I'm sorry, but an uncaught exception occurred.
After initialization, but before game start.
File "game/screens.rpy", line 1675, in prepare_screen
File "game/screens.rpy", line 1675, in prepare
File "game/screens.rpy", line 1680, in prepare
File "game/screens.rpy", line 1680, in prepare
File "game/screens.rpy", line 1686, in prepare
File "game/screens.rpy", line 1686, in prepare
File "game/screens.rpy", line 1686, in <module>
AttributeError: 'StoreModule' object has no attribute 'quick_button_text_size'
-- Full Traceback ------------------------------------------------------------
Full traceback:
File "renpy/bootstrap.py", line 277, in bootstrap
renpy.main.main()
File "renpy/main.py", line 660, in main
run(restart)
File "renpy/main.py", line 95, in run
renpy.display.screen.prepare_screens()
File "renpy/display/screen.py", line 976, in prepare_screens
s.ast.prepare_screen()
File "game/screens.rpy", line 1675, in prepare_screen
File "game/screens.rpy", line 1675, in prepare
File "game/screens.rpy", line 1680, in prepare
File "game/screens.rpy", line 1680, in prepare
File "game/screens.rpy", line 1686, in prepare
File "game/screens.rpy", line 1686, in prepare
File "renpy/python.py", line 1085, in py_eval_bytecode
return eval(bytecode, globals, locals)
File "game/screens.rpy", line 1686, in <module>
AttributeError: 'StoreModule' object has no attribute 'quick_button_text_size'
Windows-10-10.0.22621 AMD64
Ren'Py 7.5.3.22090809
Mythic Manor 0.20
Wed Dec 13 00:32:21 2023