Supreme Dumbass of Thyme
Well-Known Member
- May 12, 2022
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I feel like Fear and Armor are both criminally undertuned. Ring Magnet is really good, but it's balanced in such a way that makes it fun to use and not an immediate run-winner. But with Armor and Fear, I feel like they don't play enough into themselves. Armor could heal you gradually while you aren't taking damage or even convert Curse into HP. (Hardened Will would make this REALLY strong.) Fear could accelerate your Sword charge speed or enhance it in some way. Overall, it would make the most sense to have one full Offense, full Defense, and full Utility power-up as your mid-run options. Magnet already fits the bill for Utility, so the other two should be filled probably. I don't think that the game is in a state where this should be a priority obviously, but I do feel that would make it feel more like a choice and less like a challenge to pick anything other than Magnet. (That said, differing thoughts on this would be interesting to hear, in case someone found a good way to utilize Fear and/or Armor.)