3.30 star(s) 3 Votes

Liquid82

New Member
Oct 9, 2018
2
2
May I ask, the "Scared" in the game, are you meaning Scarred (to have multiple scars or a scar from the past), or Scared (to be frightened by something scary, a scare in the past)? because so far you have all the 'Scared' (anything frightened, like all the people of the city for example), staying in the Scar with the demons. Didn't want you to get too far into the game before asking.
 

Tyrranus

Well-Known Member
May 4, 2017
1,697
1,845
why are we suddenly shifting perspectives and w/o any warning that is quite jarring and while I can understand the dev wanting to give us additional info there needs to be some kind of transition to make it less 'wait what the fuck' that just flipping from you to lilly one screen to the next

and holy hell whats with the errors when trying to see relationships

edit:
well for me it seems that meant 'start a new game' cause there were no issues on a fresh game, just old saves
 
Last edited:

youraccount69

I'm like a karate chop
Donor
Dec 30, 2020
6,915
3,168
OneTwistedFantasy-0.113
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Saint Blackmoor

It's Symbolic Of Course
Donor
Oct 26, 2017
6,823
20,403
May I ask, the "Scared" in the game, are you meaning Scarred (to have multiple scars or a scar from the past), or Scared (to be frightened by something scary, a scare in the past)? because so far you have all the 'Scared' (anything frightened, like all the people of the city, for example), staying in the Scar with the demons. Didn't want you to get too far into the game before asking.
It could be a simple misspelling.
I'm thinking it should be "Scarred." In the game, it's the "name" that's been given to a group. Like saying "The Dammed," You know those people who have been sent to hell? It's a name or definition for a certain group.
The "Scar" is a location where those named the "Scarred" resided. Like an ugly cut into a mountainside that looks like a "Scar."
That's my interpretation. :)

Also:

From a review:
"then we get to the game itself and the many many times the word scared is used. not scarred as in those scarred after healing their wounds, no scared as in scared out of their minds with fear.
if only there was a way to access a dictionary if you do not have a personal library....some kind of collective knowledge that can be accessed at any time anywhere in the world. ah well...one can only hope of the future
some kind of interwebby thingy will do...:rolleyes:


So, if I'm correct, the consumptionist should amend their review if their assumption is incorrect, which adds to why they gave a 2-star score.

The second paragraph in the above segment of the review is very sarcastic and does not need to be in a review, especially when the reviewer could be wrong. (When being sarcastic, be sure of your words, or someone will turn them on you.)

I might be totally wrong, also. :ROFLMAO:

=============
About the game: I like it. It's quality work, IMO.
The one point I would make is the "interjected action phases."
(Robert has a good laugh at this. \"And those thighs, hot damn! I think I could die happy if I got crushed by those!\"")

It's a fair use of that writing option, but it takes me out of immersion.
 
Last edited:

consumptionist

Member
Donor
Aug 7, 2019
363
1,408
It could be a simple misspelling.
I'm thinking it should be "Scarred." It's the "name" that's been given to a group or an individual. Like saying "The Dammed," You know those people who have been sent to hell? It's a name or definition for a certain group.

The "Scar" is a location where those named the "Scarred" resided. Like an ugly cut into a mountainside that looks like a "Scar."
That's my interpretation. :)

Also:

From a review:
"then we get to the game itself and the many many times the word scared is used. not scarred as in those scarred after healing their wounds, no scared as in scared out of their minds with fear.
if only there was a way to access a dictionary if you do not have a personal library....some kind of collective knowledge that can be accessed at any time anywhere in the world. ah well...one can only hope of the future
some kind of interwebby thingy will do...:rolleyes:


So, if I'm correct, the consumptionist should amend their review if their assumption is incorrect, which adds to why they gave a 2-star score.

The second paragraph in the above segment of the review is very sarcastic and does not need to be in a review, especially when the reviewer could be wrong. (When being sarcastic, be sure of your words, or someone will turn them on you.)

I might be totally wrong, also. :ROFLMAO:

=============
About the game: I like it. It's quality work, IMO.
The one point I would make is the "interjected action phases."
(Robert has a good laugh at this. \"And those thighs, hot damn! I think I could die happy if I got crushed by those!\"")

It's a fair use of that writing option, but it takes me out of immersion.
comes to the same conclusion, then says i should change my review if i am wrong, which they can see agrees with them, unless twisting my words to fit their vague narrative again, but still posts a vague attack to troll for likes as always. no doubt this reply will be reported and removed to make them look less silly, just like the last time and the time before...yawn
 

Saint Blackmoor

It's Symbolic Of Course
Donor
Oct 26, 2017
6,823
20,403
comes to the same conclusion, then says i should change my review if i am wrong, which they can see agrees with them, unless twisting my words to fit their vague narrative again, but still posts a vague attack to troll for likes as always. no doubt this reply will be reported and removed to make them look less silly, just like the last time and the time before...yawn
Since you're not fluent in English, I think you might not understand the point in my comment.
Your response makes little sense to an English speaker. And why are you talking in the third person? :unsure: That's creepy. You're not helping your argument.
My original comment won't be deleted, I can guarantee you that. :( It's not off-topic or offensive. I'm trying to clear up a concern another member had.
 
