Mergle

New Member
Oct 24, 2025
3
5
3
According to Graphtreon, he still earns about $8,500 a month, despite the numbers steadily falling.
...
I just never fully understood this model of paying the dev to make the game, when shenanigans like this happen. They make a game with potential, updates are steady at first, then slow down as the work picks up, more delays, silence, then 'whoops, we canceled the game, but thanks for the free money.' Probably why I'll never donate to these projects.
Absolutely. If the payments were like $1 or something, I could understand it... instead, they ask for enough money to effectively make developing the game their full time job....and then almost inevitably stop working within a year?

The folks that are supporting it, wind up paying tens, hundreds, maybe thousands of dollars, and are almost always left with an unfinished product, and a LOT of broken promises.

It's like an OnlyFans that promises to post weekly, then slips to monthly, then quarterly, then pivots to baby animal photography, thanking everyone for supporting their dreams.

What I'd love to see is an option on Patreon for "Game Dev" where instead of per-post, the money is paid out per-update/release. Then, if they want to keep the gravy train rolling, they HAVE to produce something each month. Get hung up working on impressive/massive updates, or ghost the patrons for some other "valid" reason? They don't get money that month.
 
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Motoko Kusanagi

Major
Donor
Aug 19, 2018
1,381
4,059
522
Absolutely. If the payments were like $1 or something, I could understand it... instead, they ask for enough money to effectively make developing the game their full time job....and then almost inevitably stop working within a year?

The folks that are supporting it, wind up paying tens, hundreds, maybe thousands of dollars, and are almost always left with an unfinished product, and a LOT of broken promises.

It's like an OnlyFans that promises to post weekly, then slips to monthly, then quarterly, then pivots to baby animal photography, thanking everyone for supporting their dreams.

What I'd love to see is an option on Patreon for "Game Dev" where instead of per-post, the money is paid out per-update/release. Then, if they want to keep the gravy train rolling, they HAVE to produce something each month. Get hung up working on impressive/massive updates, or ghost the patrons for some other "valid" reason? They don't get money that month.

It must be nice to make around $120,000 after over 12 months , then tell everyone "Yeah uh we're going to start working now". Make's you wonder what did all the money go towards if not development.
 

Tekoki-hime

New Member
Jan 29, 2018
14
35
145
It must be nice to make around $120,000 after over 12 months , then tell everyone "Yeah uh we're going to start working now". Make's you wonder what did all the money go towards if not development.
That to me is the scummy part. Going on hiatus for over a year, still pocketing the money and not doing what you're being paid to do. I can fully understand that mitigating circumstances can cause delays, but not for this length of time, with no explanation? Honestly, Patreon owes a refund to anyone who subscribed between November 2024 and now.
 
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