WinKid

Member
Jul 11, 2021
321
91
The easiest way to change money would be to use save file editors (either online or download it from here). But yes, you can change the gold amount each enemy drops after battle. So if you are changing something already, you might as well.
Do you know which line to do that?
 

cespine

New Member
Sep 18, 2017
8
4
Do you know which line to do that?
It's on the same line. This is a sample line of the enemy.

{"id":29,"actions":[{"conditionParam1":0,"conditionParam2":0,"conditionType":0,"rating":5,"skillId":1}],"battlerHue":0,"battlerName":"Hornet","dropItems":[{"kind":0,"dataId":0, "denominator":2},{"kind":0,"dataId":0,"denominator":2},{"kind":0,"dataId":0,"denominator":2}],"exp":8,"traits":[{"code":22,"dataId":0,"value":0.95},{"code":31,"dataId":1,"value":0},{"code":11,"dataId":2,"value":0.5},{"code":14,"dataId":13,"value":1}],"gold":3,"name":"Hornet","note":"<JP: 1>\nEmerge Motion: 3","params":[150,0,20,1,10,1,25,1]},

There are many things you can change here, including the enemy's full stat at the end. Probably the ones that matter most are:
"exp":8 -> This enemy gives 8 xp at the end. Change this to a very high number.
"gold":3 -> This enemy drops 3 gold at the end. Change this to a very high number.
<JP: 1> -> This enemy gives 1 AP for the archetype at the end. Change this to a very high number (1200 should cover it) and then change your archetype before you fight again.
 
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cespine

New Member
Sep 18, 2017
8
4
You can also escape the Djinn bug in the Red Arena by changing Troops.json file. I didn't want to investigate why the message doesn't go away, but instead I decided to change the battle itself by eliminating the Djinn altogether from the battle and then changing the "invincible" condition that the Urchin has to something else (I chose poison, just because).

Replace the lines for id:1056 and id:1066 with these, respectively.


