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Hello!
The numbers currently sit at 1172 renders complete, with 13/17 scenes now finished.
Not much else to report on for now, though as this is the last free dev log of the year I'll reiterate something I mentioned in last week's dev log, those being my plans for 2026. I'm intending on releasing 3 updates in 2026: the prelude to ch4 (in Jan/Feb), Chapter 4: The Party in the summer, then ch5 by the end of the year.
This is theoretically possible, looking at some hypothetical render counts for each release, so it's what I'm aiming for. Naturally I'm not able to make any guarantees, as a wide variety of things can change at any given moment that could cause delays (or, in a more unlikely scenario, expedite them), but that's my intentions for the upcoming year.
I'm very much looking forward to the next year. I have high hopes, and I'm going to work as hard as I can to see them come to fruition.
As indicated above, I'm hoping for an update to come out in January, more likely towards the end of the month but I can't see a world in which things go beyond February. As I say, anything can happen, but as we stand we're getting fairly close to things being finished. At any rate, in the next free dev log (they're every 4 weeks), I'll almost certainly be able to guess at a release window. Those of you who are paid members, you'll of course get the week-by-week breakdowns of how close we're getting, but by the next free dev log I'm hoping to possibly be putting an official date on things.
I'm giving myself a slightly bigger testing window, as there's a fair amount of branching in this update compared to previous, so I want to make sure a) it all works, and b) there's no continuity errors, so that gap between 'finished' and release might be a little longer this time than previously, where it's only been a couple days. Might take closer to a week this time, hard to say really. But I don't want to rush anything, obviously.
Thank you all for your support as always. The closer I get to a release, I think naturally the more nervous I become, but seeing continued support for the game, seeing people recommending it, seeing people generally enjoying playing is incredibly motivating and gratifying. Thank you all once again!