TigerWolfe

Engaged Member
Oct 19, 2022
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Sex site?
You're saying F95Zone is an actual sex site?
We can arrange for sex with escorts and such here.? I didn't realize. Even PornHub, a mere porn site, doesn't offer such sex services at their site.

This is a site for Adult Visual Novels and Adult Comics. I'm here primarily for the stories. I am not the only one.
If all I wanted was fap there's WAY better mediums for that.
 
Jan 21, 2023
196
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What exactly is clunkier? It's not like I can't add features from ren'py to this game as long as they make sense - and a lot of the time people complain about missing features that are already implemented. Ren'py is way easier to learn for most people but it's garbage for anything other than pure VNs.
No you are right it was my mistake - after looking at the settings, features I thought were missing are actually present. The experience now is about the same as renpy.

I wish other unity games I played were like this and had stuff like rollbacks using the scroll wheel, the ability to skip transitions etc.
 

Laziness

Well-Known Member
Feb 14, 2018
1,501
2,077
No you are right it was my mistake - after looking at the settings, features I thought were missing are actually present. The experience now is about the same as renpy.

I wish other unity games I played were like this and had stuff like rollbacks using the scroll wheel, the ability to skip transitions etc.
Oh yeah, Anon made sure that the play experience going from Unity to Ren'py was as seamless as possible.
 
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soyuyuka

Member
Oct 4, 2018
275
170
I wish other unity games I played were like this and had stuff like rollbacks using the scroll wheel, the ability to skip transitions etc.
Because these features are not trivial to implement (specifically rollback). Ren'py is barely an engine but it contains all of it out of the box, in unity you can implement it better but it requires programming experience and a lot of work.
 
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worthlesspeon

Member
Jun 10, 2017
192
445
What exactly is clunkier? It's not like I can't add features from ren'py to this game as long as they make sense - and a lot of the time people complain about missing features that are already implemented. Ren'py is way easier to learn for most people but it's garbage for anything other than pure VNs.
So one thing I prefer about renpy is that the even after loading a save, you can still roll back. Helps remind me of what happened at the end of a previous chapter.
 

soyuyuka

Member
Oct 4, 2018
275
170
So one thing I prefer about renpy is that the even after loading a save, you can still roll back. Helps remind me of what happened at the end of a previous chapter.
That's not hard to add but that'll blow up save files sizes. Currently saves are a few KB in size, if rollback data is added to save it'll blow to to several MB per save (each rollback state is a full game state, so save with full rollback will be 201 times the current size).

It'll also make loading saves from older versions kinda slow because each state will need to be converted if there are any compatibility fixes for that save version.
 

worthlesspeon

Member
Jun 10, 2017
192
445
At a game that's currently ~9GBs, I don't think a few megs per save is a huge deal? I imagine that could be cut down if the saves are stored in a compressed state, but I don't think that'd be strictly necessary
 

soyuyuka

Member
Oct 4, 2018
275
170
At a game that's currently ~9GBs, I don't think a few megs per save is a huge deal? I imagine that could be cut down if the saves are stored in a compressed state, but I don't think that'd be strictly necessary
Game currently has 100 save pages (and some people bypassed it in the past when limit was 50 pages but there was a bug that allowed to go to any page), that's 600 saves - 3GB of saves if history was saved, currently it's 15MB if all slots were used. Is it really worth it? Maybe an option to save with some part of history but I don't think enabling it by default is a good idea (at least with current save format).
 

soyuyuka

Member
Oct 4, 2018
275
170
This is something I might implement in the future but only if I find a good way that doesn't affect players and doesn't create any issues with save backward compatibility (which is highest priority). And definitely not until new combat is done. Half assed implementation (that just stores every game state in history with save and then loads them all back on load and applies all conversions when needed) isn't that hard to make but I don't think it'd be a good idea.
 

buff

Well-Known Member
May 29, 2017
1,028
1,559
So one thing I prefer about renpy is that the even after loading a save, you can still roll back. Helps remind me of what happened at the end of a previous chapter.
That's actually been brought up in the discord, and one of the devs (NB) is mulling it. The problem is that each level of rollback is essentially an entire save object, so allowing 20 clicks backward increasing save files by 20x. Now each save file is only about 15k so that's not a huge deal (in my case my save folder would go from about 20MB -> 400 MB), but it will probably make some people sad if they are on tiny devices or maintain massive save folders. I believe his proposed solution was to make the saved rollback depth configurable.

Not sure when that patch is going to make it into the release, but once it does we will be able to grab at least some context when loading in after a month of hiatus.
 

Nennius

Member
Dec 3, 2022
409
461
That's actually been brought up in the discord, and one of the devs (NB) is mulling it. The problem is that each level of rollback is essentially an entire save object, so allowing 20 clicks backward increasing save files by 20x. Now each save file is only about 15k so that's not a huge deal (in my case my save folder would go from about 20MB -> 400 MB), but it will probably make some people sad if they are on tiny devices or maintain massive save folders. I believe his proposed solution was to make the saved rollback depth configurable.

Not sure when that patch is going to make it into the release, but once it does we will be able to grab at least some context when loading in after a month of hiatus.
You know NB posted his response right above you right? :KEK:
 
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