thxIntroduction to Netorare (click spoiler):
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You must be registered to see the linksPlease consider contributing info !
You must be registered to see the links- largest Visual Novel database, Netorare tag
You must be registered to see the links- games here, on F95, tagged as NTR
You must be registered to see the links- NTR games on ULMF forum (most in Japanese)
Some useful links:
0.You must be registered to see the linksneeded to run Japanese games.
1.You must be registered to see the links- the BEST one, Japanese only, I suggest using Visual Novel Reader, there is SpoilerAL table for it. Leane 1 is OK too. Do not check screens from game before first play, do not cheat and do play highest difficulty. Best NTR experience ever !!!You must be registered to see the links
2. Amor Magic Academy - fan translated, use google.
3. Babysitter - https://f95zone.to/threads/2428/
4. My Wife's A Star by DeviantWiz https://f95zone.to/threads/17993/
5. Some Japanese titles:
a) OyakorankanYou must be registered to see the links- there is good interface translation. I could be best NTR game ever, but in JAP only :/
b) Tsumamigui 3You must be registered to see the links
c) Heartful MamanYou must be registered to see the links
d) Boku no Kanojo wa GatenkeiYou must be registered to see the links
All in Japanese only, but.... I had fun despite not knowing what they talking about LOL
6. SLG (simulation games) with NTR: Crusader Kings 2, Fire Emblem 4, RAI-7PUK, ERA games
7. Partner-swapping games: Swapping Party (JAP), Swing & Miss, Alansya Chronicles: Fleeting Iris
8.You must be registered to see the links
9.You must be registered to see the links, his is true, retired NTR legend. You needYou must be registered to see the linksto play them.
Dude, if you read this, come back, community misses you badly !!! Oh, his games are text or text + image ones.
10. Maybe best NTR doujin ever written: Musa -You must be registered to see the links,You must be registered to see the links, Fork in the road:You must be registered to see the links,You must be registered to see the links.
NTR Discord channels !
You must be registered to see the links`NTR Game Zone` - most active, good for NTR game developers, some real time experience reports etc.
You must be registered to see the links`Netorare Nation`
You must be registered to see the links`/ntr/`
You must be registered to see the links`NTR RPG` for role playing NTR via Discord - defunct/inactive, but you may try sth.
It was, IIRC, his 2nd game. Also, Release date: 14-Aug-2006Had some spare time, and tried goblinboys games. I don't know why he is called a ntr-legend. Schooldreams 1 (camping) was nice, but this sort of game is so unfunny to play. And what annoyed me most: you go for your girl's virginity, but the ntr only starts if you cheat on her (which is instant detected) and that is bad. Nicely written, yes, but as game, and for story telling I would say only 3 of 5 points. A lot potential...
I was so hoping, after Mike got a feeling of her breasts he would take her from me (I wasn't cheating) during the game, but no matter how often I played it (till he get her off or she him) she save her virginity for me. Go for the hide and seek, found Melissa, waited around...20 turns, Mike still was kissing/groping her.
If this would be easier to play, I would say: okay more of it...
As another poster noted, it was a completely different era of adult games. If you didn't grow up with text adventures, it's surely going to be a really huge learning curve. Also, it was literally one of his first, if not THE first game he had ever made, so give him a break there. If you want much more polished NTR games of his, try School Dreams 3, Meteor, or the Tesliss Equation. Probably the most straightforwards of those is SD3, but Meteor and Tesliss Equation have some pretty neat mechanics if you like some more sophistication in your game. I would also say that the images he put in those games still hold up pretty darn well, even compared to modern fare (and pretty damn good for a western NTR game, which always seem to have pretty terrible graphics for one reason or another).Had some spare time, and tried goblinboys games. I don't know why he is called a ntr-legend. Schooldreams 1 (camping) was nice, but this sort of game is so unfunny to play. And what annoyed me most: you go for your girl's virginity, but the ntr only starts if you cheat on her (which is instant detected) and that is bad. Nicely written, yes, but as game, and for story telling I would say only 3 of 5 points. A lot potential...
