Appreciate the advice! Yeah, I definitely got the impression that he had to tone things down for Patreon. However, it seems like there’s a nonconsensual element that still exists anyway. At the very least, consent seems dubious in a lot of the animations despite the descriptions.He doesn't do that type stuff of anymore, sadly. I agree. I like his early stuff where he had a bondage/rape thing going on. I would love to see something like that in the future. But, patreon is where the $$$ is, and they don't allow for that stuff. If you're gonna support, I would go with subscribestar, since there is some early rape type stuff there that is not on his patreon. I actually subbed to him on patreon and asked him about it, and he kindly sent me the link to that content, though. Cool guy.
It's not gonna happen, but I would kill a man to see something like this animated by him:
View attachment 2495640 View attachment 2495641 View attachment 2495642
juicyneko would come to mind. lazypro is doing a series of longer vids with Final Fantasy girls currently but he does mostly clipsWould you guys happen to know about any other artists similar to Nagoonimation? In terms of quality and type of content, like somewhat realistic body proportions, longer animations, etc
Would you guys happen to know about any other artists similar to Nagoonimation? In terms of quality and type of content, like somewhat realistic body proportions, longer animations, etc
Bulgings is a god of blowjob animations ranging from multiple franchises tooHydrafxx, feast your eyes on what is probably the best Tifa paizuri animation of all time!
View attachment 2498890
EXGA, who does Nier content mainly, pretty high quality but short animations mostly
View attachment 2498893
LazyProcrastinator, who is currently in his 5th anniversary streak, pumping out 1 min animations Everyday as a celebration
View attachment 2498896
There is also Maiden_Masher, Spizzy and Boquetman if you're into Honoka from Dead or Alive, these three artists sure love her and they make super high quality stuff too
View attachment 2498930 View attachment 2498931
View attachment 2498933
Finally, big shout out to Pangxxx, incredible artist who dedicated himself to Marie Rose (and Honoka too..she's quite the popular gal in the porn space lol) sadly, he got sick and stopped doing animations... but I'm sure he'd be happy if we keep his legacy going by sharing his works around!
View attachment 2498944
Special mention to General Butch, who stopped doing animations cause some degenerates doxxed his address and threatened him, he is into interracial but there is no denying his stuff is quality
View attachment 2498961
LOLWould you guys happen to know about any other artists similar to Nagoonimation? In terms of quality and type of content, like somewhat realistic body proportions, longer animations, etc
Think the only people who did them figured out it was easier to collect 2 million dollars promising to make a 30hr game and not actually do that
"Think the only people who did them figured out how to really get the most out of SFM then realized it was easier to collect 2 million dollars promising to make a 30hr game and not actually do that, then IF it's get's fulfilled, they'll continue to make animations in Unreal"Think the only people who did them figured out it was easier to collect 2 million dollars promising to make a 30hr game and not actually do that
"Think the only people who did them figured out how to really get the most out of SFM then realized it was easier to collect 2 million dollars promising to make a 30hr game and not actually do that, then IF it's get's fulfilled, they'll continue to make animations in Unreal"
I get that a lot of creators don't want to share their tips and tricks to get the most out of SFM, but wishing that a creator that uses Blender to make videos as long as the "Gilded Age of SFM" is a pipe dream. Cumbrained coomers have to ask themselves, why hasn't any of the Blender artists made any long form animations, why are they just make pin-ups, why is it just loops? Simple, it's not feasible. I just feel like everyones is hoping that these artist are working on something big in the background, something that will never come.
In other news, as soon as Unreal Engine gets implemented with easier animation tools, Blender will be largely abandoned as any artists with half a brain would shift to using Unreal Engine to make smut. Come one, real time view port that looks as good if not better than a standard Blender render? The irony of it is that the animators so far that are training to use Unreal Engine as an animation tool is the OGs, StudioFOW.
You must be registered to see the links
You spent a lot of effort to be wrong just to fanboy some scamming. I don't get it, why lie and lie so much? Just say you like them in spite of obviously never planning to deliver and not acting like no one else has any ideaSimple, it's not feasible.
What are you on about Fanboying over StudioFOW, some scamming? Moron ESL. StudioFOW inspired competition, during their time, why would anyone want to support someone making loops or short form animations when older creators made them upwards of 20minutes. Animopron made horse porn going upwards of 30minutes using Maya, yet when we still don't have long form animations from any Blender creator.You spent a lot of effort to be wrong just to fanboy some scamming. I don't get it, why lie and lie so much? Just say you like them in spite of obviously never planning to deliver and not acting like no one else has any idea
So why haven't they?Creating long clips in blender is very feasible, most artists do this as a hobby nor want to dedicate x amount of time to 1 specific project. NYL, Rash Nemain, Radeong3D, ZMSFM, Drills3d, show it's perfectly doable. Nyl and Noname have gone into detail about working on longer projects which you'd probably enjoy reading if you're interested.
Build every asset and resource from scratch? There's the Unreal Marketplace, free and paid assets. You do realize most assets are not made in Unreal but built in programs like Maya, 3DSMax, Modo, and Blender. Unreal is made for interoperability. Why waste resources CPU resources turning on stuff like SSS for characters when Unreal already does that in real time, even lighting. Isn't that what we all want though, better graphics for the smut we fap to? What's wrong with recommending a program that outputs what a final render would look like but in real time?And why would someone like Yeero, Hydra or someone with less talent like Timmy423 move over to UE5 where they'd have to build evey asset, resource from scratch when there's already an ecosystem for it and you can't edit armatures in UE5 no?
There was one that went by K-4 animations on newgrounds, guy was/is a Skyrim animator at loverlabs. He did one, but I guess he wanted to go legit so he does SFW stuff. The first animator to use and capitalize UE5 for smut animations will shake the scene.(I say smut since SFW animations have already been made, and movies studios are utilizing it, the production of the Mandalorian is using Unreal for the live LED). But yes I get it, sunk cost fallacy, Blah, blah, blah, why learn something new, if they like using Blender which switch(I could say the same for those who still use SFM and everyone urging them to learn Blender as if Blender is the only thing available)But who else is learning UE5 outside of 1 studio for animation
No, use blender, maya or cinema4dSo Unreal Engine is best for animation at this moment?
Just because they can doesn't mean they want to, I don't understand why all artists suddenly need to increase length; it's time consuming and some of these guys still have irl jobs. Yeero has been in uni for the past couple years.So why haven't they?
So what you're suggesting isn't that UE5 replaces blender, you want artist to render their final animations in UE5?Build every asset and resource from scratch? There's the Unreal Marketplace, free and paid assets. You do realize most assets are not made in Unreal but built in programs like Maya, 3DSMax, Modo, and Blender. Unreal is made for interoperability. Why waste resources CPU resources turning on stuff like SSS for characters when Unreal already does that in real time, even lighting. Isn't that what we all want though, better graphics for the smut we fap to? What's wrong with recommending a program that outputs what a final render would look like but in real time?