The combat stuff just felt way too repetitive... If it does have actual story stuff beyond the grind stuff, it should have started to show it far earlier, that way folks would expect it, and feel more drawn into putting up with the grind to get to more it... Almost 2 hours with around 5 total matches and I didn't see anything beyond the grind, traing/buy stuff, grind again, etc... At first it did seem as though the combat stuff was creative and outside of the box, but it just became so repetitive and boring... The authors have to throw a bone to the players now and then if they want to keep a player interested... And 2 hours of grind with no bone to chew, means I completely lost interest...
You should go talk to the information broker again. You should have enough money by the end of your 2nd match to buy info about where the girls hang out during the day. Once you have that, you can visit them between matches.
True, but IMHO it's a weakest part of game. There's no info about how many skills are still locked in chosen stat, there's no clear description of what you will get with extended skills like magic and so on.
A lot of blind choices in grindy game when you can't respec your char freely = always a bad move. Dunno, why dev can't waste 30-60 min of his time and write some help with list of skills & their stat requirement?
For example, Fetish skill - what it's doing? I leveled it a bit and seem it's about being masochist. Why not clearly name it?
I would recommend people who want to plan their builds and don't mind being spoiled on the upcoming skills take a look at the list of skills and their stat requirements on the
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. Also if people would like to help add to the wiki, I'd appreciate it. It's a lot to maintain on my own.
Fetish skills involving magic manipulating sexual kinks. Most Fetish skills affect both the opponent and the user, and require the user to be somewhat aroused. The first three Fetish skills you learn are Masochism, Exhibitionism, and Bondage.
Exhibition is a passive skill that gives you Mojo each turn if you're naked. It's great for the late game, when you have unlocked a bunch of powerful skills that all need Mojo.
Masochism causes both you and your opponent to increase arousal instead of decreasing it when taking pain damage. Bondage causes both you and your opponent to take arousal damage over time while tied up. These are both best used when you're in a dominant position so the opponent can't retaliate and use the status against you, but they are great for Power builds. Power based characters generally want to wear down their opponents with pain skills and bind them. If they activate these abilities first, they'll be doing a bunch of arousal damage at the same time.