I played a previous version and this one and although there was some imporvement on the writting, it isn't that good yet. As with most entries here, the lack of meaningful choices makes this game more of a story than an actual game, and the kinectic novel tag would be fitting.
For example, it would expand the scope of the game dramatically but being able to choose if MC is a virgin or if she was promiscuous back in college would add a great initial setup for more fun stories (such as a "virgin to slut" run, a "fucks everyone but the cuck" playstyle, a "back to her old ways" path). I'd also love to choose to avoid the sex scenes with the BF (it's what I personally like on NTR games), but the sex scenes with him are unavoidable and uninteresting. But all of that might be too much. This and adding more meaningful choices (kiss or not to kiss the boss, drink or not drink at the party, etc) is the ideal improvement for your game, that alone would make it great.
But the writing can also be improved dramatically if you describe what's going on instead of just adding the characters' dialogues and adding one image and expecting that to be a good scene. One of the scenes goes like this:
Overall, this has potential, there are few good office themed games, but potential is all this has. Hope to see improvement on future releases.
For example, it would expand the scope of the game dramatically but being able to choose if MC is a virgin or if she was promiscuous back in college would add a great initial setup for more fun stories (such as a "virgin to slut" run, a "fucks everyone but the cuck" playstyle, a "back to her old ways" path). I'd also love to choose to avoid the sex scenes with the BF (it's what I personally like on NTR games), but the sex scenes with him are unavoidable and uninteresting. But all of that might be too much. This and adding more meaningful choices (kiss or not to kiss the boss, drink or not drink at the party, etc) is the ideal improvement for your game, that alone would make it great.
But the writing can also be improved dramatically if you describe what's going on instead of just adding the characters' dialogues and adding one image and expecting that to be a good scene. One of the scenes goes like this:
This is barely a scene, and it gives us nothing. A simple improvement to it would be describing the situation further, adding feeling to it.Daisy goes to her boss' office, she has been avoiding him.
*Image of the boss*
Daisy "What do you want?"
Boss "Why are you avoiding me? We have to wait your coworker"
Two minutes later
Coworker enters
Coworker "What is it?"
Boss "I want you to go there and do that"
I got tired of writing the whole thing but you get the idea.Scared of what her boss might want of her, Daisy steels herself and starts walking towards her boss' office. On their last meeting Daisy's boss demanded she kissed him, and although she didn't do it last time, she's afraid that rejecting him again might bring consequences. And despite her best efforts she can't avoid him forever, so the girl finds herself in front of the man's office. The door is open but she knocks before walking in to announce herself.
*Image of the boss*
Boss "Close the door." he says, and after the door is closed he points at a chair "Sit down."
His cold words and demeanor send a shiver down her spine, and the way he keeps typing on his keyboard makes it clear that he's extremely focused. It's almost an entire minute before the man looks away from his screen, staring at Daisy for a few seconds before saying anything.
Boss "You've been avoiding me, don't think I haven't noticed." he says, making her heart stop for a moment "...but that's not what you're here for. Not this time. We have to wait for your coworker." is the last thing he says before going back to typing with intense focus.
Overall, this has potential, there are few good office themed games, but potential is all this has. Hope to see improvement on future releases.