Nice thx! AND NICE THX!
Yea the ai parts in my game are the ones I dislike the most ^^ but since a while now I stoped using any ai, except for the landscape images and speech bubble images ^^'
I hear you.
I tried to use it a bit when I was trying to write 3 custom action scenes that changed on how you killed the enemy, for RPG battles that didn't end in something lewd.
I hand-wrote several but got burnt out by maybe the 3rd enemy and 5th magic element and tried to use chatgpt.
Unfortunately what it gave me was the most generic and rated pg garbage that even with me editing the scene I couldn't use them.
I ended up tossing the idea entirely and wrote a scene that encompassed everything, then every enemy has 1 - 3 custom lewd scenes.
At this point I mostly use it for research in writing (always been my weak area).
"After 1,000 years what would be left behind in a stone chapel with a corpse. Would it be mummified, would there be bones, would any seats be left, would the brick still be standing" etc.
And sometimes I'll use it to bounce ideas off of "here's my outline for the current chapter, but I can't figure out how to get my character from point c to point d, can you offer suggestions?" or
often times it won't give me an idea I like, but it will give me enough that I can merge one or two ideas with eachother and/or with one of my own ideas and make something that works.
Edit: Unless you were referring to the images.
I actually enjoyed working on and photoshopping my images putting them back in AI, photoshopping again until I got something I liked. You can see how I've improved if you compare my early chapters in my game to my later chapters...
However, working on AI images takes A LOT of time and effort (though most people think you can just pump ai images out quickly). And photoshopping an image often takes me a full day. At this point I am looking for an artist for my lewd and action scenes now that I've made a bit of money off my game.
But I FULLY support using AI images for indie devs.
Reason: I'm tired of playing new games and finding they're carbon copies of older games.
With indie development comes new and fresh ideas, and most indie devs are blocked by the unscalable hurdle of money for stuff like art and music.
With AI we're mostly limited to visual novels, but at the very least it means I can read new and interesting stories that I may not have been able to read otherwise.