tbh I'm starting to think most ntr games would be x2 better if there was an option to avoid ntr. A lot of games already have this, and I'm not saying the avoiding has to have an equal amount of scenes or anything, but idk.
It feels like there's an itch not being scratched when I play a ntr game and the ntr is SUPER avoidable, but you can't do anything about it anyways. Like dawg I've played some games where all the mc would have to do to stop the ntr is give his girl one little taste of his dick, but he just doesn't do it. It's still hot, but man, I feel incomplete.
I also prefer to do non-ntr routes first, to get a better idea of the mc and love interest, then restart once I finish. Almost like I'm entering the dark timelines. Scars of summer is a good example of this.
so interesting reading this thread. I like to know more what people want in NTR games, the approach, what they look for and what to avoid.
specifically for the game I'm conceptualizing, I think it hits your spot.
so I'd like to know if everyone is interested in a mechanic like this.
- MC POV, screen shows the room/environment
- MC is distracted, either reading a book, painting, sleeping, etc
(
distracted is just an excuse to advance NTR scene even though its happening in front of you)
As you advance the dialog:
- Stage 1) FMC is there in the room/environment, just chilling around
- Stage 2) FMC will be approached by other man/men
At this point, a button will show up to [Interrupt] the scene ANYTIME during dialog
So the player has the option to interrupt or continue watching the NTR unfold
- Stage 3) other man/men gets closer to FMC (sometimes touch)
At this point, FMC may also auto-interrupt herself and end the scene based on ♥ with mc
- Stage 4) other man/men touches FMC
- Stage 5) FMC have sex with him/them
note that each stage is not just one click, it's an ADV dialog scene and builds up on the situation
Interrupt Obstacle:
As you progress stages, there will be an obstacle to player interrupting the scene.
Stage 3 = 1 press interrupt will end scene
Stage 4 = needs 2 presses to interrupt (means it will advance the dialog the first time you press it)
Stage 5 = needs 3 presses to interrupt, also advances dialog first two times
The purpose is to punish those who, tries just to watch NTR scene up to a limit, EXAMPLE they want to interrupt right before penetration, but then they discover they needed to press it 3x because it's already stage 5, and so the penetration occurs anyways because dialog advances 2 more times. sorry player.
My question is, has any other game done this before? because if it is, I'd like to check it for reference.
I can give you guys more of the concept, i.e. world, costume mechanics, etc if you're interested.
Only concept phase for now, and some sketches.