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You ever wonder what your companions get up to when you're stuck in a dialogue scene?
After all the hubbub from yesterday, it was nice to focus on something less simulation-oriented. The main challenge here was just putting together the scene. After that it was mostly good old-fashioned hand animation work, where I feel most comfortable. Still a bit tight on the deadline though on account of the runtime.
Otherwise this has been a pretty nice challenge - a lot fun stuff coming from the other contestants. We also had our first 2D artist this go-around. I was skeptical at first that they would be able to put anything out in time, but then again I don't know too much about 2D animation and a total outsider might be equally skeptical of a 3D animator.
Anyways, that's another one for the books. I wonder what the next challenge will be.
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