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IceKream

Newbie
May 27, 2018
54
65
There should be some warning that your sperm goes sterile if you go futa, if that matters.

Also training skills is so cost-prohibitive, that you are never gonna invest in yourself- unless you are hunting and luck into the shop that sells armor.

Speaking of which, there should be a shortcut to that shop, because the npc who shows up only at friday at 16:00. Which is a painful rng roll for a once a week event.

I'd like to think fighting bandits and slimes is good money, but I have no clue when the general shop money refresh rate is. If i can't sell soup or reliably get fights, you are stuck on boring old schedule simulator.

For a game about mentoring and training, it seems oddly focused on money. Like I'm not limited at acting ability because i didnt pay and do paperwork right? What good is the prompt that tells me im increasing a skill if I'm not because I didnt pay the 500 or 1000 gold?
 
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Alvir

Member
Game Developer
Sep 18, 2022
327
357
There should be some warning that your sperm goes sterile if you go futa, if that matters.

Also training skills is so cost-prohibitive, that you are never gonna invest in yourself- unless you are hunting and luck into the shop that sells armor.

Speaking of which, there should be a shortcut to that shop, because the npc who shows up only at friday at 16:00. Which is a painful rng roll for a once a week event.

I'd like to think fighting bandits and slimes is good money, but I have no clue when the general shop money refresh rate is. If i can't sell soup or reliably get fights, you are stuck on boring old schedule simulator.

For a game about mentoring and training, it seems oddly focused on money. Like I'm not limited at acting ability because i didnt pay and do paperwork right? What good is the prompt that tells me im increasing a skill if I'm not because I didnt pay the 500 or 1000 gold?
Thank you for playing Noblesse Oblige ^_^
I'll check out those balancing issues.
 

skyrfen

Ultimate Torrent Dude
Donor
Jun 13, 2021
4,220
2,452
NoblesseOblige-ALVIRSTUDIO-0.3.5
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May 17, 2020
26
37
RE: money and ranks, it's been a while since I played, but I'd say we could use multiple skills being used (and gained) in a single job. I remember that last time there was one that scaled with multiple Knowledges (at least I'm fairly sure it was a case) at once and it was a godsend for money situation. So I wouldn't get rid off all of it, but maybe make it so that you could laser-focus on one skill for a quicker growth, or being able to get multiple Rank 1s working for you to afford Rank 2s and so on.

To be honest, I don't know why I haven't played in a while, been waiting for a next big oomph of an update and got lost in the sauce. And now I'm split between jumping back in and waiting some more for all those juicy locations mentioned in the changelog to get populated...
 
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Alvir

Member
Game Developer
Sep 18, 2022
327
357
RE: money and ranks, it's been a while since I played, but I'd say we could use multiple skills being used (and gained) in a single job. I remember that last time there was one that scaled with multiple Knowledges (at least I'm fairly sure it was a case) at once and it was a godsend for money situation. So I wouldn't get rid off all of it, but maybe make it so that you could laser-focus on one skill for a quicker growth, or being able to get multiple Rank 1s working for you to afford Rank 2s and so on.

To be honest, I don't know why I haven't played in a while, been waiting for a next big oomph of an update and got lost in the sauce. And now I'm split between jumping back in and waiting some more for all those juicy locations mentioned in the changelog to get populated...
multi skill jobs are planned to be implemented, but you will need to search for them\complete some achievements ^_^
Well there are a lot of interesting things that I plan to implement in near updates, so you may wait a bit to get a lot of new things to explore and to do~
 

Ghost''

Well-Known Member
Mar 17, 2021
1,522
3,592
Noblesse Oblige [v0.3.5] Unofficial Android Port

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- 263mb


My Android Ports have a 2nd Persistent save location. So, even if you uninstall the game, the saves will remain Intact.

Saves location: Storage/0011/Game-name


You can also join my discord server for more and support me.



You can also join 0011 discord server



If you like my works please support me.


Android Port Updated..
 

BooringSeeker

Newbie
Oct 28, 2022
67
103
that will protect your or your protege's chastity (chastity belt to appear in the next update ^_^)~
Chastity cage/belt for MC? Aren't there plans to add the ability to select chastity device when creating a game as a starting equipement? After all, MC is the scion of a noble family, and parents could well make sure that their son/daughter remained chaste for a long-agreed marriage of convenience in three years... ;)
 
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Alvir

Member
Game Developer
Sep 18, 2022
327
357
Chastity cage/belt for MC? Aren't there plans to add the ability to select chastity device when creating a game as a starting equipement? After all, MC is the scion of a noble family, and parents could well make sure that their son/daughter remained chaste for a long-agreed marriage of convenience in three years... ;)
I'll add this as a possible starting item but I still need to think how many points it will cost...
 

