So far I'm at Going Deeper Depth 53. EDIT: No special battles so far past 10.how far is the dark alley going?
are there any more special battle other than depth 10?
The dodge button is right click or S on the keyboard, so problems may be related to that specifically. Meanwhile equipping skills are passive buffs, that when equipping or de-equipping each one will take you to the top of the screen where you have to scroll down again. As for Techniques, you should change each slot individually because otherwise they will cycle the moves around. If you don't have any more moves, then you can only shift around the moves. As they must all have their slots filled, I believe.I don't know if anybody else is having this problem but, every time I'm trying to fight the character keeps on dodging and I can't stop it from happening. Also when I'm trying to equip a skill it keeps on going either up or down.
I'm a fan of Excess M games as well, but I ended up procrastinating after 53 or so. Thanks for the confirmation.I reached Depth 101 with no additional fights or content.
Yeah, try to make a review at dlsite saying that, and they will erase it.I'm a huge fan of Excess M/zzinzinz and have fully completed all his games. He's notorious for adding secrets and additional content, but I'm really starting to think that Smashboy is just about as straight forward as they come. I reached Depth 101 with no additional fights or content. Pretty sure I 100% this in about 4 hours, but it took around 15 to get this far. I'm very disappointed with the lack of dialogue, variety and move sets. While he focused much more on an upgradable fighting system, he really took a momentous step back in terms of his art. His One-Syota titles had more variety than this one.
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One Syota and Kariyume are both good games. They're basically more basic versions of Smashboy without lanes, POV-scenes and more simplistic combat.I've been debating making a game request for One Syota and Kariyume. I don't really know how to go about that. Excessm's stuff can have some fun mechanics while still being erotic and I'm curious if the other games hold up.
Not much just a few bugs that most of us probably haven´t even run into and one "bigger" bug of one Side Quest not giving the Reward, a passive skill "Last Stand" that now as i got it after the bug fix i don´t use anyway lolAny specifics on the fixes applied?
Have you ever played One Syota or Kariyume? If not both are worth atleast one playthrought, but keep in mind this are his first two games, also i am pretty sure you can´t request them here, since they both are not English :/I've been debating making a game request for One Syota and Kariyume. I don't really know how to go about that. Excessm's stuff can have some fun mechanics while still being erotic and I'm curious if the other games hold up.
Just when i thought this was suppossed to be a "Pit of 100 Trials" type deal...I'm a huge fan of Excess M/zzinzinz and have fully completed all his games. He's notorious for adding secrets and additional content, but I'm really starting to think that Smashboy is just about as straight forward as they come. I reached Depth 101 with no additional fights or content. Pretty sure I 100% this in about 4 hours, but it took around 15 to get this far. I'm very disappointed with the lack of dialogue, variety and move sets. While he focused much more on an upgradable fighting system, he really took a momentous step back in terms of his art. His One-Syota titles had more variety than this one.
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It's one of my favourite H-games, definitely worth playing if you like excessm's games. Some of the fetishes are quite extreme but it's always presented in a fairly affectionate light hearted way. Gameplaywise it's just a fairly clunky metroidvania but reasonably enjoyable to explore and find new enemies, the H mechanics are quite well integrated tooI have to wonder if RePure Aria is any good, erotic content and/or game mechanics wise.
either kill the nurses and/or use an AoE attack. I actually had more problems with her ranged attack than the nurses(those die to quickly)Any advice to beat the doctor boss at stage 5 on inferno difficulty? The nurses heal too quickly before I could inflict sufficient damage.
Yeah I tried to do that but my AOE skills don't inflict much damage before she recovers. The nurses also spawn too quickly. Can I know which skills and techniques set you use to beat the stage?either kill the nurses and/or use an AoE attack. I actually had more problems with her ranged attack than the nurses(those die to quickly)
I said in an earlier comment, switching from a special attack focused build to a combo damage, fatigue damage and chance to insta-kill build is much easier and really helped make that fight easier. Unfortunately you'll still be dancing between killing nurses and killing the doctor. Just try to do your best to keep the nurses facing away from her so they can't heal her.Yeah I tried to do that but my AOE skills don't inflict much damage before she recovers. The nurses also spawn too quickly. Can I know which skills and techniques set you use to beat the stage?