- Nov 13, 2020
- 100
- 88
Indeed it is, & I'm very excited for one feature in particular: Finally being able to zoom/pan the camera in the gallery! This means I can finally start grabbing the animations for enemies I couldn't before due to their sprites getting cut off, such as the majority of Goliath's & a few cases with other enemies. I certainly have my work cut out for me this week!
Anywho, the update itself...
Gallery save is up, & this time I'm including a save file too. I'm doing this because of the feature added a build or two ago where you no longer have to talk to NPCs again to access their scenes in-game every time you launch, as well as fast-forwarding already-seen dialogue. Let me know if I missed anything with the latter! (It goes over slot 3 by default, but it can be moved simply by changing the "03" in its filename to 01 or 02.)You don't have permission to view the spoiler content. Log in or register now.
Gotta read those version notes.Wait, seems there's a new character and new area in this build, at least based on the gallery.
But where? I've checked everywhere
As far as the new area, Hiroto Dojo, it can be accessed a little before the hut in the Swamp/Bayou area.
- New NPCs: Jaer, Veene & Neem!
- Jaer can be found in the electronics shop in Lood City (w/ Bjorne & Blitz).
- Veene & Neem can be found at the far right end of Lood City.
Remember, they've paused the Patreon & are on cruise-control as far as development is concerned. Updates, & even moreso new builds, will be a lot fewer & further in-between for the future until stated otherwise.any news or something?
As they always say, patience is a virtue.Good to see they're still ongoing, but probably we'll get Bates ready by February or March...
thanks for this info. i will use this.Once you talk to the beaver, go to the far right of the inside of the cabin to get the butt slam ability to move forward.