Dessolos

Message Maven
Jul 25, 2017
13,482
17,727
I'm here because I enjoy the game and your constant negative comments are killing the enjoyment for others. This used to be a thread where all sorts of things and all the girls got discussed.

You don't enjoy any part of the game except 1 girl, and complain about every other part of it. I wanted to know why you are still posting your complaints every day if you are not trolling.

My suggestion was to find another game where you will be happier and let this one go that makes you so upset.
Honestly I barley look at this thread other than when bored or just to clear notifications because like you he killed my enjoyment of this thread as well. Yeah I could of put him on ignore but once in awhile I do have an okay conversation with him on another thread just not this one. Plus some things he says makes me laugh
 
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Krytax123

Engaged Member
Dec 29, 2022
2,226
4,778
I'm here because I enjoy the game and your constant negative comments are killing the enjoyment for others. This used to be a thread where all sorts of things and all the girls got discussed.

You don't enjoy any part of the game except 1 girl, and complain about every other part of it. I wanted to know why you are still posting your complaints every day if you are not trolling.

My suggestion was to find another game where you will be happier and let this one go that makes you so upset.
I dont even mind negative comments or critics in avn threads i like, sometimes they are even highly entertaining, funny and witty even when i disagree with their opinions.

But i have to agree about this user (there is another one too), its so fucking boring, unoriginal and repetitive, every fucking comment is the exact same and theres not a single ounce of wit in these. Its the same in the neverwhere tales thread.

Its like he has a strange obsession to feel obliged to tell every single poster here about his opinion like hes some messias, newsflash bro:

nobody gives a fuck.
 
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jadepaladin

Active Member
Mar 9, 2020
989
1,952
I'm here because I enjoy the game and your constant negative comments are killing the enjoyment for others. This used to be a thread where all sorts of things and all the girls got discussed.

You don't enjoy any part of the game except 1 girl, and complain about every other part of it. I wanted to know why you are still posting your complaints every day if you are not trolling.

My suggestion was to find another game where you will be happier and let this one go that makes you so upset.
If he's getting to you that much, I'd just toss him on ignore and be done with it. You obviously enjoy the story and I'd hate to see a person not even connected to its creation ruin that for you.


Honestly I barley look at this thread other than when bored or just to clear notifications because like you he killed my enjoyment of this thread as well. Yeah I could of put him on ignore but once in awhile I do have an okay conversation with him on another thread just not this one. Plus some things he says makes me laugh
I do get a few chuckles out of the thread too.

Just putting these here for general enjoyment:

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whatone

Member
Dec 8, 2024
182
556
Opinions are subjective. Facts are universal.
Everyone is entitled to their own opinions. No-one is entitled to their own facts.

It very much matters how we present information.
If we say "This is shit", then it is presented as a statement of incontrovertible fact.
If we say "I think this is shit", then it is presented as a personal opinion.
There is a vast difference.
 

Dessolos

Message Maven
Jul 25, 2017
13,482
17,727
If he's getting to you that much, I'd just toss him on ignore and be done with it. You obviously enjoy the story and I'd hate to see a person not even connected to its creation ruin that for you.




I do get a few chuckles out of the thread too.

Just putting these here for general enjoyment:

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making me think I need to play the update sooner than I want to lol
 
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Regardie

Well-Known Member
Jul 27, 2017
1,507
1,210
i got a weird bug in 0.5.1. i talk to pearl on the ship
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then i closed the game.
now i open the game to continue. i loaded from before talking to pearl on the ship and holding control key to skip, it stopped me at mc saying
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... this was new unread text! how? i was already past this before. and more importantly
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.
Might have got lost in the constant "she betrayed me so I should kill her" banter.

You need to start in a save during Pearl's sex scene, not your last save. The new variable gets set when the twins achievement slide is shown, so any time before that will fix your problem, then you can ctrl to the end of the previous content. I know forcing some people to see the Pearl sex scene again would be torture, but if you want to be on the path with those betraying bitches, you need to man up and watch "the captain" get with his first mate (not Eliza!).
 
