I'm struggling to understand what you mean, can you reword your thougts?Hello, Is the game has a status reset item (Keeping all of the statuses without penalty but must pay a lot of essences)
Because I want to unlock the one needs two combine > 4 combine.
It looks like a request for a reset mechanic?
A reset mechanic would be nice. The Card bonuses are usually small, it would probably be fine balance-wise to let the player keep bred Aspects between playtroughs and redeem them when they get access to the Pantheon. You could also make the Collection available from the start but limited to Common rarities until you reach certain points, or have the stronger cards drawn take effect only when you reach a certain point.
There are a lot of Aspects, not enough content to unlock them all and I assume creating more is relatively easy. Allowing players to carry them over would soften the blow of resetting after each update.
I assume it is possible to implement this easily, saving the list of Aspects bred to some kind of global renpy storage and checking that when you unlock the Pantheon.
Carrying Aspects over would also open the door for very hard aspects, like Obsession v1, that need you to go out of your way to get them. The player would be able to get them once to add them to their collection rather than being sad that 100% is hard to reach.
I think this feature would add good value to the game if the updates continue to reset your progress, while also being relatively easy to implement.
Actually, I will try to mod it in.