Quetzzz
Well-Known Member
- Sep 29, 2023
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There's also another aspect. Kira might be thinking things that convey remorse, but that's outside of the MC's perspective.And what happens if he's not a pussy and refuses to talk?
He can't act on what she was thinking because he doesn't know.
All he knows is that Kira and Pearl have cost him valuable time, and effectively kidnapped him. They didn't uphold their end of the bargain by not bringing him straight to death-island.
Exactly. One of the reasons for the rift between Blackheart and his daughters, is that the twins weren't doing pirate things in the traditional sense. Though the twins not being ruthless pirates is a whole other plothole.I never said she knew about the ring. I was just talking about blackhearts violent behavior which Kira knew he was rather violent , more than your average pirate.
You and me both, these choices were some of the most interesting things the game had going for it, I think.i'm wondering why its been awhile since we've had a light and dark path choice. the last light and dark path i can remember is when the mc's girl becomes a vampire and you can encourage her to become a cold heartless blood draining monster, or try to have her try to resist, since im on a dark path i chose to encourage her darker side, but atlas that choice was doesn't matter because i've gotten to the tribal island now and she's a goody two shoes who drinks either my blood with permission or what i assume is artificial blood. now the drinking my blood with permission i get, but if i encourage the darkness within , then it should show.
But, then I noticed that they're largely cosmetic. Sure, the code assigns some points, but just like with all the trust points, they aren't ever used to guide the MC's reactions or personality.
When Eliza was purified, it was said that she'd start to "dessicate" (desiccate) the longer she went without the MC's blood. But when she contacts him while he's on the island, she's in perfect health and only drank a deus-ex vial of his blood after a week.
I'm inclined to see this as another plot hole, but I'll give some leeway because even the goddess didn't have a clue about what Eliza would become exactly.
It's very easy to see her warning as a low-key threat. "Be on your best behavior, or else."That makes even less sense. Why would you automatically assume a pirate in a pirate bay is lying to you when trying to tell you how to stay safe? Infact I don't even see why it being a pirate ay would factor in at all.
You're so wrong there! Kira and Pearl are obviously good pirates! /sand why wouldn't they? Pirates are liars , thief's , murders especially in a fantasy setting. I'd trust a pirate just as much as I trust Taron unless they proof to me otherwise. At that point she hasn't done anything to make me think she was trustworthy hell she lost some trust.
The daughters of the pirate king are flying a pirate flag, but only attack "bad guy"-ships... But also not other pirates? It would've been so much more interesting if they were actually ruthless and unapologetic about what they did. Then, after dealing with Blackbeard, the player could've had choices to encourage them to keep at it, or to transition to legal trading or a merchant fleet.
Yeah, same. On the way to the shore, I didn't tell Kira anything because I didn't want to give her more knowledge to use against me. I also let her fall. Play stupid games, win stupid prizes.Don't know what to tell you it's just how I think of pirates and being in a Den of Pirates makes it seem a hell alot more dangerous where I need to keep my guard up and trust no one in my mind unless I actually trust that character.