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Jan 18, 2022
99
114
Game has been on my list for awhile and I finally got around to playing. Saw a few pages back people talking about Onyx not helping with the darts, but isn't she like in sleep mode unless the MC "activates" her by talking to her? I didn't see it as plot hole that Onyx didn't help since the MC is still fuzzy from the fruit and wouldn't have had the wherewithal to have her protect him unlike when he's pushed into the depths of the temple.

So how many in game days do we think the MC will be in the LC? Do you think he'll return in a week before Eliza ends up hibernating from not having his blood? He's already been gone maybe 4 to 5 days (don't know how long he and Diana were unconscious after their fight but one night was spent going to the island with Pearl, then one day exploring the island with Pearl, one day with the tribe before reuniting with Pearl, and this last update ended with part of another day in LC). Unless he completes the other three trials, finds the ambassador, meets up with Diana and Kira and makes his way back to Luxenford in less than 2 days...Eliza's going to be out of commission when he finally returns, barring a plot hole.
 

Krytax123

Engaged Member
Dec 29, 2022
2,226
4,778
Game has been on my list for awhile and I finally got around to playing. Saw a few pages back people talking about Onyx not helping with the darts, but isn't she like in sleep mode unless the MC "activates" her by talking to her? I didn't see it as plot hole that Onyx didn't help since the MC is still fuzzy from the fruit and wouldn't have had the wherewithal to have her protect him unlike when he's pushed into the depths of the temple.

So how many in game days do we think the MC will be in the LC? Do you think he'll return in a week before Eliza ends up hibernating from not having his blood? He's already been gone maybe 4 to 5 days (don't know how long he and Diana were unconscious after their fight but one night was spent going to the island with Pearl, then one day exploring the island with Pearl, one day with the tribe before reuniting with Pearl, and this last update ended with part of another day in LC). Unless he completes the other three trials, finds the ambassador, meets up with Diana and Kira and makes his way back to Luxenford in less than 2 days...Eliza's going to be out of commission when he finally returns, barring a plot hole.
I dont feel like this will be a big point tbh, she probably has a magic vial with his blood or something like that, or he sends her blood via the birds :ROFLMAO: or just quickly runs back and back to lc ...
 
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jadepaladin

Active Member
Mar 9, 2020
989
1,952
I dont feel like this will be a big point tbh, she probably has a magic vial with his blood or something like that, or he sends her blood via the birds :ROFLMAO: or just quickly runs back and back to lc ...
This pretty much covers it. You already have to suspend belief that they travel around with provisions since it's additional render time. The more you turn your brain off with this one, the better it is. I'm waiting for Pearl's swords to magically manifest despite the fact there's no where she could have hid them on her bikini. A pirate exploring without their weaponry is pretty out there.
 

Krytax123

Engaged Member
Dec 29, 2022
2,226
4,778
This pretty much covers it. You already have to suspend belief that they travel around with provisions since it's additional render time. The more you turn your brain off with this one, the better it is. I'm waiting for Pearl's swords to magically manifest despite the fact there's no where she could have hid them on her bikini. A pirate exploring without their weaponry is pretty out there.
Im really trying but pearl jumping around in the dumb bikini was ... hard to ignore :ROFLMAO: as if there were no sexy pirate/adventurer outfits
 
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MiltonPowers

Twins Basil! Twins!
Donor
Jul 26, 2023
10,781
23,039
This pretty much covers it. You already have to suspend belief that they travel around with provisions since it's additional render time. The more you turn your brain off with this one, the better it is. I'm waiting for Pearl's swords to magically manifest despite the fact there's no where she could have hid them on her bikini. A pirate exploring without their weaponry is pretty out there.
They might be related to Percy Jackson's 'Riptide'. Turn from a pen into a sword in an instant. :unsure:

riptide.png


Im really trying but pearl jumping around in the dumb bikini was ... hard to ignore :ROFLMAO: as if there were no sexy pirate/adventurer outfits
I didn't want to ignore Pearl jumping around in a bikini. I found it quite mesmerizing and enchanting myself. :p
 

briansanders

Newbie
Nov 11, 2023
67
20
Just started playing this game now. I was in chapter 2. Just met Flynn and Sabrina. I wanted to make a save but I am not able to make it. As soon as I go to the save screen I get this error:

Code:
I'm sorry, but an uncaught exception occurred.

