nudity. But here it takes fooooreeever. Then it comes to the hotel's guests. Most of them are pretty good, but there's only a handful. Probably five hours in, I realized it didn't matter how badly treated they were, they would ALWAYS return. I just put an inexperienced girl in a slot to unlock her next scene, and even if she failed with the guest I would get my tiddie. Around hour six I started using the cheat menu for money and such, but it didn't make a dent in the grind. You will always have the same handful of guests on repeat, no matter if they stormed off without paying.

    Improvements? Add at least fifty guests, most of whom would not return after xx number of times leaving. Since it's Unity, it's simple as fuck to generate them randomly (I know this because I've played around in this engine before, and even free plugins offer such a feature). I don't care if they have the same portraits, as long as their name and needs were generated it would at least add some playability to the game. Then, I'd put some MotH-style sandboxiness in. After each turn, I'd allow a free-roam of the hotel (and town), so you could, for example, spy on a girl, or catch a girl in an event that wasn't relegated to that godawful menu system.

    Anyway I didn't give this one star because, as I said, MotH is one of my favorites. Also, the production values here are at least ten times better than that game; the women look fantastic, even though I'm really tired of the whole "she's a MILF, that means she automatically requires a bush" trope, and the plot is a bit more plausible.

    I'd wait for 1.0 to dive in, but even then if the dev doesn't make serious player-engagement changes this is going to be boring as shit.
  8. 5.00 star(s)

    amin4741

    Overall the game is excellent
    POS
    + Addictive gameplay and management
    + Warm and well-made character models
    + great dialogs
    + Should add more interactions with the girls, as well as scenes with non-hotel girls
    + Very well done sex scenes
    + Addictive Card System
    + excellent plot
    CON
    - I hate Diego and Miguel, I want to kick them forever from the hotel
    - No intentions with the girls, after they finish their progression there is nothing else to do
    - No clothing system to fuck them in all uniforms
    - Very difficult to please certain guests even with everything maxed out
  9. 4.00 star(s)

    MidnightKing

    Review for v0.8.2b

    Looking at this game from the management side of things, it's actually pretty enjoyable if you like management games. Probably the best I've played on this site. Your basic day to day cycle is assigning staff to certain rooms based on what rooms the guests are using during their stay. Each girl has their own skills, meaning only certain girls can be assigned to certain rooms. You want to reach a certain threshold of guest satisfaction to keep them happy and make money. That's the basics of it anyway. There are a lot more systems at play that give it a bit of RNG and player freedom to try out different stuff and keep it from getting stale. It could use more of that still, but I know more stuff is in development regarding that, so not a huge issue.

    The spot where this loses a star for me is the character development, or rather the lack of it. If you're someone who doesn't really care about things like that and are just happy to play a lewd management game, then this probably isn't an issue for you. As you level up both your hotel and girls, you unlock more events with them. Instead of really getting to know them as characters and have deeper stories and such, the plots pretty much boil down to "the weird mist is making everyone horny" and they have sex with the MC because of it. Some employees are better than others about it, but it's still a negative for me.

    The main story itself is fine enough, even interesting, but the rather bland MC and lack of real character in most of the employees is a bummer for me. But again it's more of a management game than anything, so not everyone is going to feel like I do. I don't expect as much as a standard VN, but a bit more substance for lack of a better would be nice.

    The sex scenes themselves are fine enough. Not amazing, but not bad either. I think the animations are a little stiff, and it could do with some more angles or positions changes in scenes. I do like the character models though, and the renders are good too.

    One thing I want to give praise for is that as the girls level up, they unlock lewder outfits which I think is fun and hot. Small thing, but I'm glad it's in the game. There's a lot of smaller details like this that really brings up the quality of the game.

    It's a pretty solid lewd management game overall though. Despite the criticisms I have, I still got a good amount of time and enjoyment out of it. Give it a go if it seems like your thing. Fair warning that there is grind before you get to the really lewd stuff, if that's a problem for you.
  10. 5.00 star(s)

    SoulSwipre

    Damn, I waited so long to play this game, and it was totally worth it. Review is for V0.8.2.

    I usually hate Unity games, but if anyone could make it work. it was definitely Faerin. Mystwood Manor isn't just a usual adult game that makes you grind for content, it's a full hotel management game that comes with the perks of lewd scenes.

    It might have felt abit blueball-ish if I had played the earlier versions where there wasn't enough content for the "grind". But playing this version feels rewarding because I'm enjoying the "grind" and there's proper scenes at the end of it.

