- Apr 24, 2021
- 464
- 395
In terms of when there is no music or sound in the video in the game?I don't like games that have no sound at all View attachment 3046168
Thank you so much, this was much needed appreciationThis is one of the best games in here... Thank you!!
and it seems more and more are becoming that, not a game. I've said it before, they need to have a section for stories. keep them out of the game section, if you don't get choices to control said characterI rarely comment on the games I just started playing, but I have to make an exception -- the way this game starts immediately puts me off.
Why?
1. Because there's no world building at all -- there's just "you are this random female with no back story and character, and here are some random H-scenes" right off the bat.
2. "I need to buy an office dress; let's go shopping.", "Daisy have to go mall to buy her new office outfit.", "You should consider going to a different location.", "You should not be here"...
What is the point of giving me control of the character when all it can do is visit a single predefined location and buy a single predefined clothing item?
And then when you get there the response even before I click Buy is "Alright, please pack this for me"? Shouldn't that at least be shown after I click Buy if you already insist on such a pointless activity?
3. "Daisy should explore park"
At this point I am already wondering whether I should just delete this and be done with it.
Pro tip -- a game should have a story where the player is motivated to pick a choice, not just boss the player around by telling them explicitly what to do and/or where to go.
If you still don't understand this basic game design principle let me rephrase it one more time -- the player should tell the in-game character what to do, not the other way around.
EDIT:
I played a bit more... well more accurately I was told what to click for a couple of more screens with absolutely no meaningful choices presented to me whatsoever. This isn't a role playing game or CYOA or even a visual novel -- it's like turning pages in a comic book. Calling it a game is really stretching the definition.
Its a newish release, man. All the good ones start like that. They have open areas without content and such. Just be patient and maybe try encouraging a new dev instead?I rarely comment on the games I just started playing, but I have to make an exception -- the way this game starts immediately puts me off.
Why?
1. Because there's no world building at all -- there's just "you are this random female with no back story and character, and here are some random H-scenes" right off the bat.
2. "I need to buy an office dress; let's go shopping.", "Daisy have to go mall to buy her new office outfit.", "You should consider going to a different location.", "You should not be here"...
What is the point of giving me control of the character when all it can do is visit a single predefined location and buy a single predefined clothing item?
And then when you get there the response even before I click Buy is "Alright, please pack this for me"? Shouldn't that at least be shown after I click Buy if you already insist on such a pointless activity?
3. "Daisy should explore park"
At this point I am already wondering whether I should just delete this and be done with it.
Pro tip -- a game should have a story where the player is motivated to pick a choice, not just boss the player around by telling them explicitly what to do and/or where to go.
If you still don't understand this basic game design principle let me rephrase it one more time -- the player should tell the in-game character what to do, not the other way around.
EDIT:
I played a bit more... well more accurately I was told what to click for a couple of more screens with absolutely no meaningful choices presented to me whatsoever. This isn't a role playing game or CYOA or even a visual novel -- it's like turning pages in a comic book. Calling it a game is really stretching the definition.
Download joiplayHow can I run this game on my phone I arlady download the game's zip file but I don't know how to run it please if anyone knows how help me
Dude, if they don't 'remake' the game right on the cusp of Daisy putting out in an NTR scene then how are they gonna milk it?Hmm whats the point in still updating the game if you wanna remake it? -.-
I have already uploaded this update and version 0.9 on patreon that's why I just made it public and will upload version 0.9 too. After that you will have the remake versionHmm whats the point in still updating the game if you wanna remake it? -.-
When I lost the first time, I also thought, why is there an open world here? Then I realized one thing, for the sake of extra clicks...I rarely comment on the games I just started playing, but I have to make an exception -- the way this game starts immediately puts me off.
Why?
1. Because there's no world building at all -- there's just "you are this random female with no back story and character, and here are some random H-scenes" right off the bat.
2. "I need to buy an office dress; let's go shopping.", "Daisy have to go mall to buy her new office outfit.", "You should consider going to a different location.", "You should not be here"...
What is the point of giving me control of the character when all it can do is visit a single predefined location and buy a single predefined clothing item?
And then when you get there the response even before I click Buy is "Alright, please pack this for me"? Shouldn't that at least be shown after I click Buy if you already insist on such a pointless activity?
3. "Daisy should explore park"
At this point I am already wondering whether I should just delete this and be done with it.
Pro tip -- a game should have a story where the player is motivated to pick a choice, not just boss the player around by telling them explicitly what to do and/or where to go.
If you still don't understand this basic game design principle let me rephrase it one more time -- the player should tell the in-game character what to do, not the other way around.
EDIT:
I played a bit more... well more accurately I was told what to click for a couple of more screens with absolutely no meaningful choices presented to me whatsoever. This isn't a role playing game or CYOA or even a visual novel -- it's like turning pages in a comic book. Calling it a game is really stretching the definition.