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Hey Loopers! Long time no talk!
I wanted to have more to show you guys upon a returning devlog, but it's been way too long since I put one out, so I thought regardless of what I have to show you guys, I should just be open about the progress as it is.
Now, first things first, the render progress. The render progress hasn't been fantastic yet, but its for good reason; Krash has been flooded with other work, Farmer just got a new pc, and I'm learning art, and just started my first scene. All 3 of us are jumping on the render train this release in order to get the content out as fast as possible while still retaining quality, and I'm getting into the groove of things. It's not very impressive, but below is probably the best in-game render I've done so far.

Once we get back into the groove of things, we will have a lot more to show you guys.
In terms of writing, however, we've knocked out 4 scenes and about 10000 words between Krash and I, including a BIG one, so that's pretty cool. A fun discussion about that- one of the scenes I wrote has a fight scene, and since I've seen a lot of action stuff, I thought it would be easy to write!
It's not. It's not at all.
I've never crashed out while writing as hard as this scene, man. It was a rough one, but I'm happy with where it is now, and the next scene I'm writing is one I'm really excited about, and has imagery I've been waiting for for a long time.
Not much to say in terms of everything else. We've implimented new MC, and I had to redo a few shots because one of the values got turned down to 0 so he had no muscles. Here's a good shot of his new face- definitely think he looks younger than before. A better look at him below!
That's it for this update! I know it's not much, but since we have less issues now, I'm confident I'll have a lot more to show you by next update.
Speak soon, Loopers!
-Lampy