While running game code:
  File "renpy/common/00action_file.rpy", line 382, in __call__
    renpy.save(fn, extra_info=save_name)
PicklingError: Can't pickle <type 'function'>: attribute lookup __builtin__.function failed (perhaps renpy.game.log.log[54].context.scene_lists.layers[u'screens'][3].displayable.scope['choice'].evaluator.context['sys'] = <module 'sys' (built-in)>)

-- Full Traceback ------------------------------------------------------------

Full traceback:
  File "renpy/common/_layout/screen_load_save.rpym", line 35, in script
    $ ui.interact()
  File "renpy/ast.py", line 928, in execute
    renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
  File "renpy/python.py", line 2245, in py_exec_bytecode
    exec(bytecode, globals, locals)
  File "renpy/common/_layout/screen_load_save.rpym", line 35, in <module>
    $ ui.interact()
  File "renpy/ui.py", line 298, in interact
    rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
  File "renpy/display/core.py", line 3325, in interact
    repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, **kwargs)
  File "renpy/display/core.py", line 4160, in interact_core
    rv = root_widget.event(ev, x, y, 0)
  File "renpy/display/layout.py", line 1102, in event
    rv = i.event(ev, x - xo, y - yo, cst)
  File "renpy/display/transition.py", line 48, in event
    return self.new_widget.event(ev, x, y, st) # E1101
  File "renpy/display/layout.py", line 1102, in event
    rv = i.event(ev, x - xo, y - yo, cst)
  File "renpy/display/layout.py", line 1102, in event
    rv = i.event(ev, x - xo, y - yo, cst)
  File "renpy/display/screen.py", line 727, in event
    rv = self.child.event(ev, x, y, st)
  File "renpy/display/layout.py", line 1102, in event
    rv = i.event(ev, x - xo, y - yo, cst)
  File "renpy/display/layout.py", line 1323, in event
    rv = super(Window, self).event(ev, x, y, st)
  File "renpy/display/layout.py", line 273, in event
    rv = d.event(ev, x - xo, y - yo, st)
  File "renpy/display/layout.py", line 1102, in event
    rv = i.event(ev, x - xo, y - yo, cst)
  File "renpy/display/layout.py", line 1323, in event
    rv = super(Window, self).event(ev, x, y, st)
  File "renpy/display/layout.py", line 273, in event
    rv = d.event(ev, x - xo, y - yo, st)
  File "renpy/display/layout.py", line 1102, in event
    rv = i.event(ev, x - xo, y - yo, cst)
  File "renpy/display/layout.py", line 273, in event
    rv = d.event(ev, x - xo, y - yo, st)
  File "renpy/display/behavior.py", line 983, in event
    return handle_click(self.clicked)
  File "renpy/display/behavior.py", line 918, in handle_click
    rv = run(action)
  File "renpy/display/behavior.py", line 330, in run
    return action(*args, **kwargs)
  File "renpy/common/00action_file.rpy", line 382, in __call__
    renpy.save(fn, extra_info=save_name)
  File "renpy/loadsave.py", line 420, in save
    reraise(t, e, tb)
  File "renpy/loadsave.py", line 401, in save
    dump((roots, renpy.game.log), logf)
  File "renpy/loadsave.py", line 49, in dump
    cPickle.dump(o, f, cPickle.HIGHEST_PROTOCOL)
PicklingError: Can't pickle <type 'function'>: attribute lookup __builtin__.function failed (perhaps renpy.game.log.log[54].context.scene_lists.layers[u'screens'][3].displayable.scope['choice'].evaluator.context['sys'] = <module 'sys' (built-in)>)

Windows-10-10.0.26100
Ren'Py 7.4.11.2266
Nephilim 0.5.1
Tue Feb 11 17:23:00 2025
 

pra86

Member
Feb 22, 2020
112
236
Played the latest release today, and was left scratching my head. Did I accidentally download The Lust City again? An isolated village of warrior women, and tests / survival / retrieval quests for lost artifacts in a mysterious unmapped jungle? A prophecy about a man coming who will be the Chosen One?

