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This week I continued working on
art and writing tasks simultaneously.
I'm progressing with Lena's part of the script, but there are some scenes I haven't yet defined or found a satisfactory way of implementing, which is slowing me down a bit. I've been also struggling with writing some
story beats, controlling what information is presented, how it relates and iterates with past chapters, and how it sets up the plot development moving forward. There's a lot of previous choices and interactions that modify the current status of characters and relationships, and I try to reflect those, while also continuing to
make the scenes interactive (I try to avoid making the player click through lines and lines of text without providing means of interacting with the scene). Chapter 11 will also include 2 new mini-games.
Regarding the art, I'm focusing on drawing all the scenes first. 3 remain, the ones I've been finding difficult to storyboard and find the right picture references for. Once I'm done drawing these I'll continue to finalize the rendering of the ones that have gone through the colorist.
New backgrounds and music are also being worked on, and we're trying to implement a more styilish method of displaying characters texting on screen.
I'll keep pushing to release chapter 11 as soon as I can, but I don't want to half-ass any aspect of it, trying to make all new scenes feel unique and interactive.