Recommending NTR, netorare, cuckold - resources, discussion, development

5.00 star(s) 6 Votes

Sheltercat

Newbie
Sep 3, 2020
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I think the best NTR (for me) are actually a combination of things. First I like hidden cheating NTR, so there is that. Within that subgenre I think the best versions are:

- coercion that doesnt got too far or is too blatant (it has to be reasonable, not "suck my dick or ill show people a recording of your fucking the MC")
- it has to be explained well within the mind of the FMC and make sense when it comes to the characters of MC and FMC.
- the bull actually seducing the FMC without her being a slut, so either the bull making her discover her nymphomaniac tendencies (but limited to him as a partner) or actually making her fall for him, but in this case bull should still be an asshole, that is a key element for me, I think if bull was a nice and all around better guy it would make for a less enjoyable NTR story and feel more like normal cheating
- unrequited love (MC likes FMC never dared to tell her, is a bit oblivious. extra-sweet if she liked him too but never told him)
- MC neglecting FMC (or at least her sexual desires) out of ignorance and slowly loosing her. often that also involves FMC not being aware of her desires until bull or some other event makes her realize them
- outside circumstances demanding FMC to engage with bull (but only to a degree and then it starts snowballing)
- bull tricking FMC without her noticing it - so no direct coercion/blackmail
- MC not being strong enough (but not a total looser. like for example being a good mage/healer or strategist but lacking that physical build) and FMC realizing she wants a strong man (just a side element most of the time, and its better as a side element anyway, its like a cherry on top)


absolute turn-offs for me:

- NTS
- slut / town bicycle
- rape (in most cases)
- stupid "nerd/otaku" trope (idk why its just meh)
- blatantly dumb FMC
- FMC that is too meek and submissive from the start
- dumb MC
- absolute looser MC who has nothing going for him (pathetic MC basically)
I like your point of view and I share most of it. It is very interesting some people are more happy with NTS rather than NTR or cheating. Personally I prefer a plausible plot over all, because I have known girls and guys in real life and I have seen some real scenarios where I can tell something is going on, so it is believable. Sometimes strange things happen in real life, and when you see them in a game you think, "Well, that could be possible", but there are other situations where I can only say, "Ah, well, that's just a game, it can't happen in real life".
One thing that I really dislike is the absolute loser MC as you say. Because if the guy is such a loser how could he have scored the girl on the first instance? I mean it could be that the girl was just looking for safety, money or a nice guy, but sometimes the MC is such a loser that makes it very difficult to believe it.
I like MCs that can even take revenge or at least that are suspicious of certain situations. Furthermore, I dislike promiscuous girls who are like that from the start. A slow approach is much more belieavable. However there are games that uses these things that I dislike and it turns out nice, it could be because of the UI of the game or even that it has an amazing art. So I think the best thing is just let the devs be original. I would wish that the stories were plausible, but sometimes they aren't, but instead they have great art, so it makes me think.
I also truly dislike ugly and old bulls, because some games gives the bull all the good things in life but just once the bull sees the FMC, they even have the greatest luck with the FMC situations. So it is really weird, like if an ugly janitor that has had bad luck all his life suddenly has the greatest luck in life and get the FMC just because the story says so. It is not belieavable because if the bull was so smart and lucky it doesn't make sense he was a janitor with bad luck his entire life. And I don't mean being a janitor is bad, I know chill guys that are janitors and live a very peaceful life, just without all of that great luck that bulls have in games.
 

Kraos

Member
Jan 8, 2018
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Played Hero Party Must Fall.
Ostensibly, it’s a netori game, but I think it would satisfy most fans of slow-corruption stories.
It could be netorare too, depending whose perpective you see it from. ;)
The story is told in the POV of the bull. His job is to corrupt the heroine and destroy the hero’s party from within.

The hero is an entitled brat, so you won’t really sympathize with him early on.
If you want to feel jealous, just imagine yourself as the MC or someone else, I guess.
A bit cope, but hey. It’s likely a better NTR experience than some stories out there.

The heroine is kind and likeable. Very loyal as well.
It’s quite sad to see her fall, she deserves so much better than the hero and the bull, haha.
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This game is long. Very long.
If you like slow corruption, you should play this game. No real excuses to not try it.
Those who want pure NTR might be a little disappointed, but those who enjoy watching heroines fall will probably enjoy this game.
NTR games need more Mars. Though might be difficult since most bulls' positive trait is just having a bigger dick lol.
 

LordFrz

Engaged Member
Oct 21, 2022
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My main issue with this and similar games is that they aren't actually games. They're essentially just kinetic novels made in RPGMaker.

I'm probably going to express an unpopular opinion, but in my view, a good NTR game ( a game) doesn't need a good story. Just like a good game about corruption, an NTR game needs an element of struggle for the player, as well as non-obvious choices.

Is the story in Rinatest good? Well, I'd say it's average. Is it interesting to play? Very much so (it's especially nice that it doesn't have those famous clouds with hearts screaming "step here / talk to him to get a scene," and the variability isn't just in the endings but also in how the game day unfolds).

Do people really love NTRpg2 and Henteria for their plots? Or is it perhaps for how that story is delivered and implemented through the game engine, and it's precisely the combination of these things that matters? That's the reason why I stopped following SAO2. Fujino was never a master storyteller, but he created good scenes and used the mystery element effectively. However, when the game grew to such a scale, it stopped being interesting. He doesn't change the formula or introduce new mechanics or mini-games; essentially, you just go from point A to point B to watch a scene, and then wait for a new update (it seems he even forgot about the phone and the blog, which previously served as sources for scenes).

Considering that NTR and corruption go hand in hand, we can also recall Karryn's Prison, where you really have to put in effort to keep the heroine pure. It doesn't give you a direct "have sex / don't have sex" choice. That choice is made through gameplay mechanics.
If you are using rpgm you should be adding scenes that happen from walking around and stumbling onto them. Doing a collection quest but you hear moans in the grass or through a window walking to the next objective. If you aren't doing any of that then just use renpy and make a visual novel.

The other option would be having meaningful combat and you are targeting those who want to avoid the NTR by playing good but have that feeling that if they fuck up the girl gets fucked.
 
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5.00 star(s) 6 Votes