I just gave up trying to understand some comments.No need to thank me, your game so far got loads of quality, as I said before, the renders are good, animations are great, and the story so far is good, with tons of opportunities to expand.
With me only playing your game a few days ago from start to end of v2.2.2, I have no fucking clue as to why people spent 6 pages taking it down. It feels like a well polished game, high production value, everything works kinda thing. Nothing like the shittalk I read.
Now, if I should come up with something negative just to stay in line with the rest of the thread, it would be, add a 'back' or 'return' button in the menus. Maybe it's just me, but it feels nice to have a fixed place to click.
Also, add girls to the 'relationship' button in the top right corner, as soon as you meet them, even if you just looked at them and thinking "oh wow, she looks hot, I wanna learn more about her" or "I hope to see her again", something like that. As long as they can/will become part of the story. At the end of v2.2.2 I only had Norah and Amelia added in the character bio, but I met so many more, like the girl at the mall, the fitness girl, THE MAID, the girl in the hair salon, and so forth. Just add them, you don't need to add a full bio, just something like "I met her at (x), I don't know anything about her"..
I know this game got a rough start, but I really hope you pull through and continue, it just feels like you got something special brewing here and it could be top 90% if you keep going with what you have in v2.2.2.
Ayrton Senna é o maior piloto do mundo.
I'd rather not go into the reasons why I imagine some players do this sort of thing. I prefer to just look at criticism as an opportunity for improvement, and well, Our Home is now the only game that has a process where people can report dialogue errors if they think something might be wrong.
I've had other feedback regarding navigation, I'll address the issue, I've tried to create a very clean layout with no back buttons everywhere, but maybe that can be confusing.
About the characters, showing them in relationships is basically linked to a moment in the story where the MC gets the contact of a certain character and has his phone number added to his agenda.
But I don't think it's a big problem to insert this contact before, it won't change much in the historical context, it seems quite feasible to me.
I'm already working on the next version, I just released this 2.2.2, and I'm going to put these points in my roadmap.
Thanks for the feedback, feel free to make any suggestions you think are relevant.