    The girls have different charms and body shapes which is great, scenes are sexy as hell too. Might be better if they implement repeatable scenes when deploying certain girls in certain locations and certain times, since it's similar to sandboxes in a way.

    The sad thing is most parameters seems to be maxed out already, and the scenes have come along in a way that makes it seem like the game is ending soon. Which sucks, because I certainly want to keep playing, even if the hotel is fully up and running, I hope more scenes get implemented because there's so much potential to continue. I could be happily wrong and the game might still have more to come though.

    Another masterpiece from Faerin, and he/she/they definitely outdid him/her/themselves this time!
  11. 4.00 star(s)

    karlosos

    Review for v.0.8.2b. I found this game difficult to play in the beginning, but once you get to understand what is going on its a good game. The MC's mother acts as as giving hints, and if you follow those it helps a lot. The renders are good quality, and the story becomes interesting, and keeps you wanting to play to progress each character. The game is a bit grindy but tolerable. I have played a lot worse. I was glad there is a cheat mode to increase cash, however it does not need to be so lavish. The game is certainly worth playing.
  12. 4.00 star(s)

    Talmadge

    The game starts out kind of slow, but once you get the first lewd scene, they start coming faster. So I'd say it is medium grinding.
    Running the hotel is actually fun to do.
    The only thing I don't like is having to Google what the guests want when they go to rooms. Like what drink has Whiskey in it or which massage is Hawaiian. Other than that, solid game.
  13. 5.00 star(s)

    XAmsterdamX

    This is an updated review, based on replaying the game after it was completed (version 1.0.1). I initially gave the game 4 stars, but the developer addressed most of the concerns I had, and while the game still isn't perfect I think it's an easy 5 stars.

    Mystwood Manor is one of the best management games on this website. The management system, where you assign staff members to different jobs to satisfy customers, is great. Every day you've got a little puzzle to solve: which customers you can handle, who should serve which customer, when to plan maintenance and security, which staff member should rest to be ready for the next shift, etc. It's easy to get into and quite engaging.

    The story, where you gradually learn more about the hotel's history and its people, is interesting but at times a bit confusing. The recent changes have made the 'tarot cards' and items system more logical.

    However, the game isn't for everyone. It's a genuine game and not for someone who's looking for quick access to lewd material. As your hotel gradually increases in tier level, your interaction with the all-female staff gets gradually lewder, and they start wearing more revealing outfits. This is a slow process; it will take you at least an hour to get to the interesting stuff.

    In short, this is one of the best games if you're looking for interesting gameplay. If you want something quick this is not for you.
  14. 2.00 star(s)

    TommyEsclow

    My review is not directed to devs skill level because Faerin's first game was one of my favorites and to be honest unfortunately it's still much superior to this one in every way. While the first game had freedom, tons of interactions and a nice individual story for each character, Mystwood Manor falls short in all aspects. The management idea is impressive, and I liked the story since it was promising, but the gameplay makes it quite hard to move forward and enjoy it.

    There is not much interaction except in a few story related events, so ultimately everything is pretty much linear here.

    This however is just my personal opinion and should not be put on a podest. I believe in Faerin's skills and just hope that his next game will be similar to his first one again.
  15. 3.00 star(s)

    Shirouste

    [v0.7.3]

    The game has great potential.

    - The management system is pretty good and I actually had fun doing the planning and making sure all the guests are satisfied
    - The art is good and the characters are hot
    - The characters are wearing more skimpier outfit as you progress in the game

    However, the game fails at its core: the porn part
    - To access the next scene level, you have to increase your hotel level.... which takes an insane amount of time. We are talking hours and hours of game here.
    - Because of that, the sexual tension is nearly non existent since the last scene was a few hours ago
    - The sex scenes absolutely need to be more evenly spread, with more possible interaction. It wouldn't hurt to have some groping scene here and there
    - I would love some sex interaction with the guests. I know some people are not fan, but it would be awesome to see the male guests participating (I love MMF)

    Other than that, at some point, the MC becomes annoying.
    - Too much thought (text between parenthesis) and it's most of the time the same kind of reflection.
    - He is rather dumb, after seeing 10 times those foggy hallucinations, he is still asking himself if it's real.