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Zell Entertainment

Newbie
Game Developer
May 3, 2022
28
769
It sure looks like the dev messed with the energy attribute, getting all kinds of errors for different lines. Just like you said it starts on the bed when checking the stats.
Edit: Restarting and skipping to said point proceeds without any errors. New save it is I guess...
Yeah, these first few updates will not work with past saves. I need to add so many new variables from one version to the next that there is going to be issues. Once I get all the systems in place, then saves should start to work between versions. For now, I have skip mechanics in place that let you get to the new content quickly.
 

Zell Entertainment

Newbie
Game Developer
May 3, 2022
28
769
May I ask, the "Scared" in the game, are you meaning Scarred (to have multiple scars or a scar from the past), or Scared (to be frightened by something scary, a scare in the past)? because so far you have all the 'Scared' (anything frightened, like all the people of the city for example), staying in the Scar with the demons. Didn't want you to get too far into the game before asking.
Lol, I am the best at spelling and grammar! The term I’m going for is ‘Scarred’. Which represents all the creatures that come from the Scar. All demons are Scarred, not all Scarred are demons. We will see orcs and trolls and stuff later on. Thanks for pointing this out, as I was definitely reading 'scared' as 'scarred' in my head. It has been fixed (for the next update)!
 

Zell Entertainment

Newbie
Game Developer
May 3, 2022
28
769
why are we suddenly shifting perspectives and w/o any warning that is quite jarring and while I can understand the dev wanting to give us additional info there needs to be some kind of transition to make it less 'wait what the fuck' that just flipping from you to lilly one screen to the next

and holy hell whats with the errors when trying to see relationships

edit:
well for me it seems that meant 'start a new game' cause there were no issues on a fresh game, just old saves
Thanks, I definitely see what you mean with the jarring perspective shift. I need to put in a few lines to fix that. As for the errors, old saves are unlikely to work for the next few versions of the game, but you can skip most content right now.
 
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Zell Entertainment

Newbie
Game Developer
May 3, 2022
28
769
It could be a simple misspelling.
I'm thinking it should be "Scarred." In the game, it's the "name" that's been given to a group. Like saying "The Dammed," You know those people who have been sent to hell? It's a name or definition for a certain group.
The "Scar" is a location where those named the "Scarred" resided. Like an ugly cut into a mountainside that looks like a "Scar."
That's my interpretation. :)

Also:

From a review:
"then we get to the game itself and the many many times the word scared is used. not scarred as in those scarred after healing their wounds, no scared as in scared out of their minds with fear.
if only there was a way to access a dictionary if you do not have a personal library....some kind of collective knowledge that can be accessed at any time anywhere in the world. ah well...one can only hope of the future
some kind of interwebby thingy will do...:rolleyes:


So, if I'm correct, the consumptionist should amend their review if their assumption is incorrect, which adds to why they gave a 2-star score.

The second paragraph in the above segment of the review is very sarcastic and does not need to be in a review, especially when the reviewer could be wrong. (When being sarcastic, be sure of your words, or someone will turn them on you.)

I might be totally wrong, also. :ROFLMAO:

=============
About the game: I like it. It's quality work, IMO.
The one point I would make is the "interjected action phases."
(Robert has a good laugh at this. \"And those thighs, hot damn! I think I could die happy if I got crushed by those!\"")

It's a fair use of that writing option, but it takes me out of immersion.
Thanks for the review, and you are right, I meant ‘Scarred’. My brain just took the day off apparently, lol. When you say ‘takes me out of immersion’, what specifically are you referring to? Is it just that one line from Robert? I thought that line went quite well with his jokester like character.
 
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Zell Entertainment

Newbie
Game Developer
May 3, 2022
28
769
Mmm...this multiple protagonist stuff isn't a great idea. Lots of typos this time around as well.
I plan to use the ‘multiple protagonist’ element in a very limited capacity. The story will mostly be from the MC perspective. For specific elements of the story, the heroines have more emotional connection, and it makes sense to see the scene from their perspective. I have kind of already committed to the ‘multiple protagonist’ element as one of the important end game scenes will not be from the MC perspective. As for the typos, I tend to only find them if someone brings them up, lol. I just got burned on the ‘scared’, ‘scarred’ one, which I have fixed for the next version of the game.
 

