If you use the bing searcher you can find links, enjoyable game, i really liked the mechanicsAnyone else keeping there eyes on this game?You must be registered to see the links
Pretty sure its Ai generated but looks promising.
If you use the bing searcher you can find links, enjoyable game, i really liked the mechanicsAnyone else keeping there eyes on this game?You must be registered to see the links
Pretty sure its Ai generated but looks promising.
Oh thank you! I'll have to go and try it then.If you use the bing searcher you can find links, enjoyable game, i really liked the mechanics
Well I was stimulated enough that I checked the recollection room after finishing. If you need to know immediately what happened, then mystery ntr is not for you and by connection neither is this game.Thats not a feature, thats just common sense. Ofcourse a new scene will be in the recollection room if I just saw the female with blush marks on her face and acting weird after a mission/cutscene.
I dont know what games you have been playing but this is definitely not normal. You arent suppose to be going to a recollection room throughout your playthrough, the game is suppose to provide you with good enough stimulation so that you dont have to go to recollection room; Case and point; Nanpa Beach, Sana, Secris, My Beloved wife turns into Dancer Class and Heals Everyone, NTRPG, Boy Hero Ken Investigation Manor, SAO/ChainsawMan Hotsprings, Hitomi Chapter 1/2/3....
I can keep going but the point should be obvious, its not lazy for not wanting to go to the recollection room, when you have to go there that means the game handled sex scenes poorly.
I dont think you know what mystery NTR is tbh. I have given plenty of examples of it being done well without the need for a recollection room every 2 minutes.Well I was stimulated enough that I checked the recollection room after finishing. If you need to know immediately what happened, then mystery ntr is not for you and by connection neither is this game.
I don't know my man, i think the guy that has been on this forum for very close to 6 years has a pretty good understanding of what "mystery NTR" means.I dont think you know what mystery NTR is tbh. I have given plenty of examples of it being done well without the need for a recollection room every 2 minutes.
Being on this forum for a long time only means you have been on this forum for a long time. That doesnt translate to knowledge about NTR, game development nor does it make an opinion any less or more of an opinion.I don't know my man, i think the guy that has been on this forum for very close to 6 years has a pretty good understanding of what "mystery NTR" means.
The concept of having scenes unlock in a gallery in NTR games is rather new and was popularized by Scars of Summer, a widely loved NTR game.
It's still very unexplored and has a lot of potential since a ton of people like it this way.
Being on this forum for a long time only means you have been on this forum for a long time. That doesnt translate to knowledge about NTR, game development nor does it make an opinion any less or more of an opinion.
Scars of Summer was an overhyped mess which also tells a story terribly, there are games that can perfectly convey mystery NTR as well as provide a good fap without the need to force the player to break immersion by going into a recollection room or reading a "diary" that pretty much spoils the "surprise".
I dont think many people like it, I dont, I think some do but not nearly the amount you would claim..."a ton".
I personally didnt enjoy it, the characters didnt do anything for me that I hadnt seen before and I didnt like the system of having to view each scene again after it already happened hence why I call it a overhyped mess. NTRPG1 or 2 blows that game out of the water in terms of emotional connection and fapability imo.I don't want to know at which point you would call an NTR game widely popular but i don't think it's far fetched in this case.
And hey i'm not forcing you to like the game or anything but you should atleast acknowledge that you're most likely in the minorty with your opinion.
Don't get how you can name SAO when many of the scenes you can only view on the computer. That is even more restrictive than a recollection room you can visit any time...Thats not a feature, thats just common sense. Ofcourse a new scene will be in the recollection room if I just saw the female with blush marks on her face and acting weird after a mission/cutscene.
I dont know what games you have been playing but this is definitely not normal. You arent suppose to be going to a recollection room throughout your playthrough, the game is suppose to provide you with good enough stimulation so that you dont have to go to recollection room; Case and point; Nanpa Beach, Sana, Secris, My Beloved wife turns into Dancer Class and Heals Everyone, NTRPG, Boy Hero Ken Investigation Manor, SAO/ChainsawMan Hotsprings, Hitomi Chapter 1/2/3....
I can keep going but the point should be obvious, its not lazy for not wanting to go to the recollection room, when you have to go there that means the game handled sex scenes poorly.
...I personally didnt enjoy it, the characters didnt do anything for me that I hadnt seen before and I didnt like the system of having to view each scene again after it already happened hence why I call it a overhyped mess. NTRPG1 or 2 blows that game out of the water in terms of emotional connection and fapability imo.
And just because I dont like a game that registered users of dlsite who paid for and enjoyed it did, doesnt really mean much of anything. Your logic is "X amount of people say/like this therefore it must be true." Which is a terrible stance to take, go ask the Germans and their Nazi regime.
*sigh* it was simply a metaphor. And can you stop posting DLsite numbers lmfao, its relevance is meaningless on a subject of personal opinion. Never even purchased anything from that place lol so why would I care about their rankings or amount of people who purchased from there.Also... did you just compair videogames to Nazis?... i don't think that's a fair comparison my guy.
I probably should exclude SAO from the list because I only played the Chainsaw Man Hotsprings and I assumed SAO played like that one since its the same dev. Thats my fault for assuming.Don't get how you can name SAO when many of the scenes you can only view on the computer. That is even more restrictive than a recollection room you can visit any time...
Why are you throwing personal attacks? This is a thread about discussing NTR and you are mad I am discussing NTR?This dude The Ugly Bastard is always looking for attention, won't even bother to read all of that shit after reading that Scars of Summer was an overhyped mess lmao!
Bro, your discussion was:Why are you throwing personal attacks? This is a thread about discussing NTR and you are mad I am discussing NTR?
Saying that it's bad because other games do it differently.I dont know what games you have been playing but this is definitely not normal. You arent suppose to be going to a recollection room throughout your playthrough, the game is suppose to provide you with good enough stimulation so that you dont have to go to recollection room; Case and point; Nanpa Beach, Sana, Secris, My Beloved wife turns into Dancer Class and Heals Everyone, NTRPG, Boy Hero Ken Investigation Manor, ChainsawMan Hotsprings, Hitomi Chapter 1/2/3....
but by that logic SoS is also not Mystery NTR since that also has pixel art.the moment the player/reader confirms the women having sex with someone else visually the NTR Mystery is over. If this is done early in the game then it's not NTR Mystery but a NTR Drama. think more Hercule Poirot story vs. a Columbo episode. something like Henteria Chronicles, Chapter 1 is NTR Drama, Scars of Summer is NTR mystery and something like
Spiral Legend V let you choose which one you want. For the gaptax game if you search for the MC wife it stops being Mystery cause you can see quite clearly what she doing with the pixel art.
I'm not reading allat but dis look tuff frrequesting feedback about this concept.
since I've been thinking about it since coming up with it recently.
an NTR board game... with dice rolls and pieces moving across.
there's turns for mc, fmc, and villain
Here's few gameplay points:
The Board Game
View attachment 2952277
- board contains branching paths, but ultimately goes back to starting point we call "Home"
- like traditional board games, it is turn-based where you roll dice and move your piece accordingly
- participants are: Player, Villain, FMC. Each of you have your own piece
- FMC's piece will be the center of gameplay
- events are triggered on pieces where she land in
- Day advances when she returns to starting point. Everyone's energy recovers to full 100.
- We have day / calendar system, and every FMC lap it advances the day
- At certain points in the calendar, special seasonal events can trigger (ADV scenes with choices)
- the spaces on the board will have different "districts" (residential, classrom, clubs, city).
- events are based on the district where it was triggered
Player Turn
- Roll 2 dice. can do action on space you land in
- Place "Invitation" in this space. -30 energy.
- when FMC lands on your Invitations, it triggers that event
- invitations can include:
- [Classroom] talk classroom
- [Club] swimming pool
- [Residential] karaoke
- [City] date park
- [City] date mall/movie
- [City] love hotel ♥
- at random, FMC has chance to trigger your invitations if she missed the spot by 1 space
- you gain mc♥ if she triggers your invitation. value varies depending on invitation.
- Can remove "Traps" made by the villain (only visible traps) -10 energy.
- Setup camera into this space.
- even after leaving this space, camera lets your see traps and events up to 2 range of it
- Setup ward. prevents bad events from happening within 1 range of this space
- Bicycle. move forward 2 spaces. -20 energy.
- Passing the FMC while moving in the board, you can trigger an invitation immediately. Stops movement.
Villain Turn
- Roll 2 dice. it can do an action on space it lands in
- It can remove your Invitation and replace it with a Trap.
- Place "Traps" in an empty space. Few examples:
- [Residential] stalk to her at home
- [Residential] train chikan
- [Club] pool swimsuit bad event
- [Club] art club nude modeling
- [City] part-time casino bunny outfit
- and more...
- Traps are invisible!
- You can only see and remove traps if player piece is within 1 range of them.
- Why invisible? This means....
- For the mystery, when FMC lands on a space, you don't know if something happened
- If you have setup a camera within 2 range where she landed in, you CAN see it happen
- For those events you missed and want to see, check in-game SNS. it will not show up until X days after
- I am hoping this satisfies both who want mystery, and those who just wants to get it on, by having ability to place cameras everywhere, or not at all. It plays into your resource management, cameras are worth $ after all, and up to you to spend it elsewhere.
- Event progression
- If FMC lands exactly on the trap, it progresses that event.
- Notice I say progress, it's NOT "one-time and she gets taken" type of scenario
- Events are progressions. FMC will not immediately fall or agree to the enemy.
- At first triggers, she will either refuse him, ignore him, fight back.
- However, if she triggers the same trap/event many times, there will come a time she will allow acts with enemy.
- Notice I said trigger the same trap. This means triggering pool bad event will only advance that event. It will not advance any other trap, like chikan, which has its own progress.
- It is your job to detect and remove these traps across the map before any event progresses enough.
- Passing the FMC while moving in the board, it can trigger a trap immediately. Stops movement.
FMC Turn
- Roll 2 dice. triggers the Invitation or Trap in the space where she lands in.
- has chance to trigger player invitations up to 1 range. does not do this for traps.
this just shows her affection for the player, and that she actually prefers you- She has a different path depending on the day.
- Mon Tue Wed Thu - she moves through class, club, residential districts
- Fri - she moves through class, city, residential districts
- Sat Sun - she moves through city, residential districts
- She can place "Invitation" on spaces herself
- If you land on her invitations, its event will trigger. These are the same events as your invitations.
You see, you're not the only one doing the effort. She also loves you.- If enemy lands on her invitations, they will be removed and trigger any of its trap as it wishes.
It's like, she invited you behind school building, but you didn't come, the enemy did, and now...
Other gameplay points
- FMC has mc♥ (player affection) and cor♥(corruption) levels.
- Gain mc♥ if Invitations are tirggered
- Gain cor♥ if Traps are triggered
- Determines if FMC will fight back during trap events, if you keep mc♥ at certain % against cor♥.
- The mc♥ value helps the chance that FMC will trigger an invitation 1 space away from where she landed... or with enough cor♥, she may be able to trigger traps instead?
- The mc♥ value will determine how far she allows in vanilla H events.
- The values can affect outcomes of the seasonal events in calendar
- Spaces that do not have Invitations or Events have effects similar to traditional board games:
- Move X spaces forward, move X spaces back
- Cannot move for Y turns
- Win lottery, get $100
- It rains, -20 energy
- Nothing happens, etc...
- Player Class when you start a game
- Athletic: can move 1 more space forward or back after dice roll
- Cyberrunner: improves camera range by 1 space on both directions
- Exorcist: wards protects the fmc for 1 more range, and lasts 2 more turns
- Netorase: can place traps yourself
- Wimp: can only place 1 invitation per day, unable to remove traps
- Charmer: doubles all mc♥ gains
- etc... suggestions welcome
- FMC Class when you start a game
- Pure: cannot trigger traps (to those who only want vanilla)
- Slut: starts with 50 cor♥. dobules cor♥ gains
- Serious: goes to club everyday, and only goes to city every Sunday
- Childhood Friend: Starts with 50 mc♥, but half mc♥ gain onwards
- etc... suggestions welcome
Principles
- If at all possible, I'd like to satisfy as more people as possible - even those with opposite preferences. e.g. Attempt to bridge the gap between who want mystery and surprise vs those who want to see events immediately.
- FMC is not a slut at the start of the game. Slow corruption as she will fight back, and only when she triggers traps many times, and reaches specific corruption levels will the events progress.
- Replayability. Different boards you can play. Different Player and FMC class every time you start a game.
- No save scumming. Everything is auto-saved in one file. If something bad happens, take responsibility.