    I hesitated a long time between 3 & 4 stars. The game deserves 3.5 but it made me waste so much time of my life that I decided to go for 3 stars. I hope I will be able to change that rating in the future because, like I said, the game has great potential.
  16. 4.00 star(s)

    Yeye95

    I like the game very much, amazing renders and involving backstory to justify the sex. The only downpoint is that there is no way to skip de grinding of the girls ( the lovepoints). Im waiting for it to be completed
  17. 2.00 star(s)

    Dudlbert

    Warning: This game is primary a management game with lewd as a side dish!
    --- v.0.7.3 Full ---
    Overall: Its nice if you want to play something and your steam library has nothing interesting for you BUT to see sometghing good you have to play so damn long and "grindy" its just no fun...

    Thx to the ingame stats i saw that i played around 13-14 hours until i fucked the first girl... and then its not satisfying because of how you unlock everything.

    The scene come with a Tier system of events -> Do X events in Tier 1 and you cant get the next scenes with a little bit more action. The Tier system is based on the lvl of your girls AND your hotel. So by the time you can unlock the new tier, you do it for nearly every girl. This means that for the most time of the game you see/ do next to nothing with every girl UNTIL the point where you fuck them all at once and thats dumb and boring

    Ofcourse, there are some lewd scenes along the way but wtf?!

    1. The girls and the scenes are ok but nothing to brag about.
    2. Animations are one or two scenes where you can adjust the speed
    3. The story is ok
    4. The management part takes forever
    5. Without ingame info for events and the WT here you would not see a single tit or get a single item -> i thought they arent implemeted yet till i saw them in the WT...
    6. Thx to the Tier system you have either no action with the girls or all at once which is extremely boring
  18. 4.00 star(s)

    Riverburn

    Version 0.7.3 of Mystwood Manor:

    First and foremost, I'll be comparing this game extensively to "Man of the House"

    Story: You could divide this story into four parts, and I'll go over them one by one:
    You: Your story is simple enough but rather original in this world of erotic visual novels. You are son of an aspiring hotel keeper. unfortunately, your father dies and it is left to you to make his dream a reality. To help you make this hotel great, you are helped by your mother, sister and a number of female employees. All is not well however is Mystwood and things are going wrong.
    I am very much under the impression that the developer still intents to add a lot of content to this part of the game. Currently it is very meager and it kinda feels simple, and added more as an afterthought. There is also no interaction between the Mystwood story and anything else that is happening around you. This is very much contrary to MotH, in which the story evolved gradually depending on what you did with the characters in the game
    Employees: All your employees have their own little story, but... all of them are so simple with little to no meat to them. Compared to the intense writing of MofH, Mystwood is - in my humble opinion - boring.
    You don't have permission to view the spoiler content. Log in or register now.
    Guests: Currently guests have almost no story or content but I'm assuming that this is to be added. It would be pretty interesting if we could (sexually) interact with them as well
    background; there is a cute little backstory which is entertaining enough.

    Advise: Currently, each story is almost an island by itself (with certain exception). What made MotH really intriguing was not the awesome writing but also how these stories overlapped which each other. Here there is almost none. It would be really cool if there were more elements of employee situations overlapping and maybe even with the guests or the background story.
    Also, I'm not a fan that the fog might be the cause that everyone is interested in fucking the MC

    The overarc

    Mechanics: As many here have mentioned, unlike 99% of games here, this is a game with a mechanic, which already sets it apart . And honestly, it isn't too shabby of a mechanic. it's simple, and there is little challenge to it, but I found myself enjoying it. that being said, it could be rebalanced or rethought a bit. the premise is good, it just need polish.

    Interface: The interface is pretty good, with one BIG issue and that's the waiting time. At a certain point, there is a lot of grind. but each time the game forces us to go through that little waiting animation before we can press next. This has to go faster.

    Characterization: all the different characters have their quirks and character but the way we interact with them is nothing special. as I mentioned before in the story element, each character is rather one-dimensional with very little shocking value. Compare this to MotH, it is kinda boring.

    Art: Though the MC looks rather dorky, overall, the art is really good.

    Verdict: 4/5, and this grade is compared to most other games here. However, if I were to compare this to MofH, I'd rather this a 3/5 where MotH gets a 5/5. My advise for the developer going forward:
    - Flesh out your characters more. What do you want us to take away from them? think of MotH where your sister was a crazy submissive, a psychologist that abused her power, a crazy younger sister, a cool superhero, a doubing horny mom. And if you know what you want us to take away from them, how should we interact with them as MC? but go further then shy (laura), sultry (ruby), assertive (amber), mysterious (Hanna), cool (Kay), chill (Annieka)
    - next, see how those well defined character can interact with each other and the guests. Now, it's nearly always a two way street between the MC and them.
    - the system of leveling up and going further with the characters works... but, the fact that we see exactly howmuch and when we get it doesn't work very well I feel. not to say that MotH was a perfect system,. I'd make it feel more organic instead of a math equation.
    - do something more with the guests, it would be fun if they'de be included in the fun.

