Same error happen when i defeat the robbers or the tentacles at gremlin distric
I'm sorry, but an uncaught exception occurred.
While running game code:
File "game/script.rpy", line 33, in script call
$ UIreturn = renpy.call_screen("mainUI")
File "game/scripts/core/Scheduler.rpy", line 55, in script call
call check_day from _call_check_day
File "game/scripts/Events/Schedule/Exploration.rpy", line 296, in script call
call EXEV_gDistrict_strayTentacle from _call_EXEV_gDistrict_strayTentacle
File "game/scripts/Events/Schedule/ExplorationScenarious/gDistrict_strayTentacle.rpy", line 24, in script call
call EXEV_gDistrict_strayTentacle_battle from _call_EXEV_gDistrict_strayTentacle_battle
File "game/scripts/Events/Schedule/ExplorationScenarious/gDistrict_strayTentacle.rpy", line 175, in script
"You have defeated [curEnemy.niceName]!"
File "game/scripts/screens/battleScreen.rpy", line 961, in execute
screen battleAnnounce:
File "game/scripts/screens/battleScreen.rpy", line 961, in execute
screen battleAnnounce:
File "game/scripts/screens/battleScreen.rpy", line 999, in execute
imagebutton:
File "game/scripts/screens/battleScreen.rpy", line 999, in keywords
imagebutton:
File "game/scripts/screens/battleScreen.rpy", line 1002, in keywords
if mainBattle.activeChara.weapon == None:
File "game/scripts/screens/battleScreen.rpy", line 1002, in <module>
if mainBattle.activeChara.weapon == None:
AttributeError: 'NoneType' object has no attribute 'weapon'
-- Full Traceback ------------------------------------------------------------
Full traceback:
File "game/script.rpy", line 33, in script call
$ UIreturn = renpy.call_screen("mainUI")
File "game/scripts/core/Scheduler.rpy", line 55, in script call
call check_day from _call_check_day
File "game/scripts/Events/Schedule/Exploration.rpy", line 296, in script call
call EXEV_gDistrict_strayTentacle from _call_EXEV_gDistrict_strayTentacle
File "game/scripts/Events/Schedule/ExplorationScenarious/gDistrict_strayTentacle.rpy", line 24, in script call
call EXEV_gDistrict_strayTentacle_battle from _call_EXEV_gDistrict_strayTentacle_battle
File "game/scripts/Events/Schedule/ExplorationScenarious/gDistrict_strayTentacle.rpy", line 175, in script
"You have defeated [curEnemy.niceName]!"
File "renpy/ast.py", line 721, in execute
renpy.exports.say(who, what, *args, **kwargs)
File "renpy/exports.py", line 1417, in say
who(what, *args, **kwargs)
File "renpy/character.py", line 1249, in __call__
self.do_display(who, what, cb_args=self.cb_args, dtt=dtt, **display_args)
File "renpy/character.py", line 901, in do_display
**display_args)
File "renpy/character.py", line 647, in display_say
rv = renpy.ui.interact(mouse='say', type=type, roll_forward=roll_forward)
File "renpy/ui.py", line 298, in interact
rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
File "renpy/display/core.py", line 3315, in interact
repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, **kwargs)
File "renpy/display/core.py", line 3735, in interact_core
root_widget.visit_all(lambda i : i.per_interact())
File "renpy/display/core.py", line 568, in visit_all
d.visit_all(callback, seen)
File "renpy/display/core.py", line 568, in visit_all
d.visit_all(callback, seen)
File "renpy/display/core.py", line 568, in visit_all
d.visit_all(callback, seen)
File "renpy/display/screen.py", line 436, in visit_all
callback(self)
File "renpy/display/core.py", line 3735, in <lambda>
root_widget.visit_all(lambda i : i.per_interact())
File "renpy/display/screen.py", line 447, in per_interact
self.update()
File "renpy/display/screen.py", line 637, in update
self.screen.function(**self.scope)
File "game/scripts/screens/battleScreen.rpy", line 961, in execute
screen battleAnnounce:
File "game/scripts/screens/battleScreen.rpy", line 961, in execute
screen battleAnnounce:
File "game/scripts/screens/battleScreen.rpy", line 999, in execute
imagebutton:
File "game/scripts/screens/battleScreen.rpy", line 999, in keywords
imagebutton:
File "game/scripts/screens/battleScreen.rpy", line 1002, in keywords
if mainBattle.activeChara.weapon == None:
File "game/scripts/screens/battleScreen.rpy", line 1002, in <module>
if mainBattle.activeChara.weapon == None:
AttributeError: 'NoneType' object has no attribute 'weapon'
Windows-10-10.0.22621
Ren'Py 7.4.10.2178
Noblesse Oblige 0.3.5
Sun Jul 14 11:56:16 2024