W65
Active Member
- May 31, 2018
 
- 779
 
- 884
 
- 147
 
Christ. I'd say everything in No Haven in unpleasant because just about all the feedback for whatever you're trying to do is in a scroll of text relegated to the upper-left quarter of your screen. Select an option; wait for it to finish being printed; wait for it to finish being formatted; wait for it to finish being formatted AGAIN for different formatting; now I can scroll back up to the top of the information to actually read it. Once, of course, I notice where the new information actually started. But nothing is aligned and justified. Now let me translate abbreviations (across line breaks sometimes!) between the left side of the screen and the right. Pain in the ass. 
Navigating a bunch of menus would be tolerable if it were at least quick, but then again I'm a hotkey user and am used to it. But in RAGS I guess you just don't have any choice how you're going to present things. It reminds me of the old NES verions of Deja Vu or Shadowgate, with arrowing up and down through long lists of crap, waiting for transitions to finish or stuff to draw. Pain in the ass.
For selfish reasons I'm glad I was able to get an answer out of you about the engine choice. I don't expect it to change anything for this game, but it's nice to have another opinion.
	
		
			
		
		
	
								Navigating a bunch of menus would be tolerable if it were at least quick, but then again I'm a hotkey user and am used to it. But in RAGS I guess you just don't have any choice how you're going to present things. It reminds me of the old NES verions of Deja Vu or Shadowgate, with arrowing up and down through long lists of crap, waiting for transitions to finish or stuff to draw. Pain in the ass.
For selfish reasons I'm glad I was able to get an answer out of you about the engine choice. I don't expect it to change anything for this game, but it's nice to have another opinion.