- Jul 3, 2020
- 2
- 0
Just tried to use the uncensored assets by placing them in the data folder (replacing when prompt), but it causes the game to crash. Any suggestions as to why this might be?
First time hearing that, did you have mods installed? What version of the game are you using? I only had it crash when I accidentally added the files to the demo instead of v1.05/1.06Just tried to use the uncensored assets by placing them in the data folder (replacing when prompt), but it causes the game to crash. Any suggestions as to why this might be?
I don't think so. All I did was download the 1.05 version from the mega link. Then copied the files into the data folder. Worked fine until I copied over those uncensored assets. Maybe I should try a different mirror instead of the MEGA?First time hearing that, did you have mods installed? What version of the game are you using? I only had it crash when I accidentally added the files to the demo instead of v1.05/1.06
It doesn't work for v105, only v106I don't think so. All I did was download the 1.05 version from the mega link. Then copied the files into the data folder. Worked fine until I copied over those uncensored assets. Maybe I should try a different mirror instead of the MEGA?
That mean you need change EXE location in ini file -_-...just tried playing the new version and i get this error D:/-Games/NightofRevenge_1.06/ReiPatcher/Reipatcher.exe the specified path does not exist. check the path,and then try again. what does this mean?
I'm also running into this. When I run the game, I get this in the preloader log:Okey, now i have new problem: When I downloaded version 1.06, I started to download BepInEx, but at the step where I have to enter and exit the game, no other folders appear in the BepInEx folder.
I have this same issue. Run the game and the bepinx folder is not populatedIt must be a dumb question, but how do I make Auto translator work with this game? Everytime it tries to translate any text, it gives me error in the console.
Here is my preloader.txt
System.MethodAccessException: Method `MonoMod.Utils.PlatformHelper:set_Current (MonoMod.Utils.Platform)' is inaccessible from method `BepInEx.Preloader.PlatformUtils:SetPlatform ()'
at BepInEx.Preloader.PreloaderRunner.PreloaderPreMain () [0x00000] in <filename unknown>:0
at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&)
at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
When i run the game and close out after following all the steps the BepInEx/Plugins folders still doesn't show up or exist iv followed everything to a tea and i dont know why its not workingNoR Uncensored Assets for v1.06
>>DOWNLOADYou must be registered to see the links<<
Game not included.
This will only work for NoR 1.06, it will not work for v1.05. Maybe I'll make a v1.05 version another day.
This is a basic de-censoring pack that removes the baked-in mosaic censorship on the vanilla sprites. It contains no mods or cheats for those who want a regular vanilla play-through with uncensored assets. Requires a mosaic overlay remover like the BepInEx one attached to this post to work, which may not play well with other mods or translations. Non-BepInEx mosaic removers may or may not be added in the future.
Contents:
-Asset files that replace the baked-in mosaic censorship found in the vanilla game, lovingly crafted by myself and Quaking_Nuts
-Every modified sprite sheet in raw .png format to be used however you want
-A special optional sharedassets file that swaps the first unlockable bonus costume model with a (kinda shitty)You must be registered to see the links
-An incredible map by Kek1245
Installation:
-Copy all sharedassets files from the Uncensored Assetfiles folder into your NightofRevenge_Data folder, and replace all existing files
-If you wish to install the Bunnysuit mod, complete the step above, then overwrite the sharedassets2.assets file with the one in the BONUS Bunnysuit folder. BACKUP THE FILE BEFORE OVERWRITING.
Installing BepInEx Mosaic Remover:
Yes, I know, it fucks up the particles, and I know it fucks up translations, but I'm still waiting on a mod-free mosaic remover that edits the Assembly-CSharp, so it'll have to do for now.
-DownloadYou must be registered to see the links
-Place the contents of the .zip file into the same folder as your NoR .exe
-Run the game, then quit out of the game
-New folders should now be available in the BepInEx folder. Place DumbRendererDemosaic.dll in the BepInEx/plugins folder.
(Sometimes this file pops a single false positive on Virustotal from some no-name AV suite, run your own scan if you want to be cautious.)
Let me know if you notice any major fuckups or significant graphical screw-ups (pieces with ugly outline glow) and I'll do a quick patch if I missed anything. The Bunnysuit mod is kind of shitty and I won't be fixing gaps in the model, mostly because it's more-or-less impossible. (the sprite sheet it too cramped to resize)
Just updated BonedMod. Download at the original post.NOR BonedMod DEV TESTING BUILD 2
Code:Dev build 2 notes: * Enemies can now grab you if you stand too close * Enemies move 10% faster * Enemies have 10-15% more HP * Enemies have 10% more toughness * Enemies falter duration reduced 25% * Enemies heal a small amount each time they clap cheeks * Bigoni has special struggle stats so he is easier to escape
This didnt work because BepInEx not work with Reipatcher. I have the same problem with 1.06 game version because in this linkWhen i run the game and close out after following all the steps the BepInEx/Plugins folders still doesn't show up or exist iv followed everything to a tea and i dont know why its not working
Do you know how to unlock these three?I think those are abandoned placeholders
There is one more. Before you get to the first boss, you could drop down and double-jump-dash to the left, entering an empty cave.
That was a test room in the pre-release. With certain buttons you could spawn enemies to your demand. Didnt test if it still works though
So I think there are some unused corners in the game