Dyhart

Well-Known Member
Jul 30, 2017
1,983
1,473
There should be some warning that your sperm goes sterile if you go futa, if that matters.

Also training skills is so cost-prohibitive, that you are never gonna invest in yourself- unless you are hunting and luck into the shop that sells armor.

Speaking of which, there should be a shortcut to that shop, because the npc who shows up only at friday at 16:00. Which is a painful rng roll for a once a week event.

I'd like to think fighting bandits and slimes is good money, but I have no clue when the general shop money refresh rate is. If i can't sell soup or reliably get fights, you are stuck on boring old schedule simulator.

For a game about mentoring and training, it seems oddly focused on money. Like I'm not limited at acting ability because i didnt pay and do paperwork right? What good is the prompt that tells me im increasing a skill if I'm not because I didnt pay the 500 or 1000 gold?
Thank you for playing Noblesse Oblige ^_^
I'll check out those balancing issues.

This makes me wonder, if I'm training myself or the girl and this costs money(which makes sense) what exactly am I paying Niwair for? This would imply she's doing the training...but if she is, then why am I paying during the week? Am I paying her for permission to do better?

Either the cost per training should go away or the cost to Niwair should go away. Someone is getting money to do nothing.

Also how am I supposed to beat 5-6 tentacles with a stick when gaining 50 lust a turn?
 

ich0

Member
Dec 14, 2018
115
64
Either the cost per training should go away or the cost to Niwair should go away. Someone is getting money to do nothing.
I was also a little Irritated with this. I am not sure if it is needed, even if the balancing is changed.
 

Alvir

Member
Game Developer
Sep 18, 2022
327
357
This makes me wonder, if I'm training myself or the girl and this costs money(which makes sense) what exactly am I paying Niwair for? This would imply she's doing the training...but if she is, then why am I paying during the week? Am I paying her for permission to do better?

Either the cost per training should go away or the cost to Niwair should go away. Someone is getting money to do nothing.

Also how am I supposed to beat 5-6 tentacles with a stick when gaining 50 lust a turn?
When there are a lot of tentacles, it's better to run away, later new weapons, and magic will be introduced.

Niwair is taking money for a special lesson with a trainer (it's not explained as it is temporary) that teaches you how to advance, this mechanic will be later reworked in favor of promotion quests, at first easy ones, and then progressively more hard as you get to higher ranks.

+ There will be an option to teach your protege skills that you mastered yourself, so if you are for example rank 3 Willpower, then it will be possible to train and rank up your protege to rank 3 yourself, without money and quests.
 
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ich0

Member
Dec 14, 2018
115
64
Niwair is taking money for a special lesson with a trainer (it's not explained as it is temporary) that teaches you how to advance, this mechanic will be later reworked in favor of promotion quests, at first easy ones, and then progressively more hard as you get to higher ranks.
I'm not sure what world you're building. A promotion is required in an academic setting to show other people your minimum skills/proficiency, but it doesn't say anything about your actual skills. Only when you are in a cultivation world or in games are your skills hidden behind stages/grades.

From my point of view, I would pause this idea and remove it for now, and if you have time, you can give the player a time limit to archive some abilities up to a point in time and then test the characters. Maybe these tests cost money and if you have to retake the test, you will have to pay again. If you don't work with school semesters, you can also give a bonus if the player is fast.

Maybe my ideas are helpfull in some way. Thanks for your time.
 
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Dec 15, 2019
100
93
Same error happen when i defeat the robbers or the tentacles at gremlin distric
I'm sorry, but an uncaught exception occurred.

