- Oct 31, 2023
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I believe EatingAnts said it best here.just to clarify, we are talking about this because we are the most affected by AI right?
is it safe to say 8 out of 10dentistsAI games you've come across recently are NTR?
I recognize there are bad actors who use this AI trend, just to make quick buck.
but at least from what i saw, there are more slop not from their intentions, but skill issue.
this is my favorite quote from recent discussions about this topic
as I added, this happened elsewhere before, in another department
but i'd assume any reduction to barrier to entry would lead to slops, regardless if it's art, programming, or general tooling.
this led me to think, maybe it's the combination of all these barriers of entry lowering?
let's do a though experiment for a sec and reverse the timing.
imagine AI art was here since 2000's, but there's no RPGM, renpy, unity, webgl, etc.
there would be games but not alot slop, as the barrier of entry to programming was high.
but then these engines just released and you all see the slops flooding in.
would it get blamed upon the engines that - now these small devs are able to release slops
is it an innate quality of AI art that make it a slop?
or just the fact the two valves, programming and art, are now wide open?
again, just a thought experiment, i am not justifying anything, as I am also just thinking as i write.
https://f95zone.to/threads/ntr-netorare-cuckold-resources-discussion-development.2711/post-16434868
RPG Maker has a bad rep because of this (and still persists to this day).
This is why you see some devs people advocate for Steam to increase their submission fee to $500 (subject to regional pricing). When costs go up, it does filter out a lot of lazier projects, meaning the people who willing to pay up are more likely to be passionate about it.
I don’t actually agree with increasing the submisison fee, but I can see the reasoning about it.