- Aug 16, 2023
- 3,777
- 6,567
I would suggest having the good ending if you win and the bad ending if you loseFeel free to share your thoughts on this my guy, I'm open to ideas. If your idea is solid, I can definitely still change how things work in this game and even mention you in post-game credits.
My reasoning for having a casual difficulty is to let casual players get to the end while collecting scenes with no fuss (I don't want people to buy the game just to get stuck and get mad at me). The normal difficulty is for players who want to play it normally, and in the end be rewarded with the true ending for their effort. If casual players suddenly decide that they like the game enough to try to get good, then they can load their save before Night 4 and challenge themselves without needing to replay the whole game.
Hmm, while I was typing this, I had an idea, maybe people who beat Night 4 on normal should automatically unlock both endings.
With easy mode just making things a lot easier without changing the endings. So it is very easy to win with easy mode