{"id":1056,"members":[{"enemyId":591,"x":120,"y":424,"hidden":false}],"name":"Forest Cup #4","pages":[{"conditions":{"actorHp":50,"actorId":1,"actorValid":false,"enemyHp":50,"enemyIndex":0,"enemyValid":false,"switchId":1,"switchValid":false,"turnA":0,"turnB":0,"turnEnding":false,"turnValid":true},"list":[{"code":101,"indent":0,"parameters":["",0,0,2]},{"code":401,"indent":0,"parameters":["Djinn of the ring, protect me!"]},{"code":335,"indent":0,"parameters":[1]},{"code":333,"indent":0,"parameters":[0,0,3]},{"code":121,"indent":0,"parameters":[171,171,0]},{"code":0,"indent":0,"parameters":[]}],"span":0},{"conditions":{"actorHp":50,"actorId":1,"actorValid":false,"enemyHp":50,"enemyIndex":1,"enemyValid":false,"switchId":166,"switchValid":false,"turnA":1,"turnB":1,"turnEnding":true,"turnValid":false},"list":[{"code":111,"indent":0,"parameters":[5,1,1,64]},{"code":101,"indent":1,"parameters":["",0,0,2]},{"code":401,"indent":1,"parameters":["The ring pulses and the djinn is restored!"]},{"code":334,"indent":1,"parameters":[1]},{"code":333,"indent":1,"parameters":[0,0,3]},{"code":333,"indent":1,"parameters":[1,1,64]},{"code":121,"indent":1,"parameters":[171,171,0]},{"code":0,"indent":1,"parameters":[]},{"code":411,"indent":0,"parameters":[]},{"code":331,"indent":1,"parameters":[1,0,0,99,false]},{"code":331,"indent":1,"parameters":[1,0,0,99,false]},{"code":101,"indent":1,"parameters":["",0,0,2]},{"code":401,"indent":1,"parameters":["The ring pulses, refreshing the djinn."]},{"code":0,"indent":1,"parameters":[]},{"code":412,"indent":0,"parameters":[]},{"code":0,"indent":0,"parameters":[]}],"span":1},{"conditions":{"actorHp":50,"actorId":1,"actorValid":false,"enemyHp":0,"enemyIndex":1,"enemyValid":true,"switchId":166,"switchValid":true,"turnA":0,"turnB":0,"turnEnding":false,"turnValid":false},"list":[{"code":111,"indent":0,"parameters":[0,1,0]},{"code":333,"indent":1,"parameters":[1,1,1]},{"code":331,"indent":1,"parameters":[1,0,0,1,false]},{"code":101,"indent":1,"parameters":["",0,0,2]},{"code":401,"indent":1,"parameters":["The djinn is regenerating its mighty powers..."]},{"code":333,"indent":1,"parameters":[0,1,63]},{"code":333,"indent":1,"parameters":[1,0,64]},{"code":121,"indent":1,"parameters":[166,166,1]},{"code":0,"indent":1,"parameters":[]},{"code":412,"indent":0,"parameters":[]},{"code":0,"indent":0,"parameters":[]}],"span":2},{"conditions":{"actorHp":50,"actorId":1,"actorValid":false,"enemyHp":50,"enemyIndex":1,"enemyValid":true,"switchId":167,"switchValid":true,"turnA":0,"turnB":0,"turnEnding":false,"turnValid":false},"list":[{"code":111,"indent":0,"parameters":[5,1,1,1]},{"code":0,"indent":1,"parameters":[]},{"code":411,"indent":0,"parameters":[]},{"code":101,"indent":1,"parameters":["",0,0,2]},{"code":401,"indent":1,"parameters":["The djinn is regenerating its mighty powers..."]},{"code":0,"indent":1,"parameters":[]},{"code":412,"indent":0,"parameters":[]},{"code":333,"indent":0,"parameters":[0,1,63]},{"code":333,"indent":0,"parameters":[1,0,64]},{"code":121,"indent":0,"parameters":[171,171,1]},{"code":0,"indent":0,"parameters":[]}],"span":2},{"conditions":{"actorHp":50,"actorId":1,"actorValid":false,"enemyHp":0,"enemyIndex":0,"enemyValid":true,"switchId":1,"switchValid":false,"turnA":0,"turnB":0,"turnEnding":false,"turnValid":false},"list":[{"code":336,"indent":0,"parameters":[1,614]},{"code":333,"indent":0,"parameters":[1,0,1]},{"code":333,"indent":0,"parameters":[-1,0,1]},{"code":0,"indent":0,"parameters":[]}],"span":0}]},