What need is even there for this kind of stuff? There are several LIs for whom we still have no significant plot progression, and dev wants to add another bunch of them? Besides, the MC can hardly be tied down to some remote isolated village, given what he needs to do.
 

chr013

New Member
Sep 28, 2023
10
7
Just started playing this game now. I was in chapter 2. Just met Flynn and Sabrina. I wanted to make a save but I am not able to make it. As soon as I go to the save screen I get this error:

Code:
I'm sorry, but an uncaught exception occurred.

While running game code:
  File "renpy/common/00action_file.rpy", line 382, in __call__
    renpy.save(fn, extra_info=save_name)
PicklingError: Can't pickle <type 'function'>: attribute lookup __builtin__.function failed (perhaps renpy.game.log.log[54].context.scene_lists.layers[u'screens'][3].displayable.scope['choice'].evaluator.context['sys'] = <module 'sys' (built-in)>)

-- Full Traceback ------------------------------------------------------------

Full traceback:
  File "renpy/common/_layout/screen_load_save.rpym", line 35, in script
    $ ui.interact()
  File "renpy/ast.py", line 928, in execute
    renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
  File "renpy/python.py", line 2245, in py_exec_bytecode
    exec(bytecode, globals, locals)
  File "renpy/common/_layout/screen_load_save.rpym", line 35, in <module>
    $ ui.interact()
  File "renpy/ui.py", line 298, in interact
    rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
  File "renpy/display/core.py", line 3325, in interact
    repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, **kwargs)
  File "renpy/display/core.py", line 4160, in interact_core
    rv = root_widget.event(ev, x, y, 0)
  File "renpy/display/layout.py", line 1102, in event
    rv = i.event(ev, x - xo, y - yo, cst)
  File "renpy/display/transition.py", line 48, in event
    return self.new_widget.event(ev, x, y, st) # E1101
  File "renpy/display/layout.py", line 1102, in event
    rv = i.event(ev, x - xo, y - yo, cst)
  File "renpy/display/layout.py", line 1102, in event
    rv = i.event(ev, x - xo, y - yo, cst)
  File "renpy/display/screen.py", line 727, in event
    rv = self.child.event(ev, x, y, st)
  File "renpy/display/layout.py", line 1102, in event
    rv = i.event(ev, x - xo, y - yo, cst)
  File "renpy/display/layout.py", line 1323, in event
    rv = super(Window, self).event(ev, x, y, st)
  File "renpy/display/layout.py", line 273, in event
    rv = d.event(ev, x - xo, y - yo, st)
  File "renpy/display/layout.py", line 1102, in event
    rv = i.event(ev, x - xo, y - yo, cst)
  File "renpy/display/layout.py", line 1323, in event
    rv = super(Window, self).event(ev, x, y, st)
  File "renpy/display/layout.py", line 273, in event
    rv = d.event(ev, x - xo, y - yo, st)
  File "renpy/display/layout.py", line 1102, in event
    rv = i.event(ev, x - xo, y - yo, cst)
  File "renpy/display/layout.py", line 273, in event
    rv = d.event(ev, x - xo, y - yo, st)
  File "renpy/display/behavior.py", line 983, in event
    return handle_click(self.clicked)
  File "renpy/display/behavior.py", line 918, in handle_click
    rv = run(action)
  File "renpy/display/behavior.py", line 330, in run
    return action(*args, **kwargs)
  File "renpy/common/00action_file.rpy", line 382, in __call__
    renpy.save(fn, extra_info=save_name)
  File "renpy/loadsave.py", line 420, in save
    reraise(t, e, tb)
  File "renpy/loadsave.py", line 401, in save
    dump((roots, renpy.game.log), logf)
  File "renpy/loadsave.py", line 49, in dump
    cPickle.dump(o, f, cPickle.HIGHEST_PROTOCOL)
PicklingError: Can't pickle <type 'function'>: attribute lookup __builtin__.function failed (perhaps renpy.game.log.log[54].context.scene_lists.layers[u'screens'][3].displayable.scope['choice'].evaluator.context['sys'] = <module 'sys' (built-in)>)

Windows-10-10.0.26100
Ren'Py 7.4.11.2266
Nephilim 0.5.1
Tue Feb 11 17:23:00 2025

Use the HOTFIX in the MOD

https://f95zone.to/threads/nephilim-replay-walkthrough-mod-duke-knox.184604/post-16034891
 
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4.00 star(s) 83 Votes