- Jul 18, 2017
- 11
- 7
Call me crazy but kinetic novels/linear stories are the very best for actually telling a coherent story and building up tension. So many times I see people bashing games for "ugh I got no choice, its not even a GAME ehmergerd". Okay so what? You cant trust the player to make a coherent story and buildup by themselves.
that's probably true. personally i'd take a more freeform sandbox mystery ntr game that sacrifices the narrative element a bit like a hypothetical less tedious version of nebel geisterjager over a kinetic novel, but the latter certainly has its appeal. a case like, again, Her Fall in the Last Days, kind of rubs me the wrong way since it basically has a sandbox corruption plot and a main story corruption plot, and progressing either kind of makes the other one feel silly if you aren't basically manually pacing them to line up better. which you can't really do unless you've already played it. luckily when the expansion comes out, i will have already played it, so maybe it'll be a better experience then.