    I understand the game is not finished, but on what's finished... even there I'd maybe go back to the drawing board and rethink certain parts. Try to make things intertwined and not four separate entities: Game + Backstory + Employees + guests. For example,
    - have the MC meet someone in the woods who is researching the legend and becomes a guests and every time he/she comes back he/she has another puzzle from the story.
    - maybe Hanna is videotaping erotic scenes with her security camera with the consent of certain guests, which she sells
    - allow perhaps the MC the choice to be sweet and caring for Amber, or to dominate Amber into submission and help the MC like that, and perhaps even make her please certain guests.
    - let certain random events take place depending on the romance between the MC and the employees that have no relation to the 'counter' (for example, if you're above 70 with both Amber and Kay, and if Kay is cook and Amber is waiting tables, have a little scene where the MC and Kay dominate and humiliate Amber.
  19. 5.00 star(s)

    Iwanttobetheguy

    Been a supporter for Faerin since early MOTH days and he is the GOAT.
    This game is really good. It has strong characters that look just "perfect" enough but still believable with fun personalities. The guests are also unique and have their own style, even thought there is quite little content with them so far.

    The game looks great, all the settings and backgrounds are excellent, there is even sound! And pretty good music to go with it that doesnt grind your brain to dust.

    The gameplay loop is simple but addictive, its one of those "just one more day/turn" kind of games. The escalation of lewdness is great, i like not opening the game with a damn gangbang but make you want to see more and more and get to know the characters as the clothes come off.

    The plot is interesting enough to make you curious and move it all forward at a good pace and overall the game just feels like a quality product, its clear Faerin has learnt from MOTH and is evolving as a developer.

    Its an absolute joy to play this game and cant wait for the future of this game and whatever he chooses to make for us!
  20. 3.00 star(s)

    asdcvb

    Before playing this game I was so excited. Man of the house will always be one of my favorite games, Veronica as a character just gets me everytime. Something about the character writing slightly beyond real-life but somewhat believable hits a sweetspot for me.

    However, when I first started playing this game for a good 1-2 hours I was close to quitting. I am very glad I stuck with it, so just kind of warning people to stick with it for a little while. For a long time I had no idea I had to claim rewards for seeing a girls events before unlocking new ones, so It felt like there was no actual scenes or character development only hotel management simulation gameplay. However, after realizing I really like the system.

    I am very glad I stuck with it, the art is gorgeous, the animation is good and I kind of adore all the characters. They all have their own unique charm. I do however hope the game doesn't go down the route of all the girls only being into you because of the mystical fog. Furthermore, I hope not too many of the scenes will continue to be caused by the fog. If everything is just mind-control / mind-influence and no real feelings, that would kind of ruin it. Off to a great start, it really just needs more content.

    However, he finished man of the house, no reason to think he won't finish this. This however might have even more potential though, the hotel management system actually get's quite enjoyable as it opens more up further into the game. I do wish there was a phone with sms like man of the house with the"younger sister". Just a personal preference of mine. Furthermore, the transitions between times are way too long. always feel like I have to wait so long for time to pass.

    Finally, I hope it get's more content than man of the house. Man of the house was kind of short really, without feeling incomplete, as soon as you understand the mechanics and get past the grind you can unlock everything in like a day or two, and don't misunderstand me. That does not mean I want more grind, simply more fleshed out characters and more scenes with them, both before eventual relationships and after.

    Edit: original rating was 5 stars. I still see Faerin as a S tier developer. However, this was in some ways a step up (in pure quality), but it feels soulless compared to man of the house. Originally, a lot of my stars where based on potential, but by the time the final version of the game was out, I found myself thinking "wait, that's it?". There is so much character development I expected that just never happened, and at the end of the day, almost every scene felt unearned and therefore non-erotic, not that there were that many in the first place.

    Man of the house was very hot, regardless of experience and pure objective quality because of the writing of the relationships. Characters and their relationships developed over time, scenes felt earned and meaningful. Veronica for me being the best example, as she starts out quite"bitchy", but end up with romantic and sweet scenes, as well as some spicier ones. In this game, I loved the introduction of the characters, but never felt like I developed a relationship with them. At the end of the day, I don't think ill remember any of their names.

    Hope the next game can take some of the quality-increases Faerin has learned over time and apply it to a more tight cast of characters with good development. Best of luck.