There isn't even anything new other than lighting and performance guys, calm your cocks and actually read the update before beginning the desperate link begging train
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What's new?
Global lighting
The sun has been added to the game and caves are now darker!
Normal map
All textures have been updated and now have a normal map to properly represent light falloff.
Bonfires and torches
Bonfires and torches now emit a real warm light.
Essence Shadows
A shadow is now cast from all entities (Yoki, wolf, snowman, etc).
Post Effects
Bloom - all bright objects have an additional glow.
Lens Flare - bright objects are reflected on the camera with a chromatic aberration effect.
Optimization
Dynamic Lighting is optimized for weak devices. Some performance-affecting elements outside of the player's field of view are now not shipped.
Other
- Game engine version update (Unity 6)
- New rendering pipeline (URP)
- New compilation method is used (IL2CPP)
- Other fixes
P.S. Graphics settings will appear in the next version.