- Mar 25, 2021
- 12,116
- 27,652
The dev is a nice dude
Some devs wouldn't pause billing
But he is I respect that
Some devs wouldn't pause billing
But he is I respect that
That situation sucks and fuck the morality police wherever they stick their noses into private business. As if virtual pixels or words are even close to the damage that real porn does to people.Really nice and good for Mr.Silverlust with the Steam version and I wish him success! But hopefully he has carefully set age and some important tags, since Steam geoblocks several nations due to age verification system stuff. That we can get further erotic games hinges on carefully selected descriptions and tags by the developer.
I always look into it when I see one of my favourite games from here getting on Steam, unfortunately most I cannot buy due to this frakking geoblock, since it was the easier option for Steam to just unilaterally block entire regions from stuff.
It sucks big time for Germany, but we really can't do that. Someone from valve plays the game and will not publish it if there is any adult content in game that is not mentioned in the mature content we have to fill when submitting the game. I even failed that review process a couple times because of the mature description that needs to be shown on the steam page for costumers. Funny thing is, they don't tell you why the review has failed, you kinda need to figured out why that is on your own. In my case, I only passed the review once I put in the adult disclaimer section of the game page that the game contains dubious consent scenes and may trigger suicide or self-harm thoughts...But hopefully he has carefully set age and some important tags, since Steam geoblocks several nations due to age verification system stuff. That we can get further erotic games hinges on carefully selected descriptions and tags by the developer.
I always look into it when I see one of my favourite games from here getting on Steam, unfortunately most I cannot buy due to this frakking geoblock, since it was the easier option for Steam to just unilaterally block entire regions from stuff.
Yup, you're not the first to address this issue, he comes off as mosty insecure and insincere..The domination and maledom/machismo route of this game is poorly made and feels more like playing a guy who is LARPING the machismo angle than actual dominant male
Thanks for the kind words. Out of curiosity, which Jen path did you play?I played Jen's storyline and was fully commited to it. Of course I tried another branches if they didn't broke Jen's route, but none of them gave me such immersion level and emotions as Jen's.
My first instinct is to advise against playing other Jen's paths. Or at least to think twice before doing so. It's just that, you probably won't like them. Trying other girls should be fine.PS: I will for sure try another Jen routes (at least to just live through it again) and other girls, but I need some time to come to my senses.
The Dom one. But seriously the most impact was not of sex scenes and kinks explorations but from casual interactions. I even think that without all the sex stuff the outcome for me will be the same.Thanks for the kind words. Out of curiosity, which Jen path did you play?
When i read this, my first thought was about Lea and I instantly imagined her chatting with MC in NF office, but then I imagined Jen coming to the scene and back in real life I bursted in tears just instantly.My first instinct is to advise against playing other Jen's paths. Or at least to think twice before doing so. It's just that, you probably won't like them. Trying other girls should be fine.
Do you mean, that on different path not only the sex and kinks related dialogs are different but all the others too (like playing chess with a hustler or holidays ones). if so - I bring my sincere apologies for underestimating the amount of work you put in this projectThe reason for that is that characters are designed to be consistent within paths, but not necessarily across them. In some cases, it's like they aren't even the same person, and more like an alternative version of themselves that can behave differently, like different things, have different personality traits, memories, etc (I don't know if you have seen the tv show Fringe, but it'd be something like that).
Yes, as an "IT guy" I think I'm slightly aware of how it's done but it honestly doesn't break the magic for me.In fact, that's kind of the goal: design paths different enough that a given player really only likes one of them. And, at the same time, keep it consistent between each path and use as much as possible of common scenes to save on workload. It's like a carefully constructed illusion and playing different paths, especially if you end up not liking them, can shatter the illusion. And, like in any magic trick, some people might find it interesting to learn how a magic trick is done, while others might just lose that wow factor if they look behind the curtain.
i know right wish more games had sharing path like this game but sadly there are feeewwwwI really like that on the Jen share path you can still be kind & loving with her
Other games I have played with similar content the guy is mean or rude to the girl with no choice for the player
That path is done really well here imo
Yeah, I have played a few games with stuff like thati know right wish more games had sharing path like this game but sadly there are feeewwww
Joshy you need to make a game you are our only hopeYeah, I have played a few games with stuff like that
But most games don't do it as well as this game imo
I would be hopeless lolJoshy you need to make a game you are our only hope
I agree with you completely. I just wish he had put a little more Jung, and a little less Freud.This game was seriously one of the best constructed games in every mean possible. I myself study psychology and boy was he spot on in some cases. Bowing my head to you MrSilverLust and I hope to see more of your games in the future![]()
The best part is that MrSL is not a psychologist nor has he studied it at college. He did however do plenty of research before starting the game.This game was seriously one of the best constructed games in every mean possible. I myself study psychology and boy was he spot on in some cases. Bowing my head to you MrSilverLust and I hope to see more of your games in the future![]()
Well, it's a very well done sequence of events that you've come up with here. But I wonder if I should ask you directly -- is the decrease in MC's introspection some kind of character building? I mean, the last release had the MC get involved with various girls doing various, at a certain point contradictory kinks; for a guy who started out trying to get out of his near-depression, I get the feeling that he wouldn't be as ready to go out with various different girls. Especially his suggestion to Kim that she stop using Pete and switch to him (MC) instead seemed almost jarring to me. It feels less like a guy trying to figure out his kinks and more like a guy trying to get as many girls as possible (the 'traditional male stereotype'). I'm just curious, is this going somewhere? Do you have plans for the future development of MC, now that he has submitted his Ph.D. proposal?Thanks for the kind words. Out of curiosity, which Jen path did you play?
My first instinct is to advise against playing other Jen's paths. Or at least to think twice before doing so. It's just that, you probably won't like them. Trying other girls should be fine.
The reason for that is that characters are designed to be consistent within paths, but not necessarily across them. In some cases, it's like they aren't even the same person, and more like an alternative version of themselves that can behave differently, like different things, have different personality traits, memories, etc (I don't know if you have seen the tv show Fringe, but it'd be something like that).
Add to that that paths can be very different romantically and kinky wise, and you can see how you might really like a character in one path and hate it in another.
In fact, that's kind of the goal: design paths different enough that a given player really only likes one of them. And, at the same time, keep it consistent between each path and use as much as possible of common scenes to save on workload. It's like a carefully constructed illusion and playing different paths, especially if you end up not liking them, can shatter the illusion. And, like in any magic trick, some people might find it interesting to learn how a magic trick is done, while others might just lose that wow factor if they look behind the curtain.
Do you mean, that on different path not only the sex and kinks related dialogs are different but all the others too (like playing chess with a hustler or holidays ones). if so - I bring my sincere apologies for underestimating the amount of work you put in this project
I mean, the last release had the MC get involved with various girls doing various, at a certain point contradictory kinks; for a guy who started out trying to get out of his near-depression, I get the feeling that he wouldn't be as ready to go out with various different girls. Especially his suggestion to Kim that she stop using Pete and switch to him (MC) instead seemed almost jarring to me. It feels less like a guy trying to figure out his kinks and more like a guy trying to get as many girls as possible (the 'traditional male stereotype').
I tend to recommend them to not poke around too much. Because they can definitely find some dark timelines there where the characters behave in ways they don't like, or seem to make any sense to them, or change the way they look at them, or have kinks they don't like, etc.I played Jen's storyline and was fully commited to it. Of course I tried another branches if they didn't broke Jen's route, but none of them gave me such immersion level and emotions as Jen's.