HoneyGames

Well-Known Member
Game Developer
Jan 29, 2018
1,011
3,707
Hi HoneyGames , first of all thanks for this game and your hard work.


I would like to know if the rebuilt will enable you to improve animations or is it something you are not focused on ?


The game is still great though, no worries.
there'll be no animations except for some little things. As you can see the game really has a lot of scenes (and I've rendered many of them for the rebuilt). In the new version the sex scenes will run differently, and if I had to render one animation for each variable I'd probably be able to add 2 scenes for each release. Calculating the amount of paths in the game could get boring waiting to trigger the scene with the girl you like. or it would push the player to follow girls that he cares less about to trigger a scene.
When I can buy a more powerful PC maybe I'll put some animations in the games. right now I can't...
 
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Stolarus

Member
Jul 17, 2017
259
342
Love this game, but i have the feeling im missing some scenes with girls i like. Would appreciate a walkthrough or a gallery, since this game is so immense
 

HoneyGames

Well-Known Member
Game Developer
Jan 29, 2018
1,011
3,707
Thanks for your answer. Well, now gotta restart or wait for a save ^^
v1.3 you have to restart anyway. and in 1,2 there is just the unlock for Rebecca porn paths. Her scenes will be in next releases so, do as you prefer, but if Repplay the game could be boring wait until the next release.
 
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Grick Rimes

Member
Mar 14, 2018
194
345
unfortunately english isn't my primary language.
I had to limit a lot some dialogues and some paths because I could not express in English what I wanted to say.
If the game will earn me some money I think the first thing I'll do is hire someone to translate from my mother's lingia to English, this will allow me to write better and faster.
there are many shades in my language to say things waxes and each way can give a little different meaning.
So in plotting, I had to be a little coarser.
Even many double entendres and phrases that could be humorous would obviously lose their meaning once translated.
I hope you did not take offense by my post. I most certainly could not speak your native language. You do well enough that the meaning is sometimes clear. I promise, if i were to try to express myself in your language, the meaning would be very unclear. I would love to say I could translate for you, but non-english languages are very difficult for me to learn, unfortunately.
 
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HoneyGames

Well-Known Member
Game Developer
Jan 29, 2018
1,011
3,707
I hope you did not take offense by my post. I most certainly could not speak your native language. You do well enough that the meaning is sometimes clear. I promise, if i were to try to express myself in your language, the meaning would be very unclear. I would love to say I could translate for you, but non-english languages are very difficult for me to learn, unfortunately.
No offense, don't worry.
I know, unfortunately, all my english language limitations...I added the part where I talk about how I would have done some dialogue differently just because I'm verbose and I'd really like to be able to take more care of some of the details
 
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Burt

Ignoring Social Media
Dec 14, 2016
1,184
928
HoneyGames bug new save start first week

Code:
I'm sorry, but an uncaught exception occurred.

While running game code:
  File "game/01 weekone.rpy", line 1062, in script
    $ keeshaint += 1
  File "game/01 weekone.rpy", line 1062, in <module>
    $ keeshaint += 1
NameError: name 'keeshaint' is not defined

-- Full Traceback ------------------------------------------------------------

Full traceback:
  File "game/01 weekone.rpy", line 1062, in script
    $ keeshaint += 1
  File "I:\ADULT GAMES 2\NCC-1.2-pc\renpy\ast.py", line 900, in execute
    renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
  File "I:\ADULT GAMES 2\NCC-1.2-pc\renpy\python.py", line 1930, in py_exec_bytecode
    exec bytecode in globals, locals
  File "game/01 weekone.rpy", line 1062, in <module>
    $ keeshaint += 1
NameError: name 'keeshaint' is not defined

Windows-8-6.2.9200
Ren'Py 7.2.2.491
NCC 1.2
Tue Jan 28 00:57:48 2020
$ keeshaint += 1
NameError: name 'keeshaint' is not defined



Code:
I'm sorry, but an uncaught exception occurred.

While running game code:
  File "game/02 day 19.rpy", line 375, in script
    $ ashelygood += 2
  File "game/02 day 19.rpy", line 375, in <module>
    $ ashelygood += 2
NameError: name 'ashelygood' is not defined

-- Full Traceback ------------------------------------------------------------

Full traceback:
  File "game/02 day 19.rpy", line 375, in script
    $ ashelygood += 2
  File "I:\ADULT GAMES 2\NCC-1.2-pc\renpy\ast.py", line 900, in execute
    renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
  File "I:\ADULT GAMES 2\NCC-1.2-pc\renpy\python.py", line 1930, in py_exec_bytecode
    exec bytecode in globals, locals
  File "game/02 day 19.rpy", line 375, in <module>
    $ ashelygood += 2
NameError: name 'ashelygood' is not defined

Windows-8-6.2.9200
Ren'Py 7.2.2.491
NCC 1.2
Tue Jan 28 02:18:51 2020
$ ashelygood += 2
File "game/02 day 19.rpy", line 375, in <module>
$ ashelygood += 2
should be ashley
 
Last edited:
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Cayn

New Member
Oct 31, 2019
11
8
No offense, don't worry.
I know, unfortunately, all my english language limitations...I added the part where I talk about how I would have done some dialogue differently just because I'm verbose and I'd really like to be able to take more care of some of the details
I am sure some native speakers would be willing to help you out with the writting without payment if you are credit them in your game. Maybe you can do some recruitment on your patroen or this post. Great game tho :D
 

alominus

Member
Oct 8, 2019
143
301
In my patreon I write all the new things for each version when I release it
Mate, no offense, but if we were able to access the changelog on your patreon, we wouldn't be here. As I'm sure you already know, your changelogs are hidden behind a paywall. I doubt holding your changelog back every time your game gets leaked early is going to earn you any extra patrons. Damage is already done. :cautious:
 
Last edited:

HoneyGames

Well-Known Member
Game Developer
Jan 29, 2018
1,011
3,707
Mate, no offense, but if we were able to access the changelog on your patreon, we wouldn't be here. As I'm sure you already know, your changelogs are hidden behind a paywall. I doubt holding your changelog back every time your game gets leaked early is going to earn you any extra patrons. Damage is already done. :cautious:
Sorry , you're right.
usually I made a free post when I release a new version but the day I've released 1.2 patreon had issues and I wasn't able to make public post.
Now I set it as public so you can see it

 

Mario4don

Your Mother's Lover
Donor
Dec 16, 2018
5,513
6,444
HoneyGames bug new save start first week

Code:
I'm sorry, but an uncaught exception occurred.

While running game code:
  File "game/01 weekone.rpy", line 1062, in script
    $ keeshaint += 1
  File "game/01 weekone.rpy", line 1062, in <module>
    $ keeshaint += 1
NameError: name 'keeshaint' is not defined

-- Full Traceback ------------------------------------------------------------

Full traceback:
  File "game/01 weekone.rpy", line 1062, in script
    $ keeshaint += 1
  File "I:\ADULT GAMES 2\NCC-1.2-pc\renpy\ast.py", line 900, in execute
    renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
  File "I:\ADULT GAMES 2\NCC-1.2-pc\renpy\python.py", line 1930, in py_exec_bytecode
    exec bytecode in globals, locals
  File "game/01 weekone.rpy", line 1062, in <module>
    $ keeshaint += 1
NameError: name 'keeshaint' is not defined

Windows-8-6.2.9200
Ren'Py 7.2.2.491
NCC 1.2
Tue Jan 28 00:57:48 2020
$ keeshaint += 1
NameError: name 'keeshaint' is not defined
I don't know if I'm right, but after reviewing all the variables with Keesha I think it should be
$ keeshainfo += 1

but maybe HoneyGames to say if I'm right
 
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Ragnar

Super User
Respected User
Former Staff
Aug 5, 2016
5,087
14,046
v1.3 you have to restart anyway. and in 1,2 there is just the unlock for Rebecca porn paths. Her scenes will be in next releases so, do as you prefer, but if Repplay the game could be boring wait until the next release.
So with V.13 we will have to restart from the beginning?
 
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alominus

Member
Oct 8, 2019
143
301
Sorry , you're right.
usually I made a free post when I release a new version but the day I've released 1.2 patreon had issues and I wasn't able to make public post.
Now I set it as public so you can see it

Oh, sorry for misjudging you, then. I thought you were aware. Thanks!
 
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HoneyGames

Well-Known Member
Game Developer
Jan 29, 2018
1,011
3,707
Let's just say it's highly recommended. I'm fixing some errors and some imperfections in the stories that the game has had since the first versions. Since I'm doing it I'm optimizing all the stats and storylines in a better way, I'm creating more links and I'm making some things avoidable.
I'm rebuilding with a different dynamic also the sex scenes (the complete ones, with the options to choose the positions) and some of them I'm also rendering them again. Or anyway I'm adding render and options.
So I suggest we replay from the beginning. If a person wanted to play from his previous save, he probably wouldn't be able to trigger some of the content of upcoming releases.
As I said I've added a lot of things and the possible scenarios are still many so I think a replay will not be particularly boring.
 
4.10 star(s) 73 Votes