Saint Blackmoor

It's Symbolic Of Course
Donor
Oct 26, 2017
6,823
20,403
Thanks for the review, and you are right, I meant ‘Scarred’. My brain just took the day off apparently, lol. When you say ‘takes me out of immersion’, what specifically are you referring to? Is it just that one line from Robert? I thought that line went quite well with his jokester like character.
My brain took the day off, too. I don't know why I put a space between the second and third sentence. :ROFLMAO:

*It's the "interjected action phases." That's what I call them. The dialogue is great, but the interjections take me out of immersion.
I recognize it's a style of writing, but maybe more suited for books where there are few or no pictures.
Also, if this game gets voice acting added, the interjections become an issue. Sorry if this has been brought up already.

I applaud ZE for the time and creativity put into this game.


*The one point I would make is the "interjected action phases."
(Robert has a good laugh at this. \"And those thighs, hot damn! I think I could die happy if I got crushed by those!\"")
It's a fair use of that writing option, but it takes me out of immersion.


consumptionist :poop:
 
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UnoriginalUserName

Forum Fanatic
Sep 3, 2017
5,033
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I plan to use the ‘multiple protagonist’ element in a very limited capacity. The story will mostly be from the MC perspective. For specific elements of the story, the heroines have more emotional connection, and it makes sense to see the scene from their perspective. I have kind of already committed to the ‘multiple protagonist’ element as one of the important end game scenes will not be from the MC perspective. As for the typos, I tend to only find them if someone brings them up, lol. I just got burned on the ‘scared’, ‘scarred’ one, which I have fixed for the next version of the game.
Well, the game is classified as a "kinetic novel" in the tags, but is it? There are decisions the player makes while controlling the MC, for example in the latest release you can choose to either reveal your ability in the inn, or keep it to yourself, and this has an effect on your points and the dialogue, right?
If that's the case, then this is a visual novel, not a kinetic novel (which has literally no choices and just tells a story with zero input). Will there be choices on who the MC hooks up with in terms of love interests or are they all going to be "forced" upon him?

Also; during the "alternate protagonist" sequences, will the other "protagonists" be making any decisions, or will it simply be a story-telling narrative to show alternate points of view or events?
Something like : "Meanwhile, in the demon realm, Mephistopheles sits upon his bloody throne, scratching his balls as he watches the scene in his throne room play out before him." ...or something?
I'm asking because if there other "protagonists" don't actually make any decisions or affect how the story plays out, it's just a narrative tool, and not a case of multiple / female protagonists.
 

Zell Entertainment

Newbie
Game Developer
May 3, 2022
28
769
Well, the game is classified as a "kinetic novel" in the tags, but is it? There are decisions the player makes while controlling the MC, for example in the latest release you can choose to either reveal your ability in the inn, or keep it to yourself, and this has an effect on your points and the dialogue, right?
If that's the case, then this is a visual novel, not a kinetic novel (which has literally no choices and just tells a story with zero input). Will there be choices on who the MC hooks up with in terms of love interests or are they all going to be "forced" upon him?

Also; during the "alternate protagonist" sequences, will the other "protagonists" be making any decisions, or will it simply be a story-telling narrative to show alternate points of view or events?
Something like : "Meanwhile, in the demon realm, Mephistopheles sits upon his bloody throne, scratching his balls as he watches the scene in his throne room play out before him." ...or something?
I'm asking because if there other "protagonists" don't actually make any decisions or affect how the story plays out, it's just a narrative tool, and not a case of multiple / female protagonists.
I know not from where the "kinetic novel" tag came, but I shall change it. If only I could figure out how. Choices will have limited effect on the game, up until near the end. Mostly, the choices will just change some rewards, stats, and limited dialogue. The "alternate protagonist" sequences will be limited and only for narrative purposes. The ending will not make any sense unless you can see it through some of the other characters' eyes.

Lol, I was reading your post when I was like, wait, I didn’t add the ‘female protagonists’ either. Hell, I didn’t add most of those tags. I’m clearly not in control of the tags for this project, and I don’t know how to change them! I agree with your suggestions though.
 

UnoriginalUserName

Forum Fanatic
Sep 3, 2017
5,033
17,962
I know not from where the "kinetic novel" tag came, but I shall change it. If only I could figure out how. Choices will have limited effect on the game, up until near the end. Mostly, the choices will just change some rewards, stats, and limited dialogue. The "alternate protagonist" sequences will be limited and only for narrative purposes. The ending will not make any sense unless you can see it through some of the other characters' eyes.

Lol, I was reading your post when I was like, wait, I didn’t add the ‘female protagonists’ either. Hell, I didn’t add most of those tags. I’m clearly not in control of the tags for this project, and I don’t know how to change them! I agree with your suggestions though.
In that case you need to modify (or get in touch with a mod so they can modify) the tags to be more game-appropriate.

The Kinetic Novel tag and the Multiple Protagonist tags are going to hurt the game's popularity - a lot of people are just going to overlook it because of those, and since neither of them really apply, they shouldn't even be there in the first place.
 
3.30 star(s) 3 Votes