{"id":1066,"members":[{"enemyId":591,"x":120,"y":424,"hidden":false}],"name":"Forest Cup #4","pages":[{"conditions":{"actorHp":50,"actorId":1,"actorValid":false,"enemyHp":50,"enemyIndex":0,"enemyValid":false,"switchId":1,"switchValid":false,"turnA":0,"turnB":0,"turnEnding":false,"turnValid":true},"list":[{"code":101,"indent":0,"parameters":["",0,0,2]},{"code":401,"indent":0,"parameters":["Djinn of the ring, protect me!"]},{"code":335,"indent":0,"parameters":[1]},{"code":333,"indent":0,"parameters":[0,0,3]},{"code":121,"indent":0,"parameters":[167,167,0]},{"code":0,"indent":0,"parameters":[]}],"span":0},{"conditions":{"actorHp":50,"actorId":1,"actorValid":false,"enemyHp":50,"enemyIndex":1,"enemyValid":false,"switchId":166,"switchValid":false,"turnA":1,"turnB":1,"turnEnding":true,"turnValid":false},"list":[{"code":122,"indent":0,"parameters":[5,5,0,0,0]},{"code":122,"indent":0,"parameters":[5,5,0,3,4,1,0]},{"code":111,"indent":0,"parameters":[5,1,1,64]},{"code":111,"indent":1,"parameters":[1,5,0,19000,1]},{"code":101,"indent":2,"parameters":["",0,0,2]},{"code":401,"indent":2,"parameters":["restored"]},{"code":333,"indent":2,"parameters":[0,0,3]},{"code":333,"indent":2,"parameters":[1,1,64]},{"code":121,"indent":2,"parameters":[167,167,0]},{"code":0,"indent":2,"parameters":[]},{"code":412,"indent":1,"parameters":[]},{"code":0,"indent":1,"parameters":[]},{"code":411,"indent":0,"parameters":[]},{"code":111,"indent":1,"parameters":[5,1,1,1]},{"code":121,"indent":2,"parameters":[166,166,0]},{"code":0,"indent":2,"parameters":[]},{"code":412,"indent":1,"parameters":[]},{"code":0,"indent":1,"parameters":[]},{"code":412,"indent":0,"parameters":[]},{"code":0,"indent":0,"parameters":[]}],"span":1},{"conditions":{"actorHp":50,"actorId":1,"actorValid":false,"enemyHp":0,"enemyIndex":1,"enemyValid":true,"switchId":166,"switchValid":true,"turnA":0,"turnB":0,"turnEnding":false,"turnValid":false},"list":[{"code":333,"indent":0,"parameters":[1,1,1]},{"code":331,"indent":0,"parameters":[1,0,0,1,false]},{"code":101,"indent":0,"parameters":["",0,0,2]},{"code":401,"indent":0,"parameters":["The djinn is regenerating its mighty powers..."]},{"code":333,"indent":0,"parameters":[0,1,63]},{"code":333,"indent":0,"parameters":[1,0,64]},{"code":121,"indent":0,"parameters":[166,166,1]},{"code":0,"indent":0,"parameters":[]}],"span":2},{"conditions":{"actorHp":50,"actorId":1,"actorValid":false,"enemyHp":40,"enemyIndex":1,"enemyValid":true,"switchId":167,"switchValid":true,"turnA":0,"turnB":0,"turnEnding":false,"turnValid":false},"list":[{"code":111,"indent":0,"parameters":[5,1,1,1]},{"code":0,"indent":1,"parameters":[]},{"code":411,"indent":0,"parameters":[]},{"code":101,"indent":1,"parameters":["",0,0,2]},{"code":401,"indent":1,"parameters":["The djinn is regenerating its mighty powers..."]},{"code":0,"indent":1,"parameters":[]},{"code":412,"indent":0,"parameters":[]},{"code":333,"indent":0,"parameters":[0,1,63]},{"code":333,"indent":0,"parameters":[1,0,64]},{"code":121,"indent":0,"parameters":[167,167,1]},{"code":0,"indent":0,"parameters":[]}],"span":2}]},
 
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cespine

New Member
Sep 18, 2017
8
4
True Ending (at least I think) achieved. I think -100 corruption is a requirement because you have to complete the crucible event and get the "True Slut" archetype and you can't seem to pass it unless your corruption is at -100 (Mine failed at -94 until I changed mine to -100). And then the last battle is a bit different (I won't spoil that unless someone specifically asks for it).

A few events that seems to require intelligence above what you can naturally achieve without cheating (The max now seems to be 165):
1. Grimmton Kid Quest - The final clue to where to find it seems to trigger when you have 170 intelligence. BUT you can actually complete the quest without that clue. After talking to him and hear about the Fairy and from another tale, go back to the Hoodton Cavern (where there was a puzzle with the rocks). There should be a shining point there. Once you complete it, you will get the Grimmton archetype (not really useful in the end game)
2. Shining point in Bleak Tale - Requires 175 Intelligence based on the code. Even if you "complete" it, you don't actually get the heart branch, so I think it's meant to be impossible at this point.
3. Shining point in Frieda's Tale - Requires 200 Intelligence based on the code. Even if you "complete" it, you don't actually get the heart branch, so I think it's meant to be impossible at this point.
4. Bloody Cloth turns into Bloody Cloak, but I'm not sure what all the required ingredients are. I wasn't able to get it.
5. Brunhild's Locked House in Hoodton - Not sure how to open this. It did not open even with 200 Intelligence. Unclear if the event doesn't exist or not.
 

