Here's the
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. Someone should upload this somewhere more permanent.
Also here's an
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. It contains the following changes:
- [Enemies.json] Half gold and exp, decreased drop rates, and x1.5 enemy stats.
- [Maps] Half other sources of gold. This refers mainly to chests, and yes, your starting capital.
- [Maps] Fast travel is disabled everywhere except for where there's a restoration point.
- [Items.json] All curative items have a chance to fail (most work only 25% of the time).
- [Skills.json & Classes.json] The more powerful curative spells have been removed, and others tweaked.
- [Armors.json] Tweaked some overpowered equipment (the mage-rings). New puppet core!
There might be some bugs in the mod, let me know if so (I'll be testing it myself too). The fast travel change was too much of a bother to implement. Maybe someone that actually has RPGMaker can give it a go.
EDIT 1: Turns out selectively disabling fast travel wasn't that difficult. Updated the mod link.
EDIT 2: The mage-rings are OP, now a bit less so. Also nerfed the maid attack skills a bit.
EDIT 3: Fixed one small issue, and added a brand new puppet core! It unlocks maid skills. Puppets still don't have a Lust gauge, but other than that it seems to work perfectly fine. A tip if you wan't Yterre to be able to use her maid skills on maid core puppets: Turn the character into a maid BEFORE turning them into a puppet. Now the puppet is also treated as a maid, you don't even need the maid core for this.