summershere

New Member
May 5, 2020
4
3
Ok so it looks like a bug with talking to the dog in your room. I edited the HTML and removed the line that says set DogQuest to 6, saved, and now it works fine.

Looking forward to the next update! :)
 

superkeaton

New Member
Feb 10, 2019
1
0
Ok so it looks like a bug with talking to the dog in your room. I edited the HTML and removed the line that says set DogQuest to 6, saved, and now it works fine.

Looking forward to the next update! :)
Hey which line did you remove exactly? I'd like to see how this quest actually goes
 

summershere

New Member
May 5, 2020
4
3
Hey which line did you remove exactly? I'd like to see how this quest actually goes
It is line 7479, that says: "<<set $DogQuest to 6>>". That immediately sets the quest to the final stage as soon as you talk to the dog, which does not allow normal quest progression.

You might want to consider removing the next line "<<set $MagicCollar to true>>" as well, since that means you don't have to actually go get the collar in the forest in order to talk to him.

My bet is that they were debugging aids that didn't get removed before release.
 
  • Like
Reactions: superkeaton

Knuffle

Newbie
Dec 1, 2021
91
47
It is line 7479, that says: "<<set $DogQuest to 6>>". That immediately sets the quest to the final stage as soon as you talk to the dog, which does not allow normal quest progression.

You might want to consider removing the next line "<<set $MagicCollar to true>>" as well, since that means you don't have to actually go get the collar in the forest in order to talk to him.

My bet is that they were debugging aids that didn't get removed before release.
How does one do this exactly?

Edit: nvm I thinkI got it.
 
Last edited:

Candy1970

Well-Known Member
Jan 14, 2018
1,347
1,367
on patreon? he wont be able to enter the account and read it.
Nope I did it elsewhere we had talked in the past about the game .......... as it turns out the game is on hold for now while they work on something personal.....in the mean time the Dev shut down their patreon themselves, because they didn't feel if was fair to charge subs for no progress. Which I think we can all agree makes sense
 

Mrblack187

Newbie
Jul 1, 2019
66
134
Sadly it appears so. Patreon is horrible. As soon as I look at a game and see patreon attached I skip it. This was an exception.

I wish dev would speak up and make project open source or ask for collaborators to help. Its a neat project that has a unique audience.
 
  • Sad
Reactions: Highland_Hunter

Mrblack187

Newbie
Jul 1, 2019
66
134
I'm assuming the Adam bug was never fixed
I think patreon kicked dev's project and no further progress. If anyone has Twine/Sugarcube skills please message me. I've got a silent project in the works very much inspired by this. Learning framework behind it is taking time. I've got a bigger start than many .1 releases, but so many new devs post a project and for various reasons abandon it.

Only way a project like this, AI art, real porn, bestiality art etc is to be unfunded by any platform. Perhaps a tip or ko-fi donations. I've read into subscribestar UELA even though they allow more content its still a ticking timebomb on what i consider "borrowed" assets.

Along that theme, there are many places where real beast porn is allowed and shared (in many areas view/share is legal, but original content creation is illegal) I wish I could include clips, but (rule 10) F95 rules wont allow it!

Game creation platforms are becoming easier to learn, and multi-asset projects are now possible with AI to help "blend" and smooth story edges. The real problem is the moral and ethical boundaries behind funding, and sadly a place to post/host it. Most skilled dev's all want funding now. There is a massive audience, and new devs are popping up. Some of the best classic Hgames were labors of love.
 
Last edited:
3.30 star(s) 7 Votes