falafelswoop

Active Member
Oct 4, 2019
751
1,084
The max legit intelligence in this version seems to be 185, or at least that's what I got. -100 corruption is achievable. You can't get into that Hoodton house at all and it's empty.
 

OtakuGamer11

Member
Jan 19, 2019
460
392
Oh my! I did throw a quick glance, but didn't expect to find the stuff in the www folder. And the other game I had a similar issue with (Dilmur) also has the same folder structure! Thank you kind stranger! You've downed to birds for me with one stone! Thank you! Didn't know these RPG maker (I think) games had images stored like that. When I saw all those pak files in the locales folder I thought the pics would be in those.
 
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RNDM

Engaged Member
Mar 10, 2018
2,639
3,908
Didn't know these RPG maker (I think) games had images stored like that. When I saw all those pak files in the locales folder I thought the pics would be in those.
They don't always. Some have them packed into .rpgmvp files rather than loose - dunno if that depends on the engine version (as the filetype name might suggest) or just dev choice.
 

iggyazalea

New Member
Oct 27, 2021
3
0
True Ending (at least I think) achieved. I think -100 corruption is a requirement because you have to complete the crucible event and get the "True Slut" archetype and you can't seem to pass it unless your corruption is at -100 (Mine failed at -94 until I changed mine to -100). And then the last battle is a bit different (I won't spoil that unless someone specifically asks for it).

A few events that seems to require intelligence above what you can naturally achieve without cheating (The max now seems to be 165):
1. Grimmton Kid Quest - The final clue to where to find it seems to trigger when you have 170 intelligence. BUT you can actually complete the quest without that clue. After talking to him and hear about the Fairy and from another tale, go back to the Hoodton Cavern (where there was a puzzle with the rocks). There should be a shining point there. Once you complete it, you will get the Grimmton archetype (not really useful in the end game)
2. Shining point in Bleak Tale - Requires 175 Intelligence based on the code. Even if you "complete" it, you don't actually get the heart branch, so I think it's meant to be impossible at this point.
3. Shining point in Frieda's Tale - Requires 200 Intelligence based on the code. Even if you "complete" it, you don't actually get the heart branch, so I think it's meant to be impossible at this point.
4. Bloody Cloth turns into Bloody Cloak, but I'm not sure what all the required ingredients are. I wasn't able to get it.
5. Brunhild's Locked House in Hoodton - Not sure how to open this. It did not open even with 200 Intelligence. Unclear if the event doesn't exist or not.
How do you unlock the A monster has changed in Ingrid's home scene? I have unlocked everything else just not that.
 

iggyazalea

New Member
Oct 27, 2021
3
0
Will there be extension of the storyline or addition of scenes or both when the official version gets released during the first quarter of 2022? Please tell me if anyone knows anything, the story is so emotional, i kinda got attached to the characters and don't want them to be separated finally in pairs.....
 

falafelswoop

Active Member
Oct 4, 2019
751
1,084
Will there be extension of the storyline or addition of scenes or both when the official version gets released during the first quarter of 2022? Please tell me if anyone knows anything, the story is so emotional, i kinda got attached to the characters and don't want them to be separated finally in pairs.....
My understanding from changelogs and blog posts is the game is story-complete, and that the characters' stories will continue in a sequel if this game does well. So I guess if you're attached enough, buy the game, leave positive reviews on Steam and shit, and shill it to people?

...rereading your post, I guess I should point out that you might've missed the true ending. I don't think the true ending has them actually unable to visit each other, even if they are not all living together in a big house or something.
 

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