While running game code:
File "game/script.rpy", line 33, in script call
$ UIreturn = renpy.call_screen("mainUI")
File "game/scripts/core/Scheduler.rpy", line 55, in script call
call check_day from _call_check_day
File "game/scripts/Events/Schedule/Exploration.rpy", line 296, in script call
call EXEV_gDistrict_strayTentacle from _call_EXEV_gDistrict_strayTentacle
File "game/scripts/Events/Schedule/ExplorationScenarious/gDistrict_strayTentacle.rpy", line 24, in script call
call EXEV_gDistrict_strayTentacle_battle from _call_EXEV_gDistrict_strayTentacle_battle
File "game/scripts/Events/Schedule/ExplorationScenarious/gDistrict_strayTentacle.rpy", line 175, in script
"You have defeated [curEnemy.niceName]!"
File "game/scripts/screens/battleScreen.rpy", line 961, in execute
screen battleAnnounce:
File "game/scripts/screens/battleScreen.rpy", line 961, in execute
screen battleAnnounce:
File "game/scripts/screens/battleScreen.rpy", line 999, in execute
imagebutton:
File "game/scripts/screens/battleScreen.rpy", line 999, in keywords
imagebutton:
File "game/scripts/screens/battleScreen.rpy", line 1002, in keywords
if mainBattle.activeChara.weapon == None:
File "game/scripts/screens/battleScreen.rpy", line 1002, in <module>
if mainBattle.activeChara.weapon == None:
AttributeError: 'NoneType' object has no attribute 'weapon'

-- Full Traceback ------------------------------------------------------------

Full traceback:
File "game/script.rpy", line 33, in script call
$ UIreturn = renpy.call_screen("mainUI")
File "game/scripts/core/Scheduler.rpy", line 55, in script call
call check_day from _call_check_day
File "game/scripts/Events/Schedule/Exploration.rpy", line 296, in script call
call EXEV_gDistrict_strayTentacle from _call_EXEV_gDistrict_strayTentacle
File "game/scripts/Events/Schedule/ExplorationScenarious/gDistrict_strayTentacle.rpy", line 24, in script call
call EXEV_gDistrict_strayTentacle_battle from _call_EXEV_gDistrict_strayTentacle_battle
File "game/scripts/Events/Schedule/ExplorationScenarious/gDistrict_strayTentacle.rpy", line 175, in script
"You have defeated [curEnemy.niceName]!"
File "renpy/ast.py", line 721, in execute
renpy.exports.say(who, what, *args, **kwargs)
File "renpy/exports.py", line 1417, in say
who(what, *args, **kwargs)
File "renpy/character.py", line 1249, in __call__
self.do_display(who, what, cb_args=self.cb_args, dtt=dtt, **display_args)
File "renpy/character.py", line 901, in do_display
**display_args)
File "renpy/character.py", line 647, in display_say
rv = renpy.ui.interact(mouse='say', type=type, roll_forward=roll_forward)
File "renpy/ui.py", line 298, in interact
rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
File "renpy/display/core.py", line 3315, in interact
repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, **kwargs)
File "renpy/display/core.py", line 3735, in interact_core
root_widget.visit_all(lambda i : i.per_interact())
File "renpy/display/core.py", line 568, in visit_all
d.visit_all(callback, seen)
File "renpy/display/core.py", line 568, in visit_all
d.visit_all(callback, seen)
File "renpy/display/core.py", line 568, in visit_all
d.visit_all(callback, seen)
File "renpy/display/screen.py", line 436, in visit_all
callback(self)
File "renpy/display/core.py", line 3735, in <lambda>
root_widget.visit_all(lambda i : i.per_interact())
File "renpy/display/screen.py", line 447, in per_interact
self.update()
File "renpy/display/screen.py", line 637, in update
self.screen.function(**self.scope)
File "game/scripts/screens/battleScreen.rpy", line 961, in execute
screen battleAnnounce:
File "game/scripts/screens/battleScreen.rpy", line 961, in execute
screen battleAnnounce:
File "game/scripts/screens/battleScreen.rpy", line 999, in execute
imagebutton:
File "game/scripts/screens/battleScreen.rpy", line 999, in keywords
imagebutton:
File "game/scripts/screens/battleScreen.rpy", line 1002, in keywords
if mainBattle.activeChara.weapon == None:
File "game/scripts/screens/battleScreen.rpy", line 1002, in <module>
if mainBattle.activeChara.weapon == None:
AttributeError: 'NoneType' object has no attribute 'weapon'

Windows-10-10.0.22621
Ren'Py 7.4.10.2178
Noblesse Oblige 0.3.5
Sun Jul 14 11:56:16 2024
 

Mokey

Member
Jun 27, 2018
177
352
I keep wondering whether or not to try this, but then that third sample game image rolls by and I think "nah, chicks having seizures is not part of my kink portfolio".
 
4.10 star(s) 8 Votes