BlandChili

Engaged Member
Dec 15, 2020
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It's very interesting. I've played that route, out of curiosity, a long time ago. Have saved one single path along those lines, where Wits pure Lena can't get over Axel and only fucks him, and Ian dates exclusively Alison, is on the cuck route and gets humiliated by Jeremy on the threesome. That was funny, but not fulfilling. I still update that save, but on skipping mode.
Is this a reply to me? I don't believe I brought up Lena/Axel or cuck Ian on the Alison voyeur route.
It might surprise you, but I also mainly want to play the female perspective. I know it sounds weird as I am a male, straight, not a sissy and - at least to my knowledge- not a cuck, but the female perspective fascinates me - because I'm only fascinated by what is not me.
I don't think it's weird at all. Lots of people like playing as the opposite sex without it having anything to do with a skewed sense of sexuality.
Then of course you always project on the characters some parts of you. I suppose the way I build up Lena resonates with what I want in a woman, even just subconsciously.
Sure, like I said I play Lena in a way that conforms somewhat with my own sexuality, the same was the case with Ash generally. That doesn't mean I can't veer off to explore other content, I did that in GGGB too, but I find little desire to do so in ORS.
I have not digged into the lesbian paths, especially with Holly, because I have lesbian friends who confide in me about their own relationships and it is not always going crazily well, so ORS' lesbian routes recall me into real life and that's definitely not my purpose in playing a porn game.
But isn't that in of itself sexualising them in a way? Do you recall real life in regards to your straight friends when you play straight content? Relationships come in all kinds of versions, abusive, loving, distant, regardless of the sexualities and individuals involved after all. Lesbian relationships aren't that different to those experienced by straight couples or gay ones.
I've never really thought about other people that I know when I play these kinds of games. My partner maybe or myself if a character reminds me of either of us, or they share a kink with us, but otherwise not. I've always liked role-playing games because I can get to play around with morals, virtues and other ways of expression, even if they mostly conform to my actual personal views and interests.
 

RealAdamFriedland

New Member
Nov 5, 2025
2
3
3
The whole point of the game is that you can play it how you like.
Make best with what you've been offered, more like. This whole obnoxious event that we're currently forced to go through should've been entirely skippable.

If the statement play it how you like was true, for example, players who don't care that much for choosing between whether or not Lena gets high on the patio or how much dick she takes in the ass in the spawn of a single day, are, say, presented with an option for Lena to wave goodbye to Ivy, wipe a single tear while watching her bright pink pussymobile disappear over the horizon and then go spend some quality time with the significant other of her choice. But, I guess, that's not tightly interconnected enough.

This game needs to represent the dating sim tag for a change, there's too much emphasis on hooking up in the rooms/toilet stalls. But making a unique scene where a couple has a good time together, in a movie theater or cafe is too much of a challenge compared to sorting through your old art and deciding which one to reuse again.
 
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dantder

Newbie
Mar 11, 2018
30
45
154
This game needs to represent the dating sim tag for a change, there's too much emphasis on hooking up in the rooms/toilet stalls. But making a unique scene where a couple has a good time together, in a movie theater or cafe is too much of a challenge compared to sorting through your old art and deciding which one to reuse again.
But that's the unavoidable trap, isn't it? You make a game with 15 routes a player might go down through yet you need to keep the size of content manageable and somehow going through the same hoops lest you end up making 2 or more different games at the same time.
I will agree that the current chapter caters more towards some routes than others, but the same was true to chapter 12, for example. Which was very much in line with what you apparently want from the game. It might be a situation of the writer digging their own grave regarding the direction they want the story to go, but from what I've read rewrites have happened before and might still happen again, so I wouldn't take this as the end of the world just yet.
 
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