this game is abandoned, does anyone know?
I think they're just using broken English and asking if anyone knows if the game is abandoned.I don't. how do you know?
exactly,soo some know it?,i dont see updates for long agoI think they're just using broken English and asking if anyone knows if the game is abandoned.
Just as I mentioned in the last info post, Ouro is on hold. The game needs a rework to get better. It will be a long wait but I plan to get back to it in the future once I'll get helpers. The game is not fully abandoned but don't expect any updates any time soon.exactly,soo some know it?,i dont see updates for long ago
so... complity abandoned now?Just as I mentioned in the last info post, Ouro is on hold. The game needs a rework to get better. It will be a long wait but I plan to get back to it in the future once I'll get helpers. The game is not fully abandoned but don't expect any updates any time soon.
Its nearly two years since this and I'm still hoping for a return.I still visit this thread from time to time hoping to see an announcement that this game's back in development.
Its nearly two years since this and I'm still hoping for a return.
same
Hello there. To be honest, it's surprising some even remember this thing... As a 90% of "they" you mentioned, looks like I have both bad and good news for you. Ouro was a complete failure from the popularity perspective and quickly plummeted below the self-sustenance point. The general conclusion was that I suck at stories and the gameplay wasn't dynamic enough, plus leaning too much into the story aspect instead of action. So, reworking it without a plan will be a surefire way to a disaster.same...if after mongirl sexpedition, they don't come back working on this game, i will stop waiting though.
To be honest, I don't remember much about the story. It's been a long time since I played the demo for this.Hello there. To be honest, it's surprising some even remember this thing... As a 90% of "they" you mentioned, looks like I have both bad and good news for you. Ouro was a complete failure from the popularity perspective and quickly plummeted below the self-sustenance point. The general conclusion was that I suck at stories and the gameplay wasn't dynamic enough, plus leaning too much into the story aspect instead of action. So, reworking it without a plan will be a surefire way to a disaster.
The second part of the news may be actually good for Ouro. I'm talking things over with a friend of mine, and so far the big idea is that we'll use his concepts and general vision while I'll be busy with the tech side of things. Since it's already proven that my own ideas suck, this seems a way to go. Perhaps, he will like Ouro enough to give it his own spin. We'll see after MonGirl Expedition's final update of v1.0.
I'm surprised it failed in popularity. The gameplay feels fresh for a RPGM in this market where everything is a "fight, lose, fuck". Not sure if I should say this considering I'm not even a Patreon supporter of yours but maybe it was because you gave up on it too early instead of giving it a bit more time to gain traction. I believe Fleeting Iris was a good example of perseverance considering they didn't gain much traction at the beginning of the development either.Ouro was a complete failure from the popularity perspective and quickly plummeted below the self-sustenance point. The general conclusion was that I suck at stories and the gameplay wasn't dynamic enough, plus leaning too much into the story aspect instead of action. So, reworking it without a plan will be a surefire way to a disaster.