just to clarify, we are talking about this because we are the most affected by AI right?
is it safe to say 8 out of 10
dentists AI games you've come across recently are NTR?
I recognize there are bad actors who use this AI trend, just to make quick buck.
but at least from what i saw, there are more slop not from their intentions, but skill issue.
this is my favorite quote from recent discussions about this topic
AI lowers the barrrier to become a dev
as I added, this happened elsewhere before, in another department
the same way unity lowered the barrier for programming
then unity was looked upon as the slop compare to unreal engine which was used by professionals.
but i'd assume any reduction to barrier to entry would lead to slops, regardless if it's art, programming, or general tooling.
this led me to think, maybe it's the combination of all these barriers of entry lowering?
let's do a though experiment for a sec and reverse the timing.
imagine AI art was here since 2000's, but there's no RPGM, renpy, unity, webgl, etc.
there would be games but not alot slop, as the barrier of entry to programming was high.
but then these engines just released and you all see the slops flooding in.
would it get blamed upon the engines that - now these small devs are able to release slops
is it an innate quality of AI art that make it a slop?
or just the fact the two valves, programming and art, are now wide open?
again, just a thought experiment, i am not justifying anything, as I am also just thinking as i write.