I was so hoping, after Mike got a feeling of her breasts he would take her from me (I wasn't cheating) during the game, but no matter how often I played it (till he get her off or she him) she save her virginity for me. Go for the hide and seek, found Melissa, waited around...20 turns, Mike still was kissing/groping her.
If this would be easier to play, I would say: okay more of it...
Do you know where can i get the list of NTR type AIF game?As another poster noted, it was a completely different era of adult games. If you didn't grow up with text adventures, it's surely going to be a really huge learning curve. Also, it was literally one of his first, if not THE first game he had ever made, so give him a break there. If you want much more polished NTR games of his, try School Dreams 3, Meteor, or the Tesliss Equation. Probably the most straightforwards of those is SD3, but Meteor and Tesliss Equation have some pretty neat mechanics if you like some more sophistication in your game. I would also say that the images he put in those games still hold up pretty darn well, even compared to modern fare (and pretty damn good for a western NTR game, which always seem to have pretty terrible graphics for one reason or another).
For those who find those types of games to your liking, people can also try BBBen's last Pervert Action Crisis game, or Ice's games Working Man and Mystic Rhythms.
Looks interesting, but the mechanics sound a little bit too simple for me.I'm currently developing an NTR game and I've just shared how it's going to work, here's the link if you're interested: https://f95zone.to/threads/goddess-saga-darkness-a-semi-open-world-rpg-game.43643/
(In the comments there is more information)
The thing with the stats is that i want it to be fair for both type of players: NTR lovers and NTR haters(?) and i think that this is the best option.Looks interesting, but the mechanics sound a little bit too simple for me.
Only 2 stats will define if you get ntred? And all is avoidable? So I have to play like an anti-social bum to "lose" the girls?
But let's see what this will be in the future.
You would be surprised at the sophistication of School Dreams 3 and Tesliss Equation with regards to decision points. Goblinboy put an incredible amount of below-the-surface logic to determine what scenes you see and what scenes you don't. For NTR in SD3, I think many would consider some of the Alison scenes to fit, as well as the "Best" endings with Molly and Becky. It's NTR Type A-B though, not so much C. Actually, Meteor is probably the most explicitly NTR type A game (it's all about your girlfriend fooling around behind your back) that Goblinboy wrote, so if that floats your boat, then you should check it out.I understand it, really, but as I said: if you want to bring ntr into a game and you want to get the "right" emotions triggering, you have to think about a more complex system. Most will like it, and a lot will play it if you cut out the ntr correct, because they will get their harem-game.
But (at least for me): to get some ntr-vibes which will kick in, the girl has to be happy with you (so loving the MC), wanting you (have sexual interest in the MC) and then starts to fade to the rival (starting to lose sexual interest first maybe, and then also love...but also only while the rival is slowly building his stats up to her. And now we are at 4 stats for simple "me or rival" choice).
Storywise it is easy to tell (look for VN's where just flags are triggered) but to implement it into a rpg game by stats, just two stats are just a simple mechanic (and will end most time into boring grinding). As example look for the Tyrant, this game set up an interesting scenario, brought in stats, and to make it not to complicated you farm love/lust and if you ignore them, boom: ntr. No matter how much Love you have, you only will get ntr by "ignoring" the girls and that's all (IIrc it doesn't even affect the scene if they love you or are sluts).
And as I told: it sound a bit simple for me...but I am just one person. Start to develop, deliver some playable versions and we will see how this works out. I think (real) avoidable ntr + harem will bring a lot players but the ntr-players will be the minority.
(Also developing more than one route will get you a lot of pressure, because everone will have constant updates to their personal prefered route. And when the "bring new girl" guys come, you have to spread focus even more if you decide to do it.)
