- Jun 16, 2018
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The ultimate moral of the story being one that eludes most h-game indie devs - have your game fully planned out from the beginning before you start one line of code or produce a single image. Or in other words have a well thought out plan to make the game you want to make and don't let it be unreasonably controlled by the whims of your supporters cause there's an audience for just about everything and if you genuinely appeal to an audience the money will come assuming your product is any good to begin with.And this is really the - very rarely maneuvered - problem of devs wanting to "play both sides" with NTR and Vanilla in adult games, really. Most of the time, it starts out with the best of intentions, explicitly with the plan of either an even split, or NTR as a "small, avoidable piece". But by the nature of having it there, the most ardent NTR haters stop supporting, and more and more NTR fans start supporting, eventually trying to push the dev towards adding more NTR focus, which many devs will do once their audience is leaning more in that direction.
The only ones I've seen really navigate this somewhat okay are games like Power Vacuum, because they seemed to have had a fairly well set plan from the beginning of NTR only as "bad ends", which you could turn off, while the bulk of the content is vanilla. That being said, it has still fallen into the trap, with the NTR fans still taking over when it comes to the "What If?" side content releases, which are almost all exclusively NTR focused. And there is still often frustration from some fans of the game over the specific order of when characters get scenes with the MC vs when they get Bad End/NTR scenes given to them. But overall, it's still a game that has managed to toe that line between vanilla and NTR fairly well, all things considered. And there are a few others that pull it off as well, of course, but they they are all generally exceptions rather than the rule.
Given what someone posted a few posts up, the Dev now seems to be planning on removing any NTR from the game going forward, which is probably the right move. Hopefully any other prospective devs who happen across this thread will read these posts and understand that it's better to either go full-hog or no-hog with NTR, especially for a first game.
It's one thing if you already have a game under your belt and people trust your ability to release updates in an expedient manner, and your ability to be transparent with how you're going to handle things. Then if you decide you want to have some multiple routes and have avoidable NTR (or other controversial tags like futa/trans, gay/trap, rape, etc) you can do that, and people might be more willing to trust you to pull it off. But a first-timer trying to do those things is gonna end up turning a lot of people off.