Since I started working on the project, a lot of things have changed in my life as well. My work schedule and rate of work have changed, and there have been changes in my family. I don't use this project as a means of earning money because I can't get funds and I do it for myself.
Now I understand more clearly, iEVG. You have a demanding main job, so working on this project seems difficult, but this is a blessing in disguise since you don't have to depend on this game to put food on the table.
Assuming your main job pays you decent enough, a lot of other developers don't have that liberty. Most other adult developers worked shitty jobs that they wanted to leave behind, and once they started earning enough from Patreon and other places, their game became their full-time paycheck, which is not the case for you.
The thing is, when your game is your paycheck, it ultimately leads to self-censorship and it becomes a generic game that doesn't try anything innovative or out of the box or features darker themes or that offends anyone, and it is just a bunch of checkboxes with everything imaginable that has already been done a hundred times over. I like OMSS because it is different.
Your head is in the right place. You don't require any support to work on the game. Once you let go of the feeling that you "need" to work on this game instead of thinking of it like a passion project whenever you feel like it or have time, you'll find yourself doing much more work than before. Consider any support from Patreon, Boosty, and SubscribeStar as a bonus instead of an incentive to work on the game.
Despite all the changes in your life, I do hope you still enjoy making games. Godspeed!~