Yeah, I have sensed that out too, that is one reason why I like these games.You would be surprised at the sophistication of School Dreams 3 and Tesliss Equation with regards to decision points. Goblinboy put an incredible amount of below-the-surface logic to determine what scenes you see and what scenes you don't.
NTR in this case means I take her from someone? I mean I have no real relationship with her if I remember correct...For NTR in SD3, I think many would consider some of the Alison scenes to fit, as well as the "Best" endings with Molly and Becky.
NTR Type C is interesting thing sometimes, because it means your girl really don't want to do it. But the corruption of her, so she chooses the other one is better for the jaelousy.It's NTR Type A-B though, not so much C. Actually, Meteor is probably the most explicitly NTR type A game (it's all about your girlfriend fooling around behind your back) that Goblinboy wrote, so if that floats your boat, then you should check it out.
BBBen is also in AIF community since 2004Well, it depends. The NTR theme wasn't really big in AIF until Goblinboy started doing it, IIRC, but the Sam Shooter series was pretty good and the girls in that tended to sleep around. (Mostly in the sequels, though.)
British Fox and the sequels were also good - quite hard in some respects, but you play as a superheroine who gets into a lot of trouble.
For stuff that's a little less kinky, though still with plenty of erotica, there were the games of Chris Cole and A. Bomire - both of them did a heap of them.
For more NTR-ish stuff, you want to look for people more influenced by Goblinboy, I suspect, so that's a bit later, after he arrived on the scene.
Ice/Iceman (he's listed sometimes differently) has two games, Mystic Rhythms and Working Man. Both have significant NTR themes (both type A). I don't really want to spoil Mystic Rhythms, as it has a pretty shocking twist, but suffice it to say literally the first scene involves your wife being involved with someone else. Working Man has scenes where you can catch your wife in the act with another paramour. His games are great, but they really require walkthroughs to get right, since he doesn't really give you consistent hints about what you need to do(or more annoyingly what you can do). I think sometimes he forgets to use standard IF conventions like highlighting keywords or underlining notable statements, or even sometimes calling out present items.
so what do you suggest to do it more complex?I understand it, really, but as I said: if you want to bring ntr into a game and you want to get the "right" emotions triggering, you have to think about a more complex system. Most will like it, and a lot will play it if you cut out the ntr correct, because they will get their harem-game.
But (at least for me): to get some ntr-vibes which will kick in, the girl has to be happy with you (so loving the MC), wanting you (have sexual interest in the MC) and then starts to fade to the rival (starting to lose sexual interest first maybe, and then also love...but also only while the rival is slowly building his stats up to her. And now we are at 4 stats for simple "me or rival" choice).
Storywise it is easy to tell (look for VN's where just flags are triggered) but to implement it into a rpg game by stats, just two stats are just a simple mechanic (and will end most time into boring grinding). As example look for the Tyrant, this game set up an interesting scenario, brought in stats, and to make it not to complicated you farm love/lust and if you ignore them, boom: ntr. No matter how much Love you have, you only will get ntr by "ignoring" the girls and that's all (IIrc it doesn't even affect the scene if they love you or are sluts).
And as I told: it sound a bit simple for me...but I am just one person. Start to develop, deliver some playable versions and we will see how this works out. I think (real) avoidable ntr + harem will bring a lot players but the ntr-players will be the minority.
(Also developing more than one route will get you a lot of pressure, because everone will have constant updates to their personal prefered route. And when the "bring new girl" guys come, you have to spread focus even more if you decide to do it.)
Like I said: NTR is really complex (at least for the seduction ones)...I would use stats for her "love" toward Mc & Rival(s), than her "lust/desire" for MC & Rival(s). That alone would be a lot of numbers. And now if you want to avoid ntr by making the rival your buddy, add "like/friendship" between MC & Rival(s). And from here on, I would say for one pairing you have alone 5 stats, but you could show an progress of "corruption" to the girlfriend.so what do you suggest to do it more complex?