- Dec 14, 2020
- 466
- 1,200
I get what you mean, even though it doesn't work like that for me... Maybe because most popular music is sung in English (not my native language)? I really don't know.I've played plenty of games with good music. I like a few tracks on NiF, but I've also heard these same tracks in other games too, they are all public free tracks that artists put up for anyone to use, afaik.
One thing I will say about the music though, maybe it's just me but when I'm trying to read if I hear vocals/talking I can't concentrate on what I'm reading, or even hearing actually. You don't really hear vocal tracks during dialogue in movies or shows or video games or anime for the most part, I actually don't really remember any time. The vocals usually are only done when characters are not talking. That was one of my nitpicks, but I never thought it was worth just bring up by itself, now that the topic of music is at hand though I'll just toss in my two cents.
About songs in games, I'm suddenly reminded of the most popular tavern sons in Dragon Age or the Cyberpunk soundtrack, each excellent in it's own way, playing regardless of dialogues.
But it's true that there's great chance of listening to the same music if we're talking about public free tracks. What happens in NiF that is different, in my opinion, is how MrSilverLust selected and placed those tracks throughout the game. But, if we're talking about nitpicks, one of mine is just how everyone seems to forget that music and sounds are engineered differently and should be normalized